| 1 | using System; | 
 
 
 
 
 | 2 | using System.Collections.Generic; | 
 
 
 
 
 | 3 | using System.Text; | 
 
 
 
 
 | 4 |  | 
 
 
 
 
 | 5 | namespace Oni.Level | 
 
 
 
 
 | 6 | { | 
 
 
 
 
 | 7 | internal class LevelDatReader | 
 
 
 
 
 | 8 | { | 
 
 
 
 
 | 9 | private InstanceDescriptor onlv; | 
 
 
 
 
 | 10 | private BinaryReader dat; | 
 
 
 
 
 | 11 | private Level level; | 
 
 
 
 
 | 12 |  | 
 
 
 
 
 | 13 | public static Level Read(InstanceDescriptor onlv, BinaryReader dat) | 
 
 
 
 
 | 14 | { | 
 
 
 
 
 | 15 | LevelDatReader reader = new LevelDatReader(); | 
 
 
 
 
 | 16 | reader.onlv = onlv; | 
 
 
 
 
 | 17 | reader.dat = dat; | 
 
 
 
 
 | 18 | reader.level = new Level(); | 
 
 
 
 
 | 19 | reader.Read(); | 
 
 
 
 
 | 20 | return reader.level; | 
 
 
 
 
 | 21 | } | 
 
 
 
 
 | 22 |  | 
 
 
 
 
 | 23 | private void Read() | 
 
 
 
 
 | 24 | { | 
 
 
 
 
 | 25 | InstanceDescriptor akev; | 
 
 
 
 
 | 26 | InstanceDescriptor oboa; | 
 
 
 
 
 | 27 | InstanceDescriptor onsk; | 
 
 
 
 
 | 28 | InstanceDescriptor aisa; | 
 
 
 
 
 | 29 | InstanceDescriptor onoa; | 
 
 
 
 
 | 30 | InstanceDescriptor envp; | 
 
 
 
 
 | 31 | InstanceDescriptor crsa; | 
 
 
 
 
 | 32 |  | 
 
 
 
 
 | 33 | level.Name = dat.ReadString(64); | 
 
 
 
 
 | 34 | akev = dat.ReadInstance(); | 
 
 
 
 
 | 35 | oboa = dat.ReadInstance(); | 
 
 
 
 
 | 36 | dat.Skip(12); | 
 
 
 
 
 | 37 | onsk = dat.ReadInstance(); | 
 
 
 
 
 | 38 | dat.Skip(4); | 
 
 
 
 
 | 39 | aisa = dat.ReadInstance(); | 
 
 
 
 
 | 40 | dat.Skip(12); | 
 
 
 
 
 | 41 | onoa = dat.ReadInstance(); | 
 
 
 
 
 | 42 | envp = dat.ReadInstance(); | 
 
 
 
 
 | 43 | dat.Skip(644); | 
 
 
 
 
 | 44 | crsa = dat.ReadInstance(); | 
 
 
 
 
 | 45 | } | 
 
 
 
 
 | 46 |  | 
 
 
 
 
 | 47 | private void ReadOBOA(InstanceDescriptor oboa) | 
 
 
 
 
 | 48 | { | 
 
 
 
 
 | 49 | List<PhyObject> objects = new List<PhyObject>(); | 
 
 
 
 
 | 50 |  | 
 
 
 
 
 | 51 | using (BinaryReader reader = oboa.OpenRead()) | 
 
 
 
 
 | 52 | { | 
 
 
 
 
 | 53 | reader.Skip(22); | 
 
 
 
 
 | 54 | int count = reader.ReadUInt16(); | 
 
 
 
 
 | 55 |  | 
 
 
 
 
 | 56 | for (int i = 0; i < count; i++) | 
 
 
 
 
 | 57 | { | 
 
 
 
 
 | 58 | InstanceDescriptor m3ga = reader.ReadInstance(); | 
 
 
 
 
 | 59 | InstanceDescriptor oban = reader.ReadInstance(); | 
 
 
 
 
 | 60 | InstanceDescriptor envp = reader.ReadInstance(); | 
 
 
 
 
 | 61 | PhyObjectFlags flags = (PhyObjectFlags)reader.ReadInt32(); | 
 
 
 
 
 | 62 | reader.Skip(4); | 
 
 
 
 
 | 63 | int doorId = reader.ReadInt32(); | 
 
 
 
 
 | 64 | PhyType phyType = (PhyType)reader.ReadInt32(); | 
 
 
 
 
 | 65 | int scriptId = reader.ReadInt32(); | 
 
 
 
 
 | 66 | Vector3 position = reader.ReadVector3(); | 
 
 
 
 
 | 67 | Quaternion rotation = reader.ReadQuaternion(); | 
 
 
 
 
 | 68 | float scale = reader.ReadSingle(); | 
 
 
 
 
 | 69 | Matrix matrix = reader.ReadMatrix4x3(); | 
 
 
 
 
 | 70 | string name = reader.ReadString(64); | 
 
 
 
 
 | 71 | string fileName = reader.ReadString(64); | 
 
 
 
 
 | 72 |  | 
 
 
 
 
 | 73 | if ((flags & PhyObjectFlags.Used) == 0) | 
 
 
 
 
 | 74 | continue; | 
 
 
 
 
 | 75 | } | 
 
 
 
 
 | 76 | } | 
 
 
 
 
 | 77 | } | 
 
 
 
 
 | 78 |  | 
 
 
 
 
 | 79 | private void ReadENVP(InstanceDescriptor envp) | 
 
 
 
 
 | 80 | { | 
 
 
 
 
 | 81 | List<EnvParticle> objects = new List<EnvParticle>(); | 
 
 
 
 
 | 82 |  | 
 
 
 
 
 | 83 | using (BinaryReader reader = envp.OpenRead()) | 
 
 
 
 
 | 84 | { | 
 
 
 
 
 | 85 | reader.Skip(22); | 
 
 
 
 
 | 86 | int count = reader.ReadUInt16(); | 
 
 
 
 
 | 87 |  | 
 
 
 
 
 | 88 | for (int i = 0; i < count; i++) | 
 
 
 
 
 | 89 | { | 
 
 
 
 
 | 90 | string className = reader.ReadString(64); | 
 
 
 
 
 | 91 | string name = reader.ReadString(48); | 
 
 
 
 
 | 92 | Matrix matrix = reader.ReadMatrix4x3(); | 
 
 
 
 
 | 93 | Vector2 decalScale = reader.ReadVector2(); | 
 
 
 
 
 | 94 | reader.Skip(40); | 
 
 
 
 
 | 95 | } | 
 
 
 
 
 | 96 | } | 
 
 
 
 
 | 97 | } | 
 
 
 
 
 | 98 |  | 
 
 
 
 
 | 99 | private class DatObjectQuads | 
 
 
 
 
 | 100 | { | 
 
 
 
 
 | 101 | public uint ObjectId; | 
 
 
 
 
 | 102 | public int[] QuadIndices; | 
 
 
 
 
 | 103 | } | 
 
 
 
 
 | 104 |  | 
 
 
 
 
 | 105 | private void ReadONOA(InstanceDescriptor onoa) | 
 
 
 
 
 | 106 | { | 
 
 
 
 
 | 107 | List<DatObjectQuads> objects = new List<DatObjectQuads>(); | 
 
 
 
 
 | 108 | List<InstanceDescriptor> indices = new List<InstanceDescriptor>(); | 
 
 
 
 
 | 109 |  | 
 
 
 
 
 | 110 | using (BinaryReader reader = onoa.OpenRead()) | 
 
 
 
 
 | 111 | { | 
 
 
 
 
 | 112 | reader.Skip(20); | 
 
 
 
 
 | 113 | int count = reader.ReadInt32(); | 
 
 
 
 
 | 114 |  | 
 
 
 
 
 | 115 | for (int i = 0; i < count; i++) | 
 
 
 
 
 | 116 | { | 
 
 
 
 
 | 117 | uint id = reader.ReadUInt32(); | 
 
 
 
 
 | 118 | InstanceDescriptor idxa = reader.ReadInstance(); | 
 
 
 
 
 | 119 |  | 
 
 
 
 
 | 120 | DatObjectQuads obj = new DatObjectQuads(); | 
 
 
 
 
 | 121 | obj.ObjectId = id; | 
 
 
 
 
 | 122 | objects.Add(obj); | 
 
 
 
 
 | 123 | indices.Add(idxa); | 
 
 
 
 
 | 124 | } | 
 
 
 
 
 | 125 | } | 
 
 
 
 
 | 126 |  | 
 
 
 
 
 | 127 | for (int i = 0; i < objects.Count; i++) | 
 
 
 
 
 | 128 | { | 
 
 
 
 
 | 129 | using (BinaryReader reader = indices[i].OpenRead()) | 
 
 
 
 
 | 130 | { | 
 
 
 
 
 | 131 | reader.Skip(20); | 
 
 
 
 
 | 132 | objects[i].QuadIndices = reader.ReadInt32VarArray(); | 
 
 
 
 
 | 133 | } | 
 
 
 
 
 | 134 | } | 
 
 
 
 
 | 135 | } | 
 
 
 
 
 | 136 |  | 
 
 
 
 
 | 137 | private void ReadAISA(InstanceDescriptor aisa) | 
 
 
 
 
 | 138 | { | 
 
 
 
 
 | 139 | List<ScriptCharacter> chars = new List<ScriptCharacter>(); | 
 
 
 
 
 | 140 |  | 
 
 
 
 
 | 141 | using (BinaryReader reader = aisa.OpenRead()) | 
 
 
 
 
 | 142 | { | 
 
 
 
 
 | 143 | reader.Skip(22); | 
 
 
 
 
 | 144 | int count = reader.ReadUInt16(); | 
 
 
 
 
 | 145 |  | 
 
 
 
 
 | 146 | for (int i = 0; i < count; i++) | 
 
 
 
 
 | 147 | { | 
 
 
 
 
 | 148 | string name = reader.ReadString(32); | 
 
 
 
 
 | 149 | int id = reader.ReadUInt16(); | 
 
 
 
 
 | 150 | int flagId = reader.ReadUInt16(); | 
 
 
 
 
 | 151 | reader.Skip(2); | 
 
 
 
 
 | 152 | int teamId = reader.ReadUInt16(); | 
 
 
 
 
 | 153 | InstanceDescriptor oncc = reader.ReadInstance(); | 
 
 
 
 
 | 154 | reader.Skip(32); | 
 
 
 
 
 | 155 | reader.Skip(4); | 
 
 
 
 
 | 156 | string createScript = reader.ReadString(32); | 
 
 
 
 
 | 157 | string dieScript = reader.ReadString(32); | 
 
 
 
 
 | 158 | string enemyScript = reader.ReadString(32); | 
 
 
 
 
 | 159 | string alarmScript = reader.ReadString(32); | 
 
 
 
 
 | 160 | string hurtScript = reader.ReadString(32); | 
 
 
 
 
 | 161 | string lowHealthScript = reader.ReadString(32); | 
 
 
 
 
 | 162 | string lowAmmoScript = reader.ReadString(32); | 
 
 
 
 
 | 163 | string noPathScript = reader.ReadString(32); | 
 
 
 
 
 | 164 | InstanceDescriptor onwc = reader.ReadInstance(); | 
 
 
 
 
 | 165 | int ammo = reader.ReadUInt16(); | 
 
 
 
 
 | 166 | reader.Skip(10); | 
 
 
 
 
 | 167 | } | 
 
 
 
 
 | 168 | } | 
 
 
 
 
 | 169 | } | 
 
 
 
 
 | 170 | } | 
 
 
 
 
 | 171 | } |