225 |
|
DDrPatch_MakeJump((void*)gl_enumerate_valid_display_modes, (void*)DD_GLrEnumerateDisplayModes); |
226 |
|
} |
227 |
|
|
228 |
< |
// Adds new BSL functions if usedaodanbsl is enabled |
228 |
> |
// Adds new BSL functions |
229 |
|
void DD_Patch_DaodanInit() |
230 |
|
{ |
231 |
|
DDrPatch_MakeCall((void*)(OniExe + 0x000d345a), (void*)DDrGame_Init); |
248 |
|
{ |
249 |
|
DDrPatch_NOOP((char*)(OniExe + 0x000E1957), 6 ); |
250 |
|
DDrPatch_MakeCall((void*)(OniExe + 0x000E17F6), FLrHook_Lasers ); |
251 |
– |
|
251 |
|
|
252 |
|
//Flatline related stuff |
253 |
|
DDrPatch_MakeCall((void*)(OniExe + 0x000FBCEA), DDrText_Hook); |
254 |
|
|
255 |
< |
DDrPatch_Int32((int*)(OniExe + 0x000B24D2), FLrSpawnHack); |
255 |
> |
DDrPatch_Int32((int*)(OniExe + 0x000B24D2), (unsigned int)FLrSpawnHack); |
256 |
|
|
257 |
|
DDrPatch_NOOP((char*)(OniExe + 0x000C26CB), 6); |
258 |
|
|