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using System; |
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using System.Collections.Generic; |
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|
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namespace Oni.Dae |
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{ |
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internal class Effect : Entity |
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{ |
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private readonly List<EffectParameter> parameters; |
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private readonly EffectParameter emission; |
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private readonly EffectParameter ambient; |
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private readonly EffectParameter diffuse; |
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private readonly EffectParameter specular; |
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private readonly EffectParameter shininess; |
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private readonly EffectParameter reflective; |
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private readonly EffectParameter reflectivity; |
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private readonly EffectParameter transparent; |
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private readonly EffectParameter transparency; |
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private readonly EffectParameter indexOfRefraction; |
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|
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public Effect() |
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{ |
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parameters = new List<EffectParameter>(); |
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|
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var alphaOne = new Vector4(0.0f, 0.0f, 0.0f, 1.0f); |
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|
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emission = new EffectParameter("emission", alphaOne, this); |
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ambient = new EffectParameter("ambient", alphaOne, this); |
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diffuse = new EffectParameter("diffuse", alphaOne, this); |
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specular = new EffectParameter("specular", alphaOne, this); |
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shininess = new EffectParameter("shininess", 20.0f, this); |
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reflective = new EffectParameter("reflective", 1.0f, this); |
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reflectivity = new EffectParameter("reflectivity", Vector4.One, this); |
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transparent = new EffectParameter("transparent", alphaOne, this); |
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transparency = new EffectParameter("transparency", 1.0f, this); |
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indexOfRefraction = new EffectParameter("index_of_refraction", 1.0f, this); |
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} |
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|
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public EffectType Type { get; set; } |
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|
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public List<EffectParameter> Parameters => parameters; |
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|
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public IEnumerable<EffectTexture> Textures |
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{ |
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get |
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{ |
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foreach (var param in new[] { diffuse, ambient, specular, reflective, transparent, emission }) |
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{ |
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var texture = param.Value as EffectTexture; |
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|
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if (texture != null) |
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yield return texture; |
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} |
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} |
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} |
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|
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public EffectParameter Emission => emission; |
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|
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public EffectParameter Ambient => ambient; |
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|
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public object AmbientValue |
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{ |
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get { return ambient.Value; } |
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set { ambient.Value = value; } |
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} |
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|
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public EffectParameter Diffuse => diffuse; |
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|
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public object DiffuseValue |
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{ |
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get { return diffuse.Value; } |
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set { diffuse.Value = value; } |
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} |
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|
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public EffectParameter Specular => specular; |
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|
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public object SpecularValue |
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{ |
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get { return specular.Value; } |
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set { specular.Value = value; } |
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} |
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|
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public EffectParameter Shininess => shininess; |
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|
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public EffectParameter Reflective => reflective; |
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|
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public EffectParameter Reflectivity => reflectivity; |
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|
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public EffectParameter Transparent => transparent; |
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|
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public object TransparentValue |
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{ |
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get { return transparent.Value; } |
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set { transparent.Value = value; } |
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} |
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|
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public EffectParameter Transparency => transparency; |
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|
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public EffectParameter IndexOfRefraction => indexOfRefraction; |
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} |
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} |