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using System; |
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using System.Collections.Generic; |
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using System.Globalization; |
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using System.IO; |
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using Oni.Collections; |
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|
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namespace Oni.Dae.IO |
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{ |
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internal class ObjWriter |
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{ |
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private int vBase = 1, vtBase = 1, vnBase = 1; |
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private Set<Material> materials = new Set<Material>(); |
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private StreamWriter objWriter; |
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private StreamWriter mtlWriter; |
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|
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internal static void WriteFile(string filePath, Scene scene) |
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{ |
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var writer = new ObjWriter(); |
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writer.Write(filePath, scene); |
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} |
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|
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private void Write(string filePath, Scene scene) |
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{ |
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using (objWriter = File.CreateText(filePath)) |
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{ |
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objWriter.WriteLine("# Generated by OniSplit v{0}", Utils.Version); |
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objWriter.WriteLine(); |
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|
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objWriter.WriteLine("mtllib {0}", Path.ChangeExtension(Path.GetFileName(filePath), ".mtl")); |
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objWriter.WriteLine(); |
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|
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var rootTransform = Matrix.Identity; |
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|
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WriteNode(scene, ref rootTransform); |
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} |
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|
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using (mtlWriter = File.CreateText(Path.ChangeExtension(filePath, ".mtl"))) |
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{ |
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mtlWriter.WriteLine("# Generated by OniSplit v{0}", Utils.Version); |
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mtlWriter.WriteLine(); |
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|
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WriteMaterialLibrary(); |
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} |
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} |
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|
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private void WriteNode(Node node, ref Matrix parentTransform) |
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{ |
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if (!string.IsNullOrEmpty(node.Name)) |
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objWriter.WriteLine("g {0}", node.Name); |
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|
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var transform = node.Transforms.ToMatrix() * parentTransform; |
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|
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foreach (var geometryInstance in node.GeometryInstances) |
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WriteGeometry(geometryInstance, ref transform); |
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|
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foreach (var child in node.Nodes) |
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WriteNode(child, ref transform); |
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} |
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|
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private void WriteGeometry(GeometryInstance geometryInstance, ref Matrix transform) |
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{ |
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var geometry = geometryInstance.Target; |
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|
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foreach (var primitives in geometry.Primitives) |
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{ |
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var posInput = WritePositions(primitives, ref transform); |
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var texCoordInput = WriteTexCoords(primitives); |
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var normalInput = WriteNormals(primitives, ref transform); |
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|
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WriteUseMaterial(geometryInstance, primitives); |
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WriteFaces(primitives, posInput, texCoordInput, normalInput); |
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|
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vBase += posInput.Source.Count; |
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vtBase += texCoordInput == null ? 0 : texCoordInput.Source.Count; |
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vnBase += normalInput == null ? 0: normalInput.Source.Count; |
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} |
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} |
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|
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private IndexedInput WritePositions(MeshPrimitives primitives, ref Matrix transform) |
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{ |
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var input = primitives.Inputs.FirstOrDefault(i => i.Semantic == Semantic.Position); |
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var source = input.Source; |
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|
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for (int i = 0; i < source.Count; i++) |
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{ |
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var position = Vector3.Transform(Source.ReadVector3(source, i), ref transform); |
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|
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objWriter.Write("v "); |
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objWriter.Write(position.X.ToString(CultureInfo.InvariantCulture)); |
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objWriter.Write(' '); |
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objWriter.Write(position.Y.ToString(CultureInfo.InvariantCulture)); |
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objWriter.Write(' '); |
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objWriter.Write(position.Z.ToString(CultureInfo.InvariantCulture)); |
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objWriter.WriteLine(); |
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} |
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|
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objWriter.WriteLine(); |
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|
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return input; |
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} |
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|
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private IndexedInput WriteTexCoords(MeshPrimitives primitives) |
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{ |
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var input = primitives.Inputs.FirstOrDefault(i => i.Semantic == Semantic.TexCoord); |
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|
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if (input == null) |
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return null; |
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|
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var source = input.Source; |
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var data = source.FloatData; |
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|
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for (int i = 0; i < data.Length; i += source.Stride) |
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{ |
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objWriter.Write("vt "); |
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objWriter.Write(data[i + 0].ToString(CultureInfo.InvariantCulture)); |
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objWriter.Write(' '); |
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objWriter.Write(data[i + 1].ToString(CultureInfo.InvariantCulture)); |
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objWriter.WriteLine(); |
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} |
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|
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objWriter.WriteLine(); |
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|
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return input; |
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} |
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|
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private IndexedInput WriteNormals(MeshPrimitives primitives, ref Matrix transform) |
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{ |
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var input = primitives.Inputs.FirstOrDefault(i => i.Semantic == Semantic.Normal); |
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|
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if (input == null) |
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return null; |
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|
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var source = input.Source; |
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|
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for (int i = 0; i < source.Count; i++) |
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{ |
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var normal = Vector3.TransformNormal(Source.ReadVector3(source, i), ref transform); |
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|
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objWriter.Write("vn "); |
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objWriter.Write(normal.X.ToString(CultureInfo.InvariantCulture)); |
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objWriter.Write(' '); |
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objWriter.Write(normal.Y.ToString(CultureInfo.InvariantCulture)); |
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objWriter.Write(' '); |
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objWriter.Write(normal.Z.ToString(CultureInfo.InvariantCulture)); |
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objWriter.WriteLine(); |
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} |
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|
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objWriter.WriteLine(); |
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|
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return input; |
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} |
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|
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private void WriteFaces(MeshPrimitives primitives, IndexedInput posInput, IndexedInput texCoordInput, IndexedInput normalInput) |
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{ |
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var positionIndices = posInput.Indices; |
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var texCoordIndices = texCoordInput == null ? null : texCoordInput.Indices; |
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var normalIndices = normalInput == null ? null : normalInput.Indices; |
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int vertexIndex = 0; |
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|
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foreach (var vertexCount in primitives.VertexCounts) |
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{ |
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objWriter.Write("f"); |
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|
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for (int i = vertexIndex; i < vertexIndex + vertexCount; i++) |
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{ |
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objWriter.Write(' '); |
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objWriter.Write((vBase + positionIndices[i]).ToString(CultureInfo.InvariantCulture)); |
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|
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if (texCoordIndices != null) |
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{ |
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objWriter.Write('/'); |
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objWriter.Write((vtBase + texCoordIndices[i]).ToString(CultureInfo.InvariantCulture)); |
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} |
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else if (normalIndices != null) |
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{ |
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objWriter.Write('/'); |
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} |
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|
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if (normalIndices != null) |
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{ |
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objWriter.Write('/'); |
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objWriter.Write((vnBase + normalIndices[i]).ToString(CultureInfo.InvariantCulture)); |
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} |
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} |
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|
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objWriter.WriteLine(); |
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|
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vertexIndex += vertexCount; |
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} |
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|
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objWriter.WriteLine(); |
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} |
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|
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private void WriteUseMaterial(GeometryInstance geometryInstance, MeshPrimitives primitives) |
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{ |
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if (string.IsNullOrEmpty(primitives.MaterialSymbol)) |
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{ |
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objWriter.WriteLine("usemtl"); |
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} |
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else |
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{ |
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var materialInstance = geometryInstance.Materials.Find(m => m.Symbol == primitives.MaterialSymbol); |
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|
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if (materialInstance != null && materialInstance.Target != null) |
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{ |
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objWriter.WriteLine("usemtl {0}", materialInstance.Target.Name); |
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materials.Add(materialInstance.Target); |
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} |
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} |
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} |
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|
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private void WriteMaterialLibrary() |
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{ |
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foreach (var material in materials) |
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{ |
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mtlWriter.WriteLine("newmtl {0}", material.Name); |
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|
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var effect = material.Effect; |
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WriteMaterialColor("Ka", effect.Ambient); |
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WriteMaterialColor("Kd", effect.Diffuse); |
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mtlWriter.WriteLine("Ks 0 0 0"); |
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mtlWriter.WriteLine("Ns 0"); |
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WriteMaterialTextureMap("map_Kd", effect.Diffuse); |
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WriteMaterialTextureMap("map_Tr", effect.Transparent); |
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|
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if (effect.TransparentValue is EffectTexture) |
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mtlWriter.WriteLine("illum 9"); |
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else |
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mtlWriter.WriteLine("illum 2"); |
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|
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mtlWriter.WriteLine(); |
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} |
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} |
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|
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private void WriteMaterialColor(string mtlCommand, EffectParameter effectParam) |
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{ |
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if (effectParam == null || !(effectParam.Value is Vector4)) |
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return; |
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|
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var color = (Vector4)effectParam.Value; |
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mtlWriter.WriteLine(string.Format(CultureInfo.InvariantCulture, "{0} {1} {2} {3}", mtlCommand, color.X, color.Y, color.Z)); |
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} |
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|
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private void WriteMaterialTextureMap(string mtlCommand, EffectParameter effectParam) |
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{ |
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if (effectParam == null) |
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return; |
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|
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var texture = effectParam.Value as EffectTexture; |
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|
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if (texture == null) |
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return; |
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|
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mtlWriter.WriteLine("{0} {1}", mtlCommand, texture.Sampler.Surface.InitFrom.FilePath); |
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} |
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} |
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} |