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using System; |
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using System.IO; |
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|
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namespace Oni.Dae |
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{ |
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internal class Reader |
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{ |
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public static Scene ReadFile(string filePath) |
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{ |
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string type = Path.GetExtension(filePath); |
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|
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if (string.Equals(type, ".dae", StringComparison.OrdinalIgnoreCase)) |
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return IO.DaeReader.ReadFile(filePath); |
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else if (string.Equals(type, ".obj", StringComparison.OrdinalIgnoreCase)) |
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return IO.ObjReader.ReadFile(filePath); |
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else |
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throw new NotSupportedException($"Unsupported 3D file type {type}"); |
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} |
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} |
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} |