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root/Oni2/Daodan/src/flatline/Mariusnet_Defs.h
Revision: 877
Committed: Sun Jun 2 11:25:34 2013 UTC (12 years, 4 months ago) by alloc
Content type: text/x-chdr
File size: 4479 byte(s)
Log Message:
Daodan: Moved flatline to subfolder, flatline enabled through patch "flatline"

File Contents

# Content
1 #ifndef MARIUSNET_DEFS_H
2 #define MARIUSNET_DEFS_H
3
4 //to client
5 #include "Mariusnet_Public.h"
6 enum
7 {
8 pt_RoomList = 0x0000,
9 pt_PlayerList = 0x0001,
10 pt_GameList = 0x0002,
11 pt_UserLoggedIn = 0x7,//0x0003,
12 pt_EncryptionKey = 0x0006,
13 pt_LoginInfo = 0x3,//0x0007,
14 pt_PlayerInfo = 0x0008,
15 pt_PlayerId = 0x0009,
16 pt_BlueBarMsg = 0x000A,
17 pt_PasswordAck = 0x000C,
18 pt_FindResponse = 0x000E,
19 pt_BuddyList = 0x000F, // the actual buddy list - i.e. names and such
20 pt_OrderList = 0x0010,
21 pt_PlayerInfoResponse = 0x0011,
22 pt_UpdatePlayerStats = 0x0012,
23 pt_UpdateBuddyList = 0x0013, // buddy status - i.e. online/offline
24 pt_UpdateOrderList = 0x0014,
25 };
26
27 //from client
28 enum
29 {
30 pt_PlayerLogin = 0x0064,
31 pt_ChatRoomLogin = 0x0065,
32 pt_RoomPlayerInfo = 0x0067,
33 pt_GameInfo = 0x0068,
34 pt_RemoveGame = 0x0069,
35 pt_SetPlayerState = 0x006B,
36 pt_Password = 0x006D,
37 pt_RequestRefresh = 0x006E,
38 pt_GamePlayerList = 0x006F, // game start player list
39 pt_PlayerScores = 0x0070, // game over player scores
40 pt_ResetScoring = 0x0071, // reset metaserver game scoring
41 pt_StartGame = 0x0072,
42 pt_Localization = 0x0073,
43 pt_GameSearchQuery = 0x0074,
44 pt_FindPlayer = 0x0075,
45 pt_BuddyListQuery = 0x0076, // request a buddy list update
46 pt_OrderListQuery = 0x0077,
47 pt_UpdateBuddy = 0x0078, // add/remove buddy
48 pt_PlayerInfoQuery = 0x0079,
49 pt_SetPlayerStats = 0x007A, // change player stats (city/state/profile)
50 pt_ChatMessage = 0x00C8,
51 pt_WhisperMessage = 0x00C9,
52 pt_KeepAlive = 0x00CA,
53 pt_SessionKey = 0x00CB,
54 };
55
56 enum
57 {
58 ctMyth1 = 0,
59 ctMyth2 = 1,
60 // ctMyth3 = 2;
61 ctMarathon = 3,
62 ctMyth1Unified = 4,
63 ctMyth2Unified = 5,
64 ctMyth3Unified = 6,
65 };
66
67
68 typedef struct
69 {
70 short PacketSignature;// = 0xDEAD;
71 short PacketId;
72 unsigned int PacketSize;
73 } marius_header;
74
75 typedef struct
76 {
77 short Red;
78 short Green;
79 short Blue;
80 short Flags;
81 } m_colour;
82
83 typedef struct
84 {
85 char Icon;
86 char pad;
87 short Flags; // 0=active, 1=inactive, in a game, grayed out, can't see chat
88 m_colour Colors[2];
89 short orderIndex;
90 short clientVersion;
91 char stupid_14byte_pad[14];
92 char Name[112]; // 2 #0 terminated fields - Name, Team Name
93 } m_player_info;
94
95 typedef struct
96 {
97 short Platform; //Windows - 1
98 short MetaVersion; //0
99 char pad[3];
100 char UpdateAppearance; // save player settings on server, change to bits, bit 0=update, bit 1=demo
101 int PlayerId; //0
102 short EncryptionType; //0 - kCRYPT_PLAINTEXT, screw encryption for now
103 short PlayerInfoSize; //40 + strlen(playername) + strlen(plaerteam(
104 char AppName[32]; //MARATHON...later ONI ;)
105 char BuildDate[32]; //_DATE_
106 char BuildTime[32]; //_TIME_
107 char LoginId[32]; //username
108 m_player_info PlayerInfo;
109 } m_player_login;
110
111 typedef struct
112 {
113 short EncryptionType;
114 unsigned char salt[16];
115 } m_salt;
116
117 typedef struct
118 {
119 int one;
120 int two;
121 int three;
122 int zero;
123 } m_localization;
124
125 typedef struct
126 {
127 unsigned char passHash[16];
128 } m_password;
129
130 typedef struct
131 {
132 int userID;
133 short order;
134 short unused;
135 char Token[32];
136
137 } m_login_success;
138
139 typedef struct
140 {
141 int code;
142 char DenialMessage[];
143 } m_login_denied;
144
145 typedef struct
146 {
147 short RoomIndex;
148 short PlayerCount;
149 int IPAddress;
150 short Port;
151 short GameCount;
152 int pad[3];
153 } m_room;
154
155 typedef struct
156 {
157 m_room Rooms[64];
158 } m_roomlist;
159
160 typedef struct
161 {
162 char RoomKey[32];
163 char Name[32];
164 } m_chatroom_join;
165
166 typedef struct
167 {
168 char Message[512];
169 } m_motd;
170
171 typedef struct
172 {
173 m_colour PrimaryColor;
174 m_colour SecondaryColor;
175 int SenderId;
176 int TargetId;
177 char Message[256];
178 } m_message;
179
180 typedef struct
181 {
182 unsigned int gameID;
183 unsigned int ipAddress;
184 unsigned short port;
185 unsigned char verb;
186 unsigned char gameEnable;
187 unsigned int timeRemaining;
188 unsigned int hostPlayerID;
189 unsigned short len;
190 int unused1;
191 int unused2;
192 short pad;
193 m_gamedescription g;
194 } m_gameinfo;
195
196 typedef struct
197 {
198 m_gameinfo* Games;
199 } m_gamelist;
200 typedef struct
201 {
202 marius_header header;
203 union
204 {
205 m_player_login login;
206 m_password password;
207 m_localization localization;
208 m_salt salt;
209 m_login_success login_success;
210 m_login_denied login_denied;
211 m_roomlist roomlist;
212 m_chatroom_join chatroom_join;
213 m_player_info player_info;
214 m_motd motd;
215 m_message message;
216 m_announcegame newgame;
217 m_gamelist gamelist;
218 };
219 } marius_packet;
220
221 #endif