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using System; |
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using System.Collections.Generic; |
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using System.IO; |
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using Oni.Imaging; |
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using Oni.Motoko; |
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|
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namespace Oni.Akira |
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{ |
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internal class AkiraDatReader |
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{ |
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#region Private data |
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private InstanceDescriptor akev; |
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private InstanceDescriptor agdb; |
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private InstanceDescriptor pnta; |
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private InstanceDescriptor plea; |
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private InstanceDescriptor txca; |
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private InstanceDescriptor agqg; |
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private InstanceDescriptor agqc; |
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private InstanceDescriptor agqr; |
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private InstanceDescriptor txma; |
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private InstanceDescriptor akva; |
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private InstanceDescriptor akba; |
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private InstanceDescriptor idxa1; |
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private InstanceDescriptor idxa2; |
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private InstanceDescriptor akbp; |
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private InstanceDescriptor akaa; |
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|
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private PolygonMesh mesh; |
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private Plane[] planes; |
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private Polygon[] polygons; |
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#endregion |
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|
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#region private class DatRoom |
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|
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private class DatRoom |
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{ |
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public readonly int BspRootIndex; |
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public readonly int SideListStart; |
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public readonly int SideListEnd; |
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public readonly int ChildIndex; |
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public readonly int SiblingIndex; |
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public readonly int XTiles; |
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public readonly int ZTiles; |
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public readonly BoundingBox BoundingBox; |
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public readonly float TileSize; |
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public readonly int XOrigin; |
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public readonly int ZOrigin; |
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public readonly RoomFlags Flags; |
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public readonly Plane Floor; |
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public readonly float Height; |
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public readonly byte[] CompressedGridData; |
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|
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public DatRoom(InstanceDescriptor descriptor, BinaryReader reader) |
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{ |
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BspRootIndex = reader.ReadInt32(); |
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reader.Skip(4); |
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SideListStart = reader.ReadInt32(); |
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SideListEnd = reader.ReadInt32(); |
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ChildIndex = reader.ReadInt32(); |
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SiblingIndex = reader.ReadInt32(); |
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reader.Skip(4); |
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XTiles = reader.ReadInt32(); |
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ZTiles = reader.ReadInt32(); |
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int ofsGridData = reader.ReadInt32(); |
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int lenGridData = reader.ReadInt32(); |
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TileSize = reader.ReadSingle(); |
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BoundingBox = reader.ReadBoundingBox(); |
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XOrigin = reader.ReadInt16(); |
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ZOrigin = reader.ReadInt16(); |
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reader.Skip(16); |
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Flags = (RoomFlags)reader.ReadInt32(); |
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Floor = reader.ReadPlane(); |
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Height = reader.ReadSingle(); |
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|
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if (ofsGridData != 0 && lenGridData != 0) |
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{ |
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using (BinaryReader rawReader = descriptor.GetRawReader(ofsGridData)) |
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CompressedGridData = rawReader.ReadBytes(lenGridData); |
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} |
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} |
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} |
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|
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#endregion |
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#region private class DatRoomBspNode |
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|
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private class DatRoomBspNode |
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{ |
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public readonly int PlaneIndex; |
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public readonly int FrontChildIndex; |
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public readonly int BackChildIndex; |
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|
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public DatRoomBspNode(BinaryReader reader) |
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{ |
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PlaneIndex = reader.ReadInt32(); |
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BackChildIndex = reader.ReadInt32(); |
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FrontChildIndex = reader.ReadInt32(); |
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} |
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} |
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|
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#endregion |
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#region private class DatRoomSide |
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|
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private class DatRoomSide |
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{ |
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public readonly int SideListStart; |
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public readonly int SideListEnd; |
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|
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public DatRoomSide(BinaryReader reader) |
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{ |
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reader.Skip(4); |
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SideListStart = reader.ReadInt32(); |
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SideListEnd = reader.ReadInt32(); |
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reader.Skip(16); |
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} |
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} |
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|
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#endregion |
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#region private class DatRoomAdjacency |
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|
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private class DatRoomAdjacency |
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{ |
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public readonly int RoomIndex; |
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public readonly int QuadIndex; |
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|
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public DatRoomAdjacency(BinaryReader reader) |
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{ |
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RoomIndex = reader.ReadInt32(); |
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QuadIndex = reader.ReadInt32(); |
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reader.Skip(4); |
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} |
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} |
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|
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#endregion |
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|
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public static PolygonMesh Read(InstanceDescriptor akev) |
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{ |
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var reader = new AkiraDatReader |
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{ |
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akev = akev, |
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mesh = new PolygonMesh(new MaterialLibrary()) |
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}; |
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|
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reader.Read(); |
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return reader.mesh; |
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} |
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|
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private void Read() |
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{ |
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using (var reader = akev.OpenRead()) |
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{ |
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pnta = reader.ReadInstance(); |
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plea = reader.ReadInstance(); |
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txca = reader.ReadInstance(); |
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agqg = reader.ReadInstance(); |
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agqr = reader.ReadInstance(); |
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agqc = reader.ReadInstance(); |
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agdb = reader.ReadInstance(); |
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txma = reader.ReadInstance(); |
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akva = reader.ReadInstance(); |
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akba = reader.ReadInstance(); |
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idxa1 = reader.ReadInstance(); |
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idxa2 = reader.ReadInstance(); |
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akbp = reader.ReadInstance(); |
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reader.Skip(8); |
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akaa = reader.ReadInstance(); |
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} |
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|
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ReadGeometry(); |
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ReadDebugInfo(); |
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ReadMaterials(); |
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ReadScriptIndices(); |
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ReadRooms(); |
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} |
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|
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private void ReadGeometry() |
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{ |
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int[] planeIndices; |
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|
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using (var reader = pnta.OpenRead(52)) |
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mesh.Points.AddRange(reader.ReadVector3VarArray()); |
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|
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using (var reader = txca.OpenRead(20)) |
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mesh.TexCoords.AddRange(reader.ReadVector2VarArray()); |
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|
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using (var reader = plea.OpenRead(20)) |
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planes = reader.ReadPlaneVarArray(); |
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|
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using (var reader = agqc.OpenRead(20)) |
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{ |
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planeIndices = new int[reader.ReadInt32()]; |
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|
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for (int i = 0; i < planeIndices.Length; i++) |
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{ |
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planeIndices[i] = reader.ReadInt32(); |
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|
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// |
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// Ignore bounding boxes, we don't need them |
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// |
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|
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reader.Skip(24); |
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} |
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} |
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|
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using (var reader = agqg.OpenRead(20)) |
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{ |
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polygons = new Polygon[reader.ReadInt32()]; |
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|
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for (int i = 0; i < polygons.Length; i++) |
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{ |
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var pointIndices = reader.ReadInt32Array(4); |
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var texCoordIndices = reader.ReadInt32Array(4); |
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var colors = reader.ReadColorArray(4); |
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var flags = (GunkFlags)reader.ReadInt32(); |
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int objectId = reader.ReadInt32(); |
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|
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if ((flags & GunkFlags.Triangle) != 0) |
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{ |
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Array.Resize(ref pointIndices, 3); |
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Array.Resize(ref texCoordIndices, 3); |
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Array.Resize(ref colors, 3); |
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|
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flags &= ~GunkFlags.Triangle; |
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} |
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|
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var polygon = new Polygon(mesh, pointIndices, PlaneFromIndex(planeIndices[i])) |
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{ |
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Flags = flags & ~GunkFlags.Transparent, |
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TexCoordIndices = texCoordIndices, |
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Colors = colors |
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}; |
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|
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if (objectId == -1) |
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{ |
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polygon.ObjectType = -1; |
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polygon.ObjectId = -1; |
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} |
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else |
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{ |
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polygon.ObjectType = (objectId >> 24) & 0xff; |
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polygon.ObjectId = objectId & 0xffffff; |
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} |
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|
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polygons[i] = polygon; |
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} |
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} |
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|
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foreach (var polygon in polygons) |
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{ |
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if ((polygon.Flags & (GunkFlags.Ghost | GunkFlags.StairsUp | GunkFlags.StairsDown)) != 0) |
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mesh.Ghosts.Add(polygon); |
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else |
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mesh.Polygons.Add(polygon); |
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} |
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} |
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|
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private Plane PlaneFromIndex(int index) |
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{ |
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var plane = planes[index & int.MaxValue]; |
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|
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if (index < 0) |
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{ |
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plane.Normal = -plane.Normal; |
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plane.D = -plane.D; |
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} |
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|
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return plane; |
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} |
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|
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private void ReadMaterials() |
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{ |
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// |
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// Read material list from TXMA |
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// |
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|
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Material[] materials; |
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|
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using (var reader = txma.OpenRead(20)) |
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{ |
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materials = new Material[reader.ReadInt32()]; |
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|
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for (int i = 0; i < materials.Length; i++) |
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{ |
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var texture = reader.ReadInstance(); |
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|
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if (texture == null) |
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continue; |
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|
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var material = mesh.Materials.GetMaterial(Utils.CleanupTextureName(texture.Name)); |
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material.Image = TextureDatReader.Read(texture).Surfaces[0]; |
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|
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if (material.Image.HasAlpha) |
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material.Flags |= GunkFlags.Transparent; |
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|
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materials[i] = material; |
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} |
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} |
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|
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// |
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// Assign materials to polygons based on AGQR |
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// |
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|
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using (var reader = agqr.OpenRead(20)) |
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{ |
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int count = reader.ReadInt32(); |
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|
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for (int i = 0; i < count; i++) |
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polygons[i].Material = materials[reader.ReadInt32() & 0xffff]; |
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} |
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|
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// |
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// Assign special materials: danger, stairs etc. |
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// |
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|
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foreach (var polygon in polygons) |
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{ |
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var marker = mesh.Materials.Markers.GetMarker(polygon); |
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|
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if (marker != null) |
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polygon.Material = marker; |
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} |
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} |
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|
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private void ReadScriptIndices() |
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{ |
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if (idxa1 == null || idxa2 == null) |
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return; |
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|
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int[] scriptQuadIndices; |
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int[] scriptIds; |
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|
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using (var reader = idxa1.OpenRead(20)) |
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scriptQuadIndices = reader.ReadInt32VarArray(); |
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|
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using (var reader = idxa2.OpenRead(20)) |
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scriptIds = reader.ReadInt32VarArray(); |
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|
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for (int i = 0; i < scriptQuadIndices.Length; i++) |
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polygons[scriptQuadIndices[i]].ScriptId = scriptIds[i]; |
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} |
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|
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private void ReadDebugInfo() |
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{ |
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if (agdb == null) |
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{ |
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var debugFileName = "AGDB" + akev.Name + ".oni"; |
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var debugFilePath = Path.Combine(Path.GetDirectoryName(akev.File.FilePath), debugFileName); |
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|
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if (!File.Exists(debugFilePath)) |
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return; |
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|
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Console.WriteLine(debugFilePath); |
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|
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var debugFile = akev.File.FileManager.OpenFile(debugFilePath); |
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|
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if (debugFile == null) |
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return; |
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|
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agdb = debugFile.Descriptors[0]; |
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} |
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|
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if (agdb == null || agdb.Template.Tag != TemplateTag.AGDB) |
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return; |
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|
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using (var reader = agdb.OpenRead(20)) |
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{ |
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int count = reader.ReadInt32(); |
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|
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var fileNames = new Dictionary<int, string>(); |
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var objectNames = new Dictionary<int, string>(); |
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|
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for (int i = 0; i < count; i++) |
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{ |
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int objectNameOffset = reader.ReadInt32(); |
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string objectName; |
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|
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if (!objectNames.TryGetValue(objectNameOffset, out objectName)) |
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{ |
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using (var rawReader = agdb.GetRawReader(objectNameOffset)) |
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objectName = rawReader.ReadString(256); |
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|
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objectName = objectName.Replace('.', '_'); |
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objectNames.Add(objectNameOffset, objectName); |
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} |
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|
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int fileNameOffset = reader.ReadInt32(); |
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string fileName; |
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|
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if (!fileNames.TryGetValue(fileNameOffset, out fileName)) |
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{ |
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using (var rawReader = agdb.GetRawReader(fileNameOffset)) |
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fileName = rawReader.ReadString(256); |
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|
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fileName = Path.GetFileNameWithoutExtension(fileName); |
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fileNames.Add(fileNameOffset, fileName); |
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} |
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|
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if (!string.IsNullOrEmpty(objectName)) |
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mesh.HasDebugInfo = true; |
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|
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polygons[i].ObjectName = objectName; |
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polygons[i].FileName = fileName; |
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} |
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} |
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} |
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|
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private void ReadRooms() |
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{ |
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DatRoomBspNode[] bspTrees; |
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DatRoomSide[] roomSides; |
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DatRoomAdjacency[] roomAdjacencies; |
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DatRoom[] roomsData; |
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|
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using (var reader = akbp.OpenRead(22)) |
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{ |
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bspTrees = new DatRoomBspNode[reader.ReadUInt16()]; |
| 416 |
|
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for (int i = 0; i < bspTrees.Length; i++) |
| 418 |
bspTrees[i] = new DatRoomBspNode(reader); |
| 419 |
} |
| 420 |
|
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using (var reader = akba.OpenRead(20)) |
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{ |
| 423 |
roomSides = new DatRoomSide[reader.ReadInt32()]; |
| 424 |
|
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for (int i = 0; i < roomSides.Length; i++) |
| 426 |
roomSides[i] = new DatRoomSide(reader); |
| 427 |
} |
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|
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using (var reader = akaa.OpenRead(20)) |
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{ |
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roomAdjacencies = new DatRoomAdjacency[reader.ReadInt32()]; |
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|
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for (int i = 0; i < roomAdjacencies.Length; i++) |
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roomAdjacencies[i] = new DatRoomAdjacency(reader); |
| 435 |
} |
| 436 |
|
| 437 |
using (var reader = akva.OpenRead(20)) |
| 438 |
{ |
| 439 |
roomsData = new DatRoom[reader.ReadInt32()]; |
| 440 |
|
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for (int i = 0; i < roomsData.Length; i++) |
| 442 |
roomsData[i] = new DatRoom(akva, reader); |
| 443 |
} |
| 444 |
|
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var rooms = new Room[roomsData.Length]; |
| 446 |
|
| 447 |
for (int i = 0; i < roomsData.Length; i++) |
| 448 |
{ |
| 449 |
var data = roomsData[i]; |
| 450 |
|
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var room = new Room |
| 452 |
{ |
| 453 |
BspTree = BspNodeDataToBspNode(bspTrees, data.BspRootIndex), |
| 454 |
BoundingBox = data.BoundingBox |
| 455 |
}; |
| 456 |
|
| 457 |
if ((data.Flags & RoomFlags.Stairs) != 0) |
| 458 |
{ |
| 459 |
room.FloorPlane = data.Floor; |
| 460 |
room.Height = data.Height; |
| 461 |
} |
| 462 |
else |
| 463 |
{ |
| 464 |
room.FloorPlane = new Plane(Vector3.Up, -data.BoundingBox.Min.Y); |
| 465 |
room.Height = data.BoundingBox.Max.Y - data.BoundingBox.Min.Y; |
| 466 |
} |
| 467 |
|
| 468 |
room.Grid = RoomGrid.FromCompressedData(data.XTiles, data.ZTiles, data.CompressedGridData); |
| 469 |
rooms[i] = room; |
| 470 |
} |
| 471 |
|
| 472 |
for (int i = 0; i < roomsData.Length; i++) |
| 473 |
{ |
| 474 |
var data = roomsData[i]; |
| 475 |
var room = rooms[i]; |
| 476 |
|
| 477 |
//if (data.SiblingIndex != -1) |
| 478 |
// room.Sibling = rooms[data.SiblingIndex]; |
| 479 |
|
| 480 |
//if (data.ChildIndex != -1) |
| 481 |
// room.Child = rooms[data.ChildIndex]; |
| 482 |
|
| 483 |
for (int j = data.SideListStart; j < data.SideListEnd; j++) |
| 484 |
{ |
| 485 |
var sideData = roomSides[j]; |
| 486 |
|
| 487 |
for (int k = sideData.SideListStart; k < sideData.SideListEnd; k++) |
| 488 |
{ |
| 489 |
var adjData = roomAdjacencies[k]; |
| 490 |
var adjacentRoom = rooms[adjData.RoomIndex]; |
| 491 |
var ghost = polygons[adjData.QuadIndex]; |
| 492 |
|
| 493 |
room.Ajacencies.Add(new RoomAdjacency(adjacentRoom, ghost)); |
| 494 |
} |
| 495 |
} |
| 496 |
} |
| 497 |
|
| 498 |
mesh.Rooms.AddRange(rooms); |
| 499 |
} |
| 500 |
|
| 501 |
private RoomBspNode BspNodeDataToBspNode(DatRoomBspNode[] data, int index) |
| 502 |
{ |
| 503 |
var nodeData = data[index]; |
| 504 |
RoomBspNode front = null, back = null; |
| 505 |
|
| 506 |
if (nodeData.BackChildIndex != -1) |
| 507 |
back = BspNodeDataToBspNode(data, nodeData.BackChildIndex); |
| 508 |
|
| 509 |
if (nodeData.FrontChildIndex != -1) |
| 510 |
front = BspNodeDataToBspNode(data, nodeData.FrontChildIndex); |
| 511 |
|
| 512 |
return new RoomBspNode(PlaneFromIndex(nodeData.PlaneIndex), back, front); |
| 513 |
} |
| 514 |
} |
| 515 |
} |