| Revision: | 1114 | 
| Committed: | Wed Jan 22 14:08:57 2020 UTC (5 years, 9 months ago) by iritscen | 
| File size: | 481 byte(s) | 
| Log Message: | Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years. | 
| # | Content | 
|---|---|
| 1 | namespace Oni.Dae | 
| 2 | { | 
| 3 | internal class EffectTexture | 
| 4 | { | 
| 5 | public EffectTexture() | 
| 6 | { | 
| 7 | } | 
| 8 | |
| 9 | public EffectTexture(EffectSampler sampler, string texCoordSemantic) | 
| 10 | { | 
| 11 | TexCoordSemantic = texCoordSemantic; | 
| 12 | Sampler = sampler; | 
| 13 | } | 
| 14 | |
| 15 | public string TexCoordSemantic { get; set; } | 
| 16 | public EffectTextureChannel Channel { get; set; } | 
| 17 | public EffectSampler Sampler { get; set; } | 
| 18 | } | 
| 19 | } |