Revision: | 1114 |
Committed: | Wed Jan 22 14:08:57 2020 UTC (5 years, 8 months ago) by iritscen |
File size: | 481 byte(s) |
Log Message: | Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years. |
# | Content |
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1 | namespace Oni.Dae |
2 | { |
3 | internal class EffectTexture |
4 | { |
5 | public EffectTexture() |
6 | { |
7 | } |
8 | |
9 | public EffectTexture(EffectSampler sampler, string texCoordSemantic) |
10 | { |
11 | TexCoordSemantic = texCoordSemantic; |
12 | Sampler = sampler; |
13 | } |
14 | |
15 | public string TexCoordSemantic { get; set; } |
16 | public EffectTextureChannel Channel { get; set; } |
17 | public EffectSampler Sampler { get; set; } |
18 | } |
19 | } |