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using System; |
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using System.Collections.Generic; |
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|
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namespace Oni.Dae |
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{ |
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internal class Node : Entity |
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{ |
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private TransformCollection transforms; |
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private List<Instance> instances; |
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private List<Node> nodes; |
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|
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public TransformCollection Transforms |
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{ |
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get |
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{ |
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if (transforms == null) |
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transforms = new TransformCollection(); |
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|
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return transforms; |
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} |
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} |
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|
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public List<Instance> Instances |
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{ |
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get |
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{ |
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if (instances == null) |
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instances = new List<Instance>(); |
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|
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return instances; |
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} |
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} |
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|
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public IEnumerable<GeometryInstance> GeometryInstances |
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{ |
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get |
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{ |
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if (instances == null) |
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return new GeometryInstance[0]; |
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|
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return instances.OfType<GeometryInstance>(); |
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} |
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} |
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|
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public List<Node> Nodes |
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{ |
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get |
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{ |
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if (nodes == null) |
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nodes = new List<Node>(); |
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|
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return nodes; |
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} |
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} |
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} |
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} |