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#ifndef MARIUSNET_DEFS_H |
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#define MARIUSNET_DEFS_H |
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|
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//to client |
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#include "Mariusnet_Public.h" |
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enum |
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{ |
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pt_RoomList = 0x0000, |
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pt_PlayerList = 0x0001, |
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pt_GameList = 0x0002, |
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pt_UserLoggedIn = 0x7,//0x0003, |
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pt_EncryptionKey = 0x0006, |
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pt_LoginInfo = 0x3,//0x0007, |
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pt_PlayerInfo = 0x0008, |
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pt_PlayerId = 0x0009, |
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pt_BlueBarMsg = 0x000A, |
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pt_PasswordAck = 0x000C, |
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pt_FindResponse = 0x000E, |
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pt_BuddyList = 0x000F, // the actual buddy list - i.e. names and such |
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pt_OrderList = 0x0010, |
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pt_PlayerInfoResponse = 0x0011, |
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pt_UpdatePlayerStats = 0x0012, |
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pt_UpdateBuddyList = 0x0013, // buddy status - i.e. online/offline |
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pt_UpdateOrderList = 0x0014, |
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}; |
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|
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//from client |
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enum |
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{ |
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pt_PlayerLogin = 0x0064, |
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pt_ChatRoomLogin = 0x0065, |
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pt_RoomPlayerInfo = 0x0067, |
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pt_GameInfo = 0x0068, |
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pt_RemoveGame = 0x0069, |
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pt_SetPlayerState = 0x006B, |
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pt_Password = 0x006D, |
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pt_RequestRefresh = 0x006E, |
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pt_GamePlayerList = 0x006F, // game start player list |
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pt_PlayerScores = 0x0070, // game over player scores |
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pt_ResetScoring = 0x0071, // reset metaserver game scoring |
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pt_StartGame = 0x0072, |
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pt_Localization = 0x0073, |
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pt_GameSearchQuery = 0x0074, |
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pt_FindPlayer = 0x0075, |
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pt_BuddyListQuery = 0x0076, // request a buddy list update |
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pt_OrderListQuery = 0x0077, |
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pt_UpdateBuddy = 0x0078, // add/remove buddy |
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pt_PlayerInfoQuery = 0x0079, |
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pt_SetPlayerStats = 0x007A, // change player stats (city/state/profile) |
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pt_ChatMessage = 0x00C8, |
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pt_WhisperMessage = 0x00C9, |
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pt_KeepAlive = 0x00CA, |
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pt_SessionKey = 0x00CB, |
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}; |
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|
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enum |
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{ |
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ctMyth1 = 0, |
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ctMyth2 = 1, |
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// ctMyth3 = 2; |
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ctMarathon = 3, |
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ctMyth1Unified = 4, |
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ctMyth2Unified = 5, |
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ctMyth3Unified = 6, |
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}; |
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|
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|
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typedef struct |
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{ |
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short PacketSignature;// = 0xDEAD; |
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short PacketId; |
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unsigned int PacketSize; |
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} marius_header; |
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|
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typedef struct |
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{ |
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short Red; |
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short Green; |
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short Blue; |
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short Flags; |
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} m_colour; |
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|
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typedef struct |
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{ |
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char Icon; |
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char pad; |
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short Flags; // 0=active, 1=inactive, in a game, grayed out, can't see chat |
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m_colour Colors[2]; |
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short orderIndex; |
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short clientVersion; |
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char stupid_14byte_pad[14]; |
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char Name[112]; // 2 #0 terminated fields - Name, Team Name |
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} m_player_info; |
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|
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typedef struct |
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{ |
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short Platform; //Windows - 1 |
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short MetaVersion; //0 |
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char pad[3]; |
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char UpdateAppearance; // save player settings on server, change to bits, bit 0=update, bit 1=demo |
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int PlayerId; //0 |
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short EncryptionType; //0 - kCRYPT_PLAINTEXT, screw encryption for now |
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short PlayerInfoSize; //40 + strlen(playername) + strlen(plaerteam( |
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char AppName[32]; //MARATHON...later ONI ;) |
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char BuildDate[32]; //_DATE_ |
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char BuildTime[32]; //_TIME_ |
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char LoginId[32]; //username |
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m_player_info PlayerInfo; |
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} m_player_login; |
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|
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typedef struct |
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{ |
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short EncryptionType; |
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unsigned char salt[16]; |
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} m_salt; |
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|
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typedef struct |
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{ |
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int one; |
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int two; |
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int three; |
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int zero; |
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} m_localization; |
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|
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typedef struct |
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{ |
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unsigned char passHash[16]; |
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} m_password; |
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|
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typedef struct |
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{ |
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int userID; |
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short order; |
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short unused; |
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char Token[32]; |
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|
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} m_login_success; |
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|
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typedef struct |
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{ |
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int code; |
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char DenialMessage[]; |
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} m_login_denied; |
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|
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typedef struct |
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{ |
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short RoomIndex; |
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short PlayerCount; |
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int IPAddress; |
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short Port; |
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short GameCount; |
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int pad[3]; |
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} m_room; |
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|
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typedef struct |
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{ |
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m_room Rooms[64]; |
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} m_roomlist; |
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|
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typedef struct |
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{ |
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char RoomKey[32]; |
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char Name[32]; |
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} m_chatroom_join; |
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|
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typedef struct |
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{ |
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char Message[512]; |
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} m_motd; |
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|
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typedef struct |
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{ |
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m_colour PrimaryColor; |
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m_colour SecondaryColor; |
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int SenderId; |
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int TargetId; |
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char Message[256]; |
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} m_message; |
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|
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typedef struct |
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{ |
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unsigned int gameID; |
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unsigned int ipAddress; |
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unsigned short port; |
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unsigned char verb; |
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unsigned char gameEnable; |
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unsigned int timeRemaining; |
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unsigned int hostPlayerID; |
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unsigned short len; |
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int unused1; |
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int unused2; |
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short pad; |
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m_gamedescription g; |
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} m_gameinfo; |
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|
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typedef struct |
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{ |
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m_gameinfo* Games; |
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} m_gamelist; |
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typedef struct |
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{ |
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marius_header header; |
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union |
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{ |
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m_player_login login; |
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m_password password; |
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m_localization localization; |
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m_salt salt; |
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m_login_success login_success; |
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m_login_denied login_denied; |
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m_roomlist roomlist; |
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m_chatroom_join chatroom_join; |
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m_player_info player_info; |
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m_motd motd; |
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m_message message; |
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m_announcegame newgame; |
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m_gamelist gamelist; |
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}; |
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} marius_packet; |
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|
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#endif |