| 1 |
using System; |
| 2 |
using System.Collections.Generic; |
| 3 |
using System.Text; |
| 4 |
|
| 5 |
namespace Oni.Level |
| 6 |
{ |
| 7 |
internal class LevelDatReader |
| 8 |
{ |
| 9 |
private InstanceDescriptor onlv; |
| 10 |
private BinaryReader dat; |
| 11 |
private Level level; |
| 12 |
|
| 13 |
public static Level Read(InstanceDescriptor onlv, BinaryReader dat) |
| 14 |
{ |
| 15 |
LevelDatReader reader = new LevelDatReader(); |
| 16 |
reader.onlv = onlv; |
| 17 |
reader.dat = dat; |
| 18 |
reader.level = new Level(); |
| 19 |
reader.Read(); |
| 20 |
return reader.level; |
| 21 |
} |
| 22 |
|
| 23 |
private void Read() |
| 24 |
{ |
| 25 |
InstanceDescriptor akev; |
| 26 |
InstanceDescriptor oboa; |
| 27 |
InstanceDescriptor onsk; |
| 28 |
InstanceDescriptor aisa; |
| 29 |
InstanceDescriptor onoa; |
| 30 |
InstanceDescriptor envp; |
| 31 |
InstanceDescriptor crsa; |
| 32 |
|
| 33 |
level.Name = dat.ReadString(64); |
| 34 |
akev = dat.ReadInstance(); |
| 35 |
oboa = dat.ReadInstance(); |
| 36 |
dat.Skip(12); |
| 37 |
onsk = dat.ReadInstance(); |
| 38 |
dat.Skip(4); |
| 39 |
aisa = dat.ReadInstance(); |
| 40 |
dat.Skip(12); |
| 41 |
onoa = dat.ReadInstance(); |
| 42 |
envp = dat.ReadInstance(); |
| 43 |
dat.Skip(644); |
| 44 |
crsa = dat.ReadInstance(); |
| 45 |
} |
| 46 |
|
| 47 |
private void ReadOBOA(InstanceDescriptor oboa) |
| 48 |
{ |
| 49 |
List<PhyObject> objects = new List<PhyObject>(); |
| 50 |
|
| 51 |
using (BinaryReader reader = oboa.OpenRead()) |
| 52 |
{ |
| 53 |
reader.Skip(22); |
| 54 |
int count = reader.ReadUInt16(); |
| 55 |
|
| 56 |
for (int i = 0; i < count; i++) |
| 57 |
{ |
| 58 |
InstanceDescriptor m3ga = reader.ReadInstance(); |
| 59 |
InstanceDescriptor oban = reader.ReadInstance(); |
| 60 |
InstanceDescriptor envp = reader.ReadInstance(); |
| 61 |
PhyObjectFlags flags = (PhyObjectFlags)reader.ReadInt32(); |
| 62 |
reader.Skip(4); |
| 63 |
int doorId = reader.ReadInt32(); |
| 64 |
PhyType phyType = (PhyType)reader.ReadInt32(); |
| 65 |
int scriptId = reader.ReadInt32(); |
| 66 |
Vector3 position = reader.ReadVector3(); |
| 67 |
Quaternion rotation = reader.ReadQuaternion(); |
| 68 |
float scale = reader.ReadSingle(); |
| 69 |
Matrix matrix = reader.ReadMatrix4x3(); |
| 70 |
string name = reader.ReadString(64); |
| 71 |
string fileName = reader.ReadString(64); |
| 72 |
|
| 73 |
if ((flags & PhyObjectFlags.Used) == 0) |
| 74 |
continue; |
| 75 |
} |
| 76 |
} |
| 77 |
} |
| 78 |
|
| 79 |
private void ReadENVP(InstanceDescriptor envp) |
| 80 |
{ |
| 81 |
List<EnvParticle> objects = new List<EnvParticle>(); |
| 82 |
|
| 83 |
using (BinaryReader reader = envp.OpenRead()) |
| 84 |
{ |
| 85 |
reader.Skip(22); |
| 86 |
int count = reader.ReadUInt16(); |
| 87 |
|
| 88 |
for (int i = 0; i < count; i++) |
| 89 |
{ |
| 90 |
string className = reader.ReadString(64); |
| 91 |
string name = reader.ReadString(48); |
| 92 |
Matrix matrix = reader.ReadMatrix4x3(); |
| 93 |
Vector2 decalScale = reader.ReadVector2(); |
| 94 |
reader.Skip(40); |
| 95 |
} |
| 96 |
} |
| 97 |
} |
| 98 |
|
| 99 |
private class DatObjectQuads |
| 100 |
{ |
| 101 |
public uint ObjectId; |
| 102 |
public int[] QuadIndices; |
| 103 |
} |
| 104 |
|
| 105 |
private void ReadONOA(InstanceDescriptor onoa) |
| 106 |
{ |
| 107 |
List<DatObjectQuads> objects = new List<DatObjectQuads>(); |
| 108 |
List<InstanceDescriptor> indices = new List<InstanceDescriptor>(); |
| 109 |
|
| 110 |
using (BinaryReader reader = onoa.OpenRead()) |
| 111 |
{ |
| 112 |
reader.Skip(20); |
| 113 |
int count = reader.ReadInt32(); |
| 114 |
|
| 115 |
for (int i = 0; i < count; i++) |
| 116 |
{ |
| 117 |
uint id = reader.ReadUInt32(); |
| 118 |
InstanceDescriptor idxa = reader.ReadInstance(); |
| 119 |
|
| 120 |
DatObjectQuads obj = new DatObjectQuads(); |
| 121 |
obj.ObjectId = id; |
| 122 |
objects.Add(obj); |
| 123 |
indices.Add(idxa); |
| 124 |
} |
| 125 |
} |
| 126 |
|
| 127 |
for (int i = 0; i < objects.Count; i++) |
| 128 |
{ |
| 129 |
using (BinaryReader reader = indices[i].OpenRead()) |
| 130 |
{ |
| 131 |
reader.Skip(20); |
| 132 |
objects[i].QuadIndices = reader.ReadInt32VarArray(); |
| 133 |
} |
| 134 |
} |
| 135 |
} |
| 136 |
|
| 137 |
private void ReadAISA(InstanceDescriptor aisa) |
| 138 |
{ |
| 139 |
List<ScriptCharacter> chars = new List<ScriptCharacter>(); |
| 140 |
|
| 141 |
using (BinaryReader reader = aisa.OpenRead()) |
| 142 |
{ |
| 143 |
reader.Skip(22); |
| 144 |
int count = reader.ReadUInt16(); |
| 145 |
|
| 146 |
for (int i = 0; i < count; i++) |
| 147 |
{ |
| 148 |
string name = reader.ReadString(32); |
| 149 |
int id = reader.ReadUInt16(); |
| 150 |
int flagId = reader.ReadUInt16(); |
| 151 |
reader.Skip(2); |
| 152 |
int teamId = reader.ReadUInt16(); |
| 153 |
InstanceDescriptor oncc = reader.ReadInstance(); |
| 154 |
reader.Skip(32); |
| 155 |
reader.Skip(4); |
| 156 |
string createScript = reader.ReadString(32); |
| 157 |
string dieScript = reader.ReadString(32); |
| 158 |
string enemyScript = reader.ReadString(32); |
| 159 |
string alarmScript = reader.ReadString(32); |
| 160 |
string hurtScript = reader.ReadString(32); |
| 161 |
string lowHealthScript = reader.ReadString(32); |
| 162 |
string lowAmmoScript = reader.ReadString(32); |
| 163 |
string noPathScript = reader.ReadString(32); |
| 164 |
InstanceDescriptor onwc = reader.ReadInstance(); |
| 165 |
int ammo = reader.ReadUInt16(); |
| 166 |
reader.Skip(10); |
| 167 |
} |
| 168 |
} |
| 169 |
} |
| 170 |
} |
| 171 |
} |