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 using System; | 
 
 
 
 
 
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 using System.Collections.Generic; | 
 
 
 
 
 
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 using System.IO; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 namespace Oni.Game | 
 
 
 
 
 
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 { | 
 
 
 
 
 
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     internal class CharacterClass | 
 
 
 
 
 
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     { | 
 
 
 
 
 
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         public InstanceDescriptor Body; | 
 
 
 
 
 
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         public InstanceDescriptor[] Textures; | 
 
 
 
 
 
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         public IEnumerable<InstanceDescriptor> Animations; | 
 
 
 
 
 
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         public InstanceDescriptor Animation; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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         public static CharacterClass Read(InstanceDescriptor descriptor) | 
 
 
 
 
 
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         { | 
 
 
 
 
 
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             return Read(descriptor, null); | 
 
 
 
 
 
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         } | 
 
 
 
 
 
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  | 
 
 
 
 
 
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         public static CharacterClass Read(InstanceDescriptor descriptor, string animationName) | 
 
 
 
 
 
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         { | 
 
 
 
 
 
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             if (descriptor.Template.Tag != TemplateTag.ONCC) | 
 
 
 
 
 
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                 throw new ArgumentException(string.Format("The specified descriptor has a wrong template {0}", descriptor.Template.Tag), "descriptor"); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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             var character = new CharacterClass(); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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             InstanceDescriptor trma; | 
 
 
 
 
 
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             InstanceDescriptor trac; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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             using (var reader = descriptor.OpenRead(0xC34)) | 
 
 
 
 
 
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             { | 
 
 
 
 
 
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                 character.Body = reader.ReadInstance(); | 
 
 
 
 
 
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                 trma = reader.ReadInstance(); | 
 
 
 
 
 
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                 reader.Skip(0x44); | 
 
 
 
 
 
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                 trac = reader.ReadInstance(); | 
 
 
 
 
 
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             } | 
 
 
 
 
 
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  | 
 
 
 
 
 
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             if (trma != null) | 
 
 
 
 
 
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             { | 
 
 
 
 
 
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                 using (var reader = trma.OpenRead(22)) | 
 
 
 
 
 
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                     character.Textures = reader.ReadInstanceArray(reader.ReadUInt16()); | 
 
 
 
 
 
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             } | 
 
 
 
 
 
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  | 
 
 
 
 
 
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             var animationList = new List<InstanceDescriptor>(); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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             while (trac != null) | 
 
 
 
 
 
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             { | 
 
 
 
 
 
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                 InstanceDescriptor childCollection; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                 using (var reader = trac.OpenRead(16)) | 
 
 
 
 
 
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                 { | 
 
 
 
 
 
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                     childCollection = reader.ReadInstance(); | 
 
 
 
 
 
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                     reader.Skip(2); | 
 
 
 
 
 
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                     int count = reader.ReadUInt16(); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                     for (int i = 0; i < count; i++) | 
 
 
 
 
 
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                     { | 
 
 
 
 
 
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                         reader.Skip(8); | 
 
 
 
 
 
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                         var tram = reader.ReadInstance(); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                         if (tram != null) | 
 
 
 
 
 
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                             animationList.Add(tram); | 
 
 
 
 
 
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                     } | 
 
 
 
 
 
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                 } | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                 trac = childCollection; | 
 
 
 
 
 
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             } | 
 
 
 
 
 
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  | 
 
 
 
 
 
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             character.Animations = animationList; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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             if (string.Equals(Path.GetExtension(animationName), ".oni", StringComparison.OrdinalIgnoreCase)) | 
 
 
 
 
 
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             { | 
 
 
 
 
 
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                 var file = descriptor.File.FileManager.OpenFile(animationName); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                 if (file != null && file.Descriptors[0].Template.Tag == TemplateTag.TRAM) | 
 
 
 
 
 
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                     character.Animation = file.Descriptors[0]; | 
 
 
 
 
 
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             } | 
 
 
 
 
 
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             else | 
 
 
 
 
 
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             { | 
 
 
 
 
 
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                 if (!string.IsNullOrEmpty(animationName) && !animationName.StartsWith("TRAM", StringComparison.Ordinal)) | 
 
 
 
 
 
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                     animationName = "TRAM" + animationName; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                 foreach (var tram in animationList) | 
 
 
 
 
 
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                 { | 
 
 
 
 
 
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                     using (var animReader = tram.OpenRead(0x15A)) | 
 
 
 
 
 
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                     { | 
 
 
 
 
 
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                         int type = animReader.ReadInt16(); | 
 
 
 
 
 
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                         animReader.Skip(2); | 
 
 
 
 
 
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                         int fromState = animReader.ReadInt16(); | 
 
 
 
 
 
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                         int toState = animReader.ReadInt16(); | 
 
 
 
 
 
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                         animReader.Skip(6); | 
 
 
 
 
 
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                         int varient = animReader.ReadInt16(); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                         if (!string.IsNullOrEmpty(animationName)) | 
 
 
 
 
 
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                         { | 
 
 
 
 
 
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                             if (tram.FullName == animationName) | 
 
 
 
 
 
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                             { | 
 
 
 
 
 
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                                 character.Animation = tram; | 
 
 
 
 
 
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                                 break; | 
 
 
 
 
 
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                             } | 
 
 
 
 
 
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                         } | 
 
 
 
 
 
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                         else | 
 
 
 
 
 
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                         { | 
 
 
 
 
 
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                             if (type == 6 | 
 
 
 
 
 
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                                 && fromState == 7 | 
 
 
 
 
 
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                                 && toState == 7 | 
 
 
 
 
 
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                                 && varient == 0) | 
 
 
 
 
 
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                             { | 
 
 
 
 
 
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                                 character.Animation = tram; | 
 
 
 
 
 
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                                 break; | 
 
 
 
 
 
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                             } | 
 
 
 
 
 
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                         } | 
 
 
 
 
 
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                     } | 
 
 
 
 
 
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                 } | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                 if (!string.IsNullOrEmpty(animationName) && character.Animation == null) | 
 
 
 
 
 
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                     Console.Error.WriteLine("Animation {0} was not found", animationName); | 
 
 
 
 
 
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             } | 
 
 
 
 
 
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  | 
 
 
 
 
 
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             return character; | 
 
 
 
 
 
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         } | 
 
 
 
 
 
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     } | 
 
 
 
 
 
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 } |