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using System; |
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using System.Collections.Generic; |
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using System.Globalization; |
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using System.IO; |
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using Oni.Imaging; |
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|
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namespace Oni.Akira |
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{ |
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internal class AkiraImporter : Importer |
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{ |
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private bool debug; |
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//private string defaultTexture = "NONE"; |
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//private bool importLights; |
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//private bool noLight; |
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//private bool noTextures; |
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|
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public AkiraImporter(string[] args) |
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{ |
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foreach (string arg in args) |
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{ |
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if (arg == "-debug") |
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{ |
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debug = true; |
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} |
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//if (arg.StartsWith("-texdefault:", StringComparison.Ordinal)) |
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//{ |
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// int i = arg.IndexOf(':'); |
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// defaultTexture = arg.Substring(i + 1); |
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//} |
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//else if (arg.StartsWith("-lights", StringComparison.Ordinal)) |
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//{ |
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// importLights = true; |
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//} |
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//else if (arg == "-env-notxmp") |
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//{ |
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// noTextures = true; |
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//} |
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//else if (arg.StartsWith("-nolight", StringComparison.Ordinal)) |
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//{ |
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// noLight = true; |
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//} |
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} |
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} |
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|
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public override void Import(string filePath, string outputDirPath) |
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{ |
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Import(new[] { filePath }, outputDirPath); |
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} |
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|
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public void Import(IList<string> files, string outputDirPath) |
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{ |
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Import(files, outputDirPath, Path.GetFileNameWithoutExtension(files[0])); |
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} |
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|
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public void Import(IList<string> files, string outputDirPath, string name) |
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{ |
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PolygonMesh mesh = AkiraDaeReader.Read(files); |
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|
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BeginImport(); |
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AkiraDatWriter.Write(mesh, this, name, debug); |
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Write(outputDirPath); |
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} |
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} |
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} |