| 1 | using System; | 
 
 
 
 
 | 2 | using System.Collections.Generic; | 
 
 
 
 
 | 3 | using System.IO; | 
 
 
 
 
 | 4 | using Oni.Imaging; | 
 
 
 
 
 | 5 |  | 
 
 
 
 
 | 6 | namespace Oni.Akira | 
 
 
 
 
 | 7 | { | 
 
 
 
 
 | 8 | internal class RoomGrid | 
 
 
 
 
 | 9 | { | 
 
 
 
 
 | 10 | #region Private data | 
 
 
 
 
 | 11 | private static readonly Color[] gridColors = new[] | 
 
 
 
 
 | 12 | { | 
 
 
 
 
 | 13 | new Color(255, 255, 255), | 
 
 
 
 
 | 14 | new Color(0x90, 0xee, 0x90), | 
 
 
 
 
 | 15 | new Color(0xad, 0xd8, 0xe6), | 
 
 
 
 
 | 16 | new Color(0x87, 0xce, 0xfa), | 
 
 
 
 
 | 17 | new Color(0, 255, 0), | 
 
 
 
 
 | 18 | new Color(0, 0, 255), | 
 
 
 
 
 | 19 | new Color(0, 0, 128), | 
 
 
 
 
 | 20 | new Color(0, 128, 0), | 
 
 
 
 
 | 21 | new Color(255, 165, 0), | 
 
 
 
 
 | 22 | new Color(255, 0, 0) | 
 
 
 
 
 | 23 | }; | 
 
 
 
 
 | 24 |  | 
 
 
 
 
 | 25 | private const int origin = -2; | 
 
 
 
 
 | 26 | private const float tileSize = 4.0f; | 
 
 
 
 
 | 27 | private readonly int xOrigin = -2; | 
 
 
 
 
 | 28 | private readonly int xTiles; | 
 
 
 
 
 | 29 | private readonly int zOrigin = -2; | 
 
 
 
 
 | 30 | private readonly int zTiles; | 
 
 
 
 
 | 31 | private readonly byte[] data; | 
 
 
 
 
 | 32 | private readonly byte[] debugData; | 
 
 
 
 
 | 33 | #endregion | 
 
 
 
 
 | 34 |  | 
 
 
 
 
 | 35 | public RoomGrid(int xTiles, int zTiles, byte[] data, byte[] debugData) | 
 
 
 
 
 | 36 | { | 
 
 
 
 
 | 37 | this.xTiles = xTiles; | 
 
 
 
 
 | 38 | this.zTiles = zTiles; | 
 
 
 
 
 | 39 | this.data = data; | 
 
 
 
 
 | 40 | this.debugData = debugData; | 
 
 
 
 
 | 41 | } | 
 
 
 
 
 | 42 |  | 
 
 
 
 
 | 43 | public static RoomGrid FromImage(Surface image) | 
 
 
 
 
 | 44 | { | 
 
 
 
 
 | 45 | var data = new byte[image.Width * image.Height]; | 
 
 
 
 
 | 46 |  | 
 
 
 
 
 | 47 | for (int z = 0; z < image.Height; z++) | 
 
 
 
 
 | 48 | { | 
 
 
 
 
 | 49 | for (int x = 0; x < image.Width; x++) | 
 
 
 
 
 | 50 | { | 
 
 
 
 
 | 51 | int type = Array.IndexOf(gridColors, image[x, z]); | 
 
 
 
 
 | 52 |  | 
 
 
 
 
 | 53 | if (type == -1) | 
 
 
 
 
 | 54 | throw new InvalidDataException(string.Format("Color '{0}' does not match a valid tile type", image[x, z])); | 
 
 
 
 
 | 55 |  | 
 
 
 
 
 | 56 | data[z * image.Width + x] = (byte)type; | 
 
 
 
 
 | 57 | } | 
 
 
 
 
 | 58 | } | 
 
 
 
 
 | 59 |  | 
 
 
 
 
 | 60 | return new RoomGrid(image.Width, image.Height, data, null); | 
 
 
 
 
 | 61 | } | 
 
 
 
 
 | 62 |  | 
 
 
 
 
 | 63 | public static RoomGrid FromCompressedData(int xTiles, int zTiles, byte[] compressedData) | 
 
 
 
 
 | 64 | { | 
 
 
 
 
 | 65 | var data = new byte[xTiles * zTiles]; | 
 
 
 
 
 | 66 |  | 
 
 
 
 
 | 67 | if (compressedData != null) | 
 
 
 
 
 | 68 | { | 
 
 
 
 
 | 69 | int k = 0; | 
 
 
 
 
 | 70 |  | 
 
 
 
 
 | 71 | for (int i = 0; i < compressedData.Length;) | 
 
 
 
 
 | 72 | { | 
 
 
 
 
 | 73 | byte run = compressedData[i++]; | 
 
 
 
 
 | 74 | byte type = (byte)(run & 0x0f); | 
 
 
 
 
 | 75 | byte count = (byte)(run >> 4); | 
 
 
 
 
 | 76 |  | 
 
 
 
 
 | 77 | if (count == 0) | 
 
 
 
 
 | 78 | count = compressedData[i++]; | 
 
 
 
 
 | 79 |  | 
 
 
 
 
 | 80 | for (int j = 0; j < count; j++) | 
 
 
 
 
 | 81 | data[k++] = type; | 
 
 
 
 
 | 82 | } | 
 
 
 
 
 | 83 | } | 
 
 
 
 
 | 84 |  | 
 
 
 
 
 | 85 | return new RoomGrid(xTiles, zTiles, data, null); | 
 
 
 
 
 | 86 | } | 
 
 
 
 
 | 87 |  | 
 
 
 
 
 | 88 | public int XTiles => xTiles; | 
 
 
 
 
 | 89 | public int ZTiles => zTiles; | 
 
 
 
 
 | 90 | public float TileSize => tileSize; | 
 
 
 
 
 | 91 | public int XOrigin => xOrigin; | 
 
 
 
 
 | 92 | public int ZOrigin => zOrigin; | 
 
 
 
 
 | 93 | public byte[] DebugData => debugData; | 
 
 
 
 
 | 94 |  | 
 
 
 
 
 | 95 | public byte[] Compress() | 
 
 
 
 
 | 96 | { | 
 
 
 
 
 | 97 | var compressed = new List<byte>(data.Length); | 
 
 
 
 
 | 98 |  | 
 
 
 
 
 | 99 | for (int i = 0; i < data.Length;) | 
 
 
 
 
 | 100 | { | 
 
 
 
 
 | 101 | byte type = data[i]; | 
 
 
 
 
 | 102 | int count = 1; | 
 
 
 
 
 | 103 |  | 
 
 
 
 
 | 104 | while (count < 255 && i + count < data.Length && data[i + count] == type) | 
 
 
 
 
 | 105 | count++; | 
 
 
 
 
 | 106 |  | 
 
 
 
 
 | 107 | if (count < 16) | 
 
 
 
 
 | 108 | { | 
 
 
 
 
 | 109 | compressed.Add((byte)((count << 4) | type)); | 
 
 
 
 
 | 110 | } | 
 
 
 
 
 | 111 | else | 
 
 
 
 
 | 112 | { | 
 
 
 
 
 | 113 | compressed.Add(type); | 
 
 
 
 
 | 114 | compressed.Add((byte)count); | 
 
 
 
 
 | 115 | } | 
 
 
 
 
 | 116 |  | 
 
 
 
 
 | 117 | i += count; | 
 
 
 
 
 | 118 | } | 
 
 
 
 
 | 119 |  | 
 
 
 
 
 | 120 | return compressed.ToArray(); | 
 
 
 
 
 | 121 | } | 
 
 
 
 
 | 122 |  | 
 
 
 
 
 | 123 | public Surface ToImage() | 
 
 
 
 
 | 124 | { | 
 
 
 
 
 | 125 | var image = new Surface(xTiles, zTiles, SurfaceFormat.BGRX); | 
 
 
 
 
 | 126 |  | 
 
 
 
 
 | 127 | for (int z = 0; z < zTiles; z++) | 
 
 
 
 
 | 128 | { | 
 
 
 
 
 | 129 | for (int x = 0; x < xTiles; x++) | 
 
 
 
 
 | 130 | image[x, z] = gridColors[data[z * xTiles + x]]; | 
 
 
 
 
 | 131 | } | 
 
 
 
 
 | 132 |  | 
 
 
 
 
 | 133 | return image; | 
 
 
 
 
 | 134 | } | 
 
 
 
 
 | 135 | } | 
 
 
 
 
 | 136 | } |