| 1 | using System; | 
 
 
 
 
 | 2 | using System.IO; | 
 
 
 
 
 | 3 |  | 
 
 
 
 
 | 4 | namespace Oni.Dae | 
 
 
 
 
 | 5 | { | 
 
 
 
 
 | 6 | internal class Writer | 
 
 
 
 
 | 7 | { | 
 
 
 
 
 | 8 | public static void WriteFile(string filePath, Scene scene) | 
 
 
 
 
 | 9 | { | 
 
 
 
 
 | 10 | string type = Path.GetExtension(filePath); | 
 
 
 
 
 | 11 |  | 
 
 
 
 
 | 12 | if (string.Equals(type, ".dae", StringComparison.OrdinalIgnoreCase)) | 
 
 
 
 
 | 13 | IO.DaeWriter.WriteFile(filePath, scene); | 
 
 
 
 
 | 14 | else if (string.Equals(type, ".obj", StringComparison.OrdinalIgnoreCase)) | 
 
 
 
 
 | 15 | IO.ObjWriter.WriteFile(filePath, scene); | 
 
 
 
 
 | 16 | else | 
 
 
 
 
 | 17 | throw new NotSupportedException(string.Format("Unsupported 3D file type {0}", type)); | 
 
 
 
 
 | 18 | } | 
 
 
 
 
 | 19 | } | 
 
 
 
 
 | 20 | } |