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using System; |
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using System.Collections.Generic; |
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using System.Text; |
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|
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namespace Oni.Level |
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{ |
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internal class LevelDatReader |
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{ |
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private InstanceDescriptor onlv; |
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private BinaryReader dat; |
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private Level level; |
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|
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public static Level Read(InstanceDescriptor onlv, BinaryReader dat) |
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{ |
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LevelDatReader reader = new LevelDatReader(); |
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reader.onlv = onlv; |
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reader.dat = dat; |
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reader.level = new Level(); |
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reader.Read(); |
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return reader.level; |
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} |
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|
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private void Read() |
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{ |
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InstanceDescriptor akev; |
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InstanceDescriptor oboa; |
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InstanceDescriptor onsk; |
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InstanceDescriptor aisa; |
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InstanceDescriptor onoa; |
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InstanceDescriptor envp; |
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InstanceDescriptor crsa; |
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|
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level.Name = dat.ReadString(64); |
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akev = dat.ReadInstance(); |
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oboa = dat.ReadInstance(); |
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dat.Skip(12); |
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onsk = dat.ReadInstance(); |
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dat.Skip(4); |
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aisa = dat.ReadInstance(); |
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dat.Skip(12); |
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onoa = dat.ReadInstance(); |
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envp = dat.ReadInstance(); |
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dat.Skip(644); |
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crsa = dat.ReadInstance(); |
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} |
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|
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private void ReadOBOA(InstanceDescriptor oboa) |
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{ |
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List<PhyObject> objects = new List<PhyObject>(); |
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|
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using (BinaryReader reader = oboa.OpenRead()) |
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{ |
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reader.Skip(22); |
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int count = reader.ReadUInt16(); |
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|
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for (int i = 0; i < count; i++) |
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{ |
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InstanceDescriptor m3ga = reader.ReadInstance(); |
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InstanceDescriptor oban = reader.ReadInstance(); |
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InstanceDescriptor envp = reader.ReadInstance(); |
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PhyObjectFlags flags = (PhyObjectFlags)reader.ReadInt32(); |
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reader.Skip(4); |
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int doorId = reader.ReadInt32(); |
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PhyType phyType = (PhyType)reader.ReadInt32(); |
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int scriptId = reader.ReadInt32(); |
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Vector3 position = reader.ReadVector3(); |
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Quaternion rotation = reader.ReadQuaternion(); |
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float scale = reader.ReadSingle(); |
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Matrix matrix = reader.ReadMatrix4x3(); |
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string name = reader.ReadString(64); |
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string fileName = reader.ReadString(64); |
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|
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if ((flags & PhyObjectFlags.Used) == 0) |
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continue; |
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} |
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} |
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} |
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|
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private void ReadENVP(InstanceDescriptor envp) |
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{ |
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List<EnvParticle> objects = new List<EnvParticle>(); |
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|
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using (BinaryReader reader = envp.OpenRead()) |
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{ |
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reader.Skip(22); |
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int count = reader.ReadUInt16(); |
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|
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for (int i = 0; i < count; i++) |
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{ |
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string className = reader.ReadString(64); |
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string name = reader.ReadString(48); |
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Matrix matrix = reader.ReadMatrix4x3(); |
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Vector2 decalScale = reader.ReadVector2(); |
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reader.Skip(40); |
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} |
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} |
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} |
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|
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private class DatObjectQuads |
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{ |
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public uint ObjectId; |
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public int[] QuadIndices; |
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} |
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|
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private void ReadONOA(InstanceDescriptor onoa) |
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{ |
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List<DatObjectQuads> objects = new List<DatObjectQuads>(); |
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List<InstanceDescriptor> indices = new List<InstanceDescriptor>(); |
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|
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using (BinaryReader reader = onoa.OpenRead()) |
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{ |
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reader.Skip(20); |
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int count = reader.ReadInt32(); |
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|
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for (int i = 0; i < count; i++) |
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{ |
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uint id = reader.ReadUInt32(); |
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InstanceDescriptor idxa = reader.ReadInstance(); |
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|
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DatObjectQuads obj = new DatObjectQuads(); |
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obj.ObjectId = id; |
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objects.Add(obj); |
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indices.Add(idxa); |
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} |
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} |
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|
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for (int i = 0; i < objects.Count; i++) |
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{ |
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using (BinaryReader reader = indices[i].OpenRead()) |
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{ |
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reader.Skip(20); |
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objects[i].QuadIndices = reader.ReadInt32VarArray(); |
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} |
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} |
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} |
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|
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private void ReadAISA(InstanceDescriptor aisa) |
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{ |
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List<ScriptCharacter> chars = new List<ScriptCharacter>(); |
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|
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using (BinaryReader reader = aisa.OpenRead()) |
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{ |
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reader.Skip(22); |
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int count = reader.ReadUInt16(); |
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|
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for (int i = 0; i < count; i++) |
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{ |
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string name = reader.ReadString(32); |
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int id = reader.ReadUInt16(); |
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int flagId = reader.ReadUInt16(); |
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reader.Skip(2); |
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int teamId = reader.ReadUInt16(); |
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InstanceDescriptor oncc = reader.ReadInstance(); |
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reader.Skip(32); |
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reader.Skip(4); |
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string createScript = reader.ReadString(32); |
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string dieScript = reader.ReadString(32); |
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string enemyScript = reader.ReadString(32); |
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string alarmScript = reader.ReadString(32); |
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string hurtScript = reader.ReadString(32); |
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string lowHealthScript = reader.ReadString(32); |
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string lowAmmoScript = reader.ReadString(32); |
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string noPathScript = reader.ReadString(32); |
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InstanceDescriptor onwc = reader.ReadInstance(); |
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int ammo = reader.ReadUInt16(); |
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reader.Skip(10); |
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} |
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} |
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} |
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} |
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} |