| 1 | using System; | 
 
 
 
 
 | 2 | using System.Collections.Generic; | 
 
 
 
 
 | 3 |  | 
 
 
 
 
 | 4 | namespace Oni.Level | 
 
 
 
 
 | 5 | { | 
 
 
 
 
 | 6 | internal class LevelDatWriter | 
 
 
 
 
 | 7 | { | 
 
 
 
 
 | 8 | private readonly Importer importer; | 
 
 
 
 
 | 9 | private readonly DatLevel level; | 
 
 
 
 
 | 10 |  | 
 
 
 
 
 | 11 | public class DatLevel | 
 
 
 
 
 | 12 | { | 
 
 
 
 
 | 13 | public string name; | 
 
 
 
 
 | 14 | public string skyName; | 
 
 
 
 
 | 15 | public readonly List<ObjectSetup> physics = new List<ObjectSetup>(); | 
 
 
 
 
 | 16 | public readonly List<Physics.ObjectParticle> particles = new List<Physics.ObjectParticle>(); | 
 
 
 
 
 | 17 | public readonly List<ScriptCharacter> characters = new List<ScriptCharacter>(); | 
 
 
 
 
 | 18 | public readonly List<Corpse> corpses = new List<Corpse>(); | 
 
 
 
 
 | 19 | public Akira.PolygonMesh model; | 
 
 
 
 
 | 20 | } | 
 
 
 
 
 | 21 |  | 
 
 
 
 
 | 22 | private LevelDatWriter(Importer importer, DatLevel level) | 
 
 
 
 
 | 23 | { | 
 
 
 
 
 | 24 | this.importer = importer; | 
 
 
 
 
 | 25 | this.level = level; | 
 
 
 
 
 | 26 | } | 
 
 
 
 
 | 27 |  | 
 
 
 
 
 | 28 | public static void Write(Importer importer, DatLevel level) | 
 
 
 
 
 | 29 | { | 
 
 
 
 
 | 30 | var writer = new LevelDatWriter(importer, level); | 
 
 
 
 
 | 31 | writer.WriteONLV(); | 
 
 
 
 
 | 32 | } | 
 
 
 
 
 | 33 |  | 
 
 
 
 
 | 34 | private void WriteONLV() | 
 
 
 
 
 | 35 | { | 
 
 
 
 
 | 36 | var onlv = importer.CreateInstance(TemplateTag.ONLV, level.name); | 
 
 
 
 
 | 37 | var oboa = importer.CreateInstance(TemplateTag.OBOA); | 
 
 
 
 
 | 38 | var aisa = importer.CreateInstance(TemplateTag.AISA); | 
 
 
 
 
 | 39 | var onoa = importer.CreateInstance(TemplateTag.ONOA); | 
 
 
 
 
 | 40 | var envp = importer.CreateInstance(TemplateTag.ENVP); | 
 
 
 
 
 | 41 | var crsa = importer.CreateInstance(TemplateTag.CRSA); | 
 
 
 
 
 | 42 | var onsk = importer.CreateInstance(TemplateTag.ONSK, level.skyName); | 
 
 
 
 
 | 43 | var akev = importer.CreateInstance(TemplateTag.AKEV, level.name); | 
 
 
 
 
 | 44 |  | 
 
 
 
 
 | 45 | using (var writer = onlv.OpenWrite()) | 
 
 
 
 
 | 46 | { | 
 
 
 
 
 | 47 | writer.Write(level.name, 64); | 
 
 
 
 
 | 48 | writer.Write(akev); | 
 
 
 
 
 | 49 | writer.Write(oboa); | 
 
 
 
 
 | 50 | writer.Write(0); | 
 
 
 
 
 | 51 | writer.Write(0); | 
 
 
 
 
 | 52 | writer.Write(0); | 
 
 
 
 
 | 53 | writer.Write(onsk); | 
 
 
 
 
 | 54 | writer.Write(0.0f); | 
 
 
 
 
 | 55 | writer.Write(aisa); | 
 
 
 
 
 | 56 | writer.Write(0); | 
 
 
 
 
 | 57 | writer.Write(0); | 
 
 
 
 
 | 58 | writer.Write(0); | 
 
 
 
 
 | 59 | writer.Write(onoa); | 
 
 
 
 
 | 60 | writer.Write(envp); | 
 
 
 
 
 | 61 | writer.Skip(644); | 
 
 
 
 
 | 62 | writer.Write(crsa); | 
 
 
 
 
 | 63 | } | 
 
 
 
 
 | 64 |  | 
 
 
 
 
 | 65 | WriteOBOA(oboa); | 
 
 
 
 
 | 66 | WriteAISA(aisa); | 
 
 
 
 
 | 67 | WriteONOA(onoa); | 
 
 
 
 
 | 68 | WriteENVP(envp, level.particles); | 
 
 
 
 
 | 69 | WriteCRSA(crsa, level.corpses); | 
 
 
 
 
 | 70 | } | 
 
 
 
 
 | 71 |  | 
 
 
 
 
 | 72 | private void WriteOBOA(ImporterDescriptor oboa) | 
 
 
 
 
 | 73 | { | 
 
 
 
 
 | 74 | var objects = level.physics; | 
 
 
 
 
 | 75 | var m3ga = new ImporterDescriptor[objects.Count]; | 
 
 
 
 
 | 76 | var oban = new ImporterDescriptor[objects.Count]; | 
 
 
 
 
 | 77 | var envp = new ImporterDescriptor[objects.Count]; | 
 
 
 
 
 | 78 |  | 
 
 
 
 
 | 79 | for (int i = 0; i < objects.Count; i++) | 
 
 
 
 
 | 80 | { | 
 
 
 
 
 | 81 | var obj = objects[i]; | 
 
 
 
 
 | 82 |  | 
 
 
 
 
 | 83 | var m3gms = new List<ImporterDescriptor>(); | 
 
 
 
 
 | 84 |  | 
 
 
 
 
 | 85 | foreach (var geom in obj.Geometries) | 
 
 
 
 
 | 86 | { | 
 
 
 
 
 | 87 | if (geom is string) | 
 
 
 
 
 | 88 | m3gms.Add(importer.CreateInstance(TemplateTag.M3GM, (string)geom)); | 
 
 
 
 
 | 89 | else | 
 
 
 
 
 | 90 | m3gms.Add(Motoko.GeometryDatWriter.Write((Motoko.Geometry)geom, importer.ImporterFile)); | 
 
 
 
 
 | 91 | } | 
 
 
 
 
 | 92 |  | 
 
 
 
 
 | 93 | m3ga[i] = importer.CreateInstance(TemplateTag.M3GA); | 
 
 
 
 
 | 94 |  | 
 
 
 
 
 | 95 | WriteM3GA(m3ga[i], m3gms); | 
 
 
 
 
 | 96 |  | 
 
 
 
 
 | 97 | if (obj.Animation != null) | 
 
 
 
 
 | 98 | oban[i] = importer.CreateInstance(TemplateTag.OBAN, obj.Animation.Name); | 
 
 
 
 
 | 99 |  | 
 
 
 
 
 | 100 | if (obj.Particles.Count > 0) | 
 
 
 
 
 | 101 | { | 
 
 
 
 
 | 102 | envp[i] = importer.CreateInstance(TemplateTag.ENVP); | 
 
 
 
 
 | 103 | WriteENVP(envp[i], obj.Particles); | 
 
 
 
 
 | 104 | } | 
 
 
 
 
 | 105 | } | 
 
 
 
 
 | 106 |  | 
 
 
 
 
 | 107 | int unused = 32; | 
 
 
 
 
 | 108 |  | 
 
 
 
 
 | 109 | using (var writer = oboa.OpenWrite(22)) | 
 
 
 
 
 | 110 | { | 
 
 
 
 
 | 111 | writer.WriteUInt16(objects.Count + unused); | 
 
 
 
 
 | 112 |  | 
 
 
 
 
 | 113 | for (int i = 0; i != objects.Count; i++) | 
 
 
 
 
 | 114 | { | 
 
 
 
 
 | 115 | var obj = objects[i]; | 
 
 
 
 
 | 116 |  | 
 
 
 
 
 | 117 | writer.Write(m3ga[i]); | 
 
 
 
 
 | 118 | writer.Write(oban[i]); | 
 
 
 
 
 | 119 | writer.Write(envp[i]); | 
 
 
 
 
 | 120 | writer.Write((uint)(obj.Flags | Physics.ObjectSetupFlags.InUse)); | 
 
 
 
 
 | 121 | //writer.Write(obj.DoorGunkIndex); | 
 
 
 
 
 | 122 | writer.Write(0); | 
 
 
 
 
 | 123 | writer.Write(obj.DoorScriptId); | 
 
 
 
 
 | 124 | writer.Write((uint)obj.PhysicsType); | 
 
 
 
 
 | 125 | writer.Write(obj.ScriptId); | 
 
 
 
 
 | 126 | writer.Write(obj.Position); | 
 
 
 
 
 | 127 | writer.Write(obj.Orientation); | 
 
 
 
 
 | 128 | writer.Write(obj.Scale); | 
 
 
 
 
 | 129 | writer.WriteMatrix4x3(obj.Origin); | 
 
 
 
 
 | 130 | writer.Write(obj.Name, 64); | 
 
 
 
 
 | 131 | writer.Write(obj.FileName, 64); | 
 
 
 
 
 | 132 | } | 
 
 
 
 
 | 133 |  | 
 
 
 
 
 | 134 | writer.Skip(unused * 240); | 
 
 
 
 
 | 135 | } | 
 
 
 
 
 | 136 | } | 
 
 
 
 
 | 137 |  | 
 
 
 
 
 | 138 | private void WriteM3GA(ImporterDescriptor m3ga, ICollection<ImporterDescriptor> geometries) | 
 
 
 
 
 | 139 | { | 
 
 
 
 
 | 140 | using (var writer = m3ga.OpenWrite(20)) | 
 
 
 
 
 | 141 | { | 
 
 
 
 
 | 142 | writer.Write(geometries.Count); | 
 
 
 
 
 | 143 | writer.Write(geometries); | 
 
 
 
 
 | 144 | } | 
 
 
 
 
 | 145 | } | 
 
 
 
 
 | 146 |  | 
 
 
 
 
 | 147 | private void WriteAISA(ImporterDescriptor aisa) | 
 
 
 
 
 | 148 | { | 
 
 
 
 
 | 149 | var characterClasses = new Dictionary<string, ImporterDescriptor>(StringComparer.Ordinal); | 
 
 
 
 
 | 150 | var weaponClasses = new Dictionary<string, ImporterDescriptor>(StringComparer.Ordinal); | 
 
 
 
 
 | 151 |  | 
 
 
 
 
 | 152 | foreach (var chr in level.characters) | 
 
 
 
 
 | 153 | { | 
 
 
 
 
 | 154 | if (!characterClasses.ContainsKey(chr.className)) | 
 
 
 
 
 | 155 | characterClasses.Add(chr.className, importer.CreateInstance(TemplateTag.ONCC, chr.className)); | 
 
 
 
 
 | 156 |  | 
 
 
 
 
 | 157 | if (!string.IsNullOrEmpty(chr.weaponClassName) && !weaponClasses.ContainsKey(chr.weaponClassName)) | 
 
 
 
 
 | 158 | weaponClasses.Add(chr.weaponClassName, importer.CreateInstance(TemplateTag.ONWC, chr.weaponClassName)); | 
 
 
 
 
 | 159 | } | 
 
 
 
 
 | 160 |  | 
 
 
 
 
 | 161 | using (var writer = aisa.OpenWrite(22)) | 
 
 
 
 
 | 162 | { | 
 
 
 
 
 | 163 | writer.WriteUInt16(level.characters.Count); | 
 
 
 
 
 | 164 |  | 
 
 
 
 
 | 165 | foreach (var chr in level.characters) | 
 
 
 
 
 | 166 | { | 
 
 
 
 
 | 167 | ImporterDescriptor characterClass, weaponClass; | 
 
 
 
 
 | 168 |  | 
 
 
 
 
 | 169 | characterClasses.TryGetValue(chr.className, out characterClass); | 
 
 
 
 
 | 170 |  | 
 
 
 
 
 | 171 | if (!string.IsNullOrEmpty(chr.weaponClassName)) | 
 
 
 
 
 | 172 | weaponClasses.TryGetValue(chr.weaponClassName, out weaponClass); | 
 
 
 
 
 | 173 | else | 
 
 
 
 
 | 174 | weaponClass = null; | 
 
 
 
 
 | 175 |  | 
 
 
 
 
 | 176 | writer.Write(chr.name, 32); | 
 
 
 
 
 | 177 | writer.WriteInt16(chr.scriptId); | 
 
 
 
 
 | 178 | writer.WriteInt16(chr.flagId); | 
 
 
 
 
 | 179 | writer.WriteUInt16((ushort)chr.flags); | 
 
 
 
 
 | 180 | writer.WriteUInt16((ushort)chr.team); | 
 
 
 
 
 | 181 | writer.Write(characterClass); | 
 
 
 
 
 | 182 | writer.Skip(36); | 
 
 
 
 
 | 183 | writer.Write(chr.onSpawn, 32); | 
 
 
 
 
 | 184 | writer.Write(chr.onDeath, 32); | 
 
 
 
 
 | 185 | writer.Write(chr.onSeenEnemy, 32); | 
 
 
 
 
 | 186 | writer.Write(chr.onAlarmed, 32); | 
 
 
 
 
 | 187 | writer.Write(chr.onHurt, 32); | 
 
 
 
 
 | 188 | writer.Write(chr.onDefeated, 32); | 
 
 
 
 
 | 189 | writer.Write(chr.onOutOfAmmo, 32); | 
 
 
 
 
 | 190 | writer.Write(chr.onNoPath, 32); | 
 
 
 
 
 | 191 | writer.Write(weaponClass); | 
 
 
 
 
 | 192 | writer.WriteInt16(chr.ammo); | 
 
 
 
 
 | 193 | writer.Skip(10); | 
 
 
 
 
 | 194 | } | 
 
 
 
 
 | 195 | } | 
 
 
 
 
 | 196 | } | 
 
 
 
 
 | 197 |  | 
 
 
 
 
 | 198 | private void WriteONOA(ImporterDescriptor onoa) | 
 
 
 
 
 | 199 | { | 
 
 
 
 
 | 200 | var map = new Dictionary<int, List<int>>(); | 
 
 
 
 
 | 201 | int pi = 0; | 
 
 
 
 
 | 202 |  | 
 
 
 
 
 | 203 | foreach (var poly in level.model.Polygons) | 
 
 
 
 
 | 204 | { | 
 
 
 
 
 | 205 | if (poly.ObjectId > 0) | 
 
 
 
 
 | 206 | { | 
 
 
 
 
 | 207 | List<int> indices; | 
 
 
 
 
 | 208 |  | 
 
 
 
 
 | 209 | int objectId = poly.ObjectType << 24 | poly.ObjectId; | 
 
 
 
 
 | 210 |  | 
 
 
 
 
 | 211 | if (!map.TryGetValue(objectId, out indices)) | 
 
 
 
 
 | 212 | { | 
 
 
 
 
 | 213 | indices = new List<int>(); | 
 
 
 
 
 | 214 | map[objectId] = indices; | 
 
 
 
 
 | 215 | } | 
 
 
 
 
 | 216 |  | 
 
 
 
 
 | 217 | indices.Add(pi); | 
 
 
 
 
 | 218 | } | 
 
 
 
 
 | 219 |  | 
 
 
 
 
 | 220 | pi++; | 
 
 
 
 
 | 221 | } | 
 
 
 
 
 | 222 |  | 
 
 
 
 
 | 223 | var elt = new List<KeyValuePair<int, ImporterDescriptor>>(); | 
 
 
 
 
 | 224 |  | 
 
 
 
 
 | 225 | foreach (var pair in map) | 
 
 
 
 
 | 226 | { | 
 
 
 
 
 | 227 | var idxa = importer.CreateInstance(TemplateTag.IDXA); | 
 
 
 
 
 | 228 |  | 
 
 
 
 
 | 229 | elt.Add(new KeyValuePair<int, ImporterDescriptor>(pair.Key, idxa)); | 
 
 
 
 
 | 230 |  | 
 
 
 
 
 | 231 | using (var idxaWriter = idxa.OpenWrite(20)) | 
 
 
 
 
 | 232 | { | 
 
 
 
 
 | 233 | idxaWriter.Write(pair.Value.Count); | 
 
 
 
 
 | 234 | idxaWriter.Write(pair.Value.ToArray()); | 
 
 
 
 
 | 235 | } | 
 
 
 
 
 | 236 | } | 
 
 
 
 
 | 237 |  | 
 
 
 
 
 | 238 | using (var writer = onoa.OpenWrite(20)) | 
 
 
 
 
 | 239 | { | 
 
 
 
 
 | 240 | writer.Write(elt.Count); | 
 
 
 
 
 | 241 |  | 
 
 
 
 
 | 242 | foreach (var e in elt) | 
 
 
 
 
 | 243 | { | 
 
 
 
 
 | 244 | writer.Write(e.Key); | 
 
 
 
 
 | 245 | writer.Write(e.Value); | 
 
 
 
 
 | 246 | } | 
 
 
 
 
 | 247 | } | 
 
 
 
 
 | 248 | } | 
 
 
 
 
 | 249 |  | 
 
 
 
 
 | 250 | private void WriteENVP(ImporterDescriptor envp, List<Physics.ObjectParticle> particles) | 
 
 
 
 
 | 251 | { | 
 
 
 
 
 | 252 | using (var writer = envp.OpenWrite(22)) | 
 
 
 
 
 | 253 | { | 
 
 
 
 
 | 254 | writer.WriteUInt16(particles.Count); | 
 
 
 
 
 | 255 |  | 
 
 
 
 
 | 256 | foreach (var particle in particles) | 
 
 
 
 
 | 257 | { | 
 
 
 
 
 | 258 | writer.Write(particle.ParticleClass, 64); | 
 
 
 
 
 | 259 | writer.Write(particle.Tag, 48); | 
 
 
 
 
 | 260 | writer.WriteMatrix4x3(particle.Matrix); | 
 
 
 
 
 | 261 | writer.Write(particle.DecalScale); | 
 
 
 
 
 | 262 | writer.Write((ushort)particle.Flags); | 
 
 
 
 
 | 263 | writer.Skip(38); | 
 
 
 
 
 | 264 | } | 
 
 
 
 
 | 265 | } | 
 
 
 
 
 | 266 | } | 
 
 
 
 
 | 267 |  | 
 
 
 
 
 | 268 | private void WriteCRSA(ImporterDescriptor crsa, List<Corpse> corpses) | 
 
 
 
 
 | 269 | { | 
 
 
 
 
 | 270 | // | 
 
 
 
 
 | 271 | // Ensure that there are at least 20 corpses | 
 
 
 
 
 | 272 | // | 
 
 
 
 
 | 273 |  | 
 
 
 
 
 | 274 | while (corpses.Count < 20) | 
 
 
 
 
 | 275 | corpses.Add(new Corpse()); | 
 
 
 
 
 | 276 |  | 
 
 
 
 
 | 277 | int fixedCount = corpses.Count(c => c.IsFixed); | 
 
 
 
 
 | 278 | int usedCount = corpses.Count(c => c.IsUsed); | 
 
 
 
 
 | 279 |  | 
 
 
 
 
 | 280 | // | 
 
 
 
 
 | 281 | // Ensure that there are at least 5 unused corpses | 
 
 
 
 
 | 282 | // so new corpses can be created at runtime | 
 
 
 
 
 | 283 | // | 
 
 
 
 
 | 284 |  | 
 
 
 
 
 | 285 | while (corpses.Count - usedCount < 5) | 
 
 
 
 
 | 286 | corpses.Add(new Corpse()); | 
 
 
 
 
 | 287 |  | 
 
 
 
 
 | 288 | corpses.Sort((x, y) => x.Order.CompareTo(y.Order)); | 
 
 
 
 
 | 289 |  | 
 
 
 
 
 | 290 | var onccDesriptors = new Dictionary<string, ImporterDescriptor>(); | 
 
 
 
 
 | 291 |  | 
 
 
 
 
 | 292 | using (var writer = crsa.OpenWrite(12)) | 
 
 
 
 
 | 293 | { | 
 
 
 
 
 | 294 | writer.Write(fixedCount); | 
 
 
 
 
 | 295 | writer.Write(usedCount); | 
 
 
 
 
 | 296 | writer.Write(corpses.Count); | 
 
 
 
 
 | 297 |  | 
 
 
 
 
 | 298 | foreach (var corpse in corpses) | 
 
 
 
 
 | 299 | { | 
 
 
 
 
 | 300 | writer.Write(corpse.FileName ?? "", 32); | 
 
 
 
 
 | 301 | writer.Skip(128); | 
 
 
 
 
 | 302 |  | 
 
 
 
 
 | 303 | if (corpse.IsUsed) | 
 
 
 
 
 | 304 | { | 
 
 
 
 
 | 305 | ImporterDescriptor oncc = null; | 
 
 
 
 
 | 306 |  | 
 
 
 
 
 | 307 | if (!string.IsNullOrEmpty(corpse.CharacterClass)) | 
 
 
 
 
 | 308 | { | 
 
 
 
 
 | 309 | if (!onccDesriptors.TryGetValue(corpse.CharacterClass, out oncc)) | 
 
 
 
 
 | 310 | { | 
 
 
 
 
 | 311 | oncc = importer.CreateInstance(TemplateTag.ONCC, corpse.CharacterClass); | 
 
 
 
 
 | 312 | onccDesriptors.Add(corpse.CharacterClass, oncc); | 
 
 
 
 
 | 313 | } | 
 
 
 
 
 | 314 | } | 
 
 
 
 
 | 315 |  | 
 
 
 
 
 | 316 | writer.Write(oncc); | 
 
 
 
 
 | 317 |  | 
 
 
 
 
 | 318 | foreach (var transform in corpse.Transforms) | 
 
 
 
 
 | 319 | writer.WriteMatrix4x3(transform); | 
 
 
 
 
 | 320 |  | 
 
 
 
 
 | 321 | writer.Write(corpse.BoundingBox); | 
 
 
 
 
 | 322 | } | 
 
 
 
 
 | 323 | else | 
 
 
 
 
 | 324 | { | 
 
 
 
 
 | 325 | writer.Skip(940); | 
 
 
 
 
 | 326 | } | 
 
 
 
 
 | 327 | } | 
 
 
 
 
 | 328 | } | 
 
 
 
 
 | 329 | } | 
 
 
 
 
 | 330 | } | 
 
 
 
 
 | 331 | } |