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root/Oni2/OniSplit/Dae/EffectTexture.cs
Revision: 1114
Committed: Wed Jan 22 14:08:57 2020 UTC (5 years, 8 months ago) by iritscen
File size: 481 byte(s)
Log Message:
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.

File Contents

# Content
1 namespace Oni.Dae
2 {
3 internal class EffectTexture
4 {
5 public EffectTexture()
6 {
7 }
8
9 public EffectTexture(EffectSampler sampler, string texCoordSemantic)
10 {
11 TexCoordSemantic = texCoordSemantic;
12 Sampler = sampler;
13 }
14
15 public string TexCoordSemantic { get; set; }
16 public EffectTextureChannel Channel { get; set; }
17 public EffectSampler Sampler { get; set; }
18 }
19 }