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root/Oni2/OniSplit/Game/WeaponClass.cs
Revision: 1114
Committed: Wed Jan 22 14:08:57 2020 UTC (5 years, 8 months ago) by iritscen
File size: 704 byte(s)
Log Message:
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.

File Contents

# Content
1 using System;
2
3 namespace Oni.Game
4 {
5 internal class WeaponClass
6 {
7 private InstanceDescriptor geometry;
8
9 public static WeaponClass Read(InstanceDescriptor descriptor)
10 {
11 if (descriptor.Template.Tag != TemplateTag.ONWC)
12 throw new ArgumentException(string.Format("The specified descriptor has a wrong template {0}", descriptor.Template.Tag), "descriptor");
13
14 var weapon = new WeaponClass();
15
16 using (var reader = descriptor.OpenRead(0x58))
17 weapon.geometry = reader.ReadInstance();
18
19 return weapon;
20 }
21
22 public InstanceDescriptor Geometry => geometry;
23 }
24 }