| 225 |
|
DDrPatch_MakeJump((void*)gl_enumerate_valid_display_modes, (void*)DD_GLrEnumerateDisplayModes); |
| 226 |
|
} |
| 227 |
|
|
| 228 |
< |
// Adds new BSL functions if usedaodanbsl is enabled |
| 228 |
> |
// Adds new BSL functions |
| 229 |
|
void DD_Patch_DaodanInit() |
| 230 |
|
{ |
| 231 |
|
DDrPatch_MakeCall((void*)(OniExe + 0x000d345a), (void*)DDrGame_Init); |
| 248 |
|
{ |
| 249 |
|
DDrPatch_NOOP((char*)(OniExe + 0x000E1957), 6 ); |
| 250 |
|
DDrPatch_MakeCall((void*)(OniExe + 0x000E17F6), FLrHook_Lasers ); |
| 251 |
– |
|
| 251 |
|
|
| 252 |
|
//Flatline related stuff |
| 253 |
|
DDrPatch_MakeCall((void*)(OniExe + 0x000FBCEA), DDrText_Hook); |
| 254 |
|
|
| 255 |
< |
DDrPatch_Int32((int*)(OniExe + 0x000B24D2), FLrSpawnHack); |
| 255 |
> |
DDrPatch_Int32((int*)(OniExe + 0x000B24D2), (unsigned int)FLrSpawnHack); |
| 256 |
|
|
| 257 |
|
DDrPatch_NOOP((char*)(OniExe + 0x000C26CB), 6); |
| 258 |
|
|