| Revision: | 1114 |
| Committed: | Wed Jan 22 14:08:57 2020 UTC (5 years, 9 months ago) by iritscen |
| File size: | 481 byte(s) |
| Log Message: | Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years. |
| # | Content |
|---|---|
| 1 | namespace Oni.Dae |
| 2 | { |
| 3 | internal class EffectTexture |
| 4 | { |
| 5 | public EffectTexture() |
| 6 | { |
| 7 | } |
| 8 | |
| 9 | public EffectTexture(EffectSampler sampler, string texCoordSemantic) |
| 10 | { |
| 11 | TexCoordSemantic = texCoordSemantic; |
| 12 | Sampler = sampler; |
| 13 | } |
| 14 | |
| 15 | public string TexCoordSemantic { get; set; } |
| 16 | public EffectTextureChannel Channel { get; set; } |
| 17 | public EffectSampler Sampler { get; set; } |
| 18 | } |
| 19 | } |