| 1 |
|
#ifndef FLATLINE_PACKET_H |
| 2 |
|
#define FLATLINE_PACKET_H |
| 3 |
|
#include "stdint.h" |
| 4 |
+ |
#include "Flatline.h" |
| 5 |
|
|
| 6 |
|
|
| 7 |
|
uint16_t FLpData_PartSize( uint8_t e); |
| 8 |
|
void FLsSendPlayerData(); |
| 9 |
< |
//void FLcReadPlayerData( flatline_packet* Packet, int16_t Size ); |
| 9 |
> |
void FLcReadPlayerData( flatline_packet* Packet, int16_t Size ); |
| 10 |
|
|
| 10 |
– |
typedef struct |
| 11 |
– |
{ |
| 12 |
– |
uint16_t ID; |
| 13 |
– |
uint16_t Size; |
| 14 |
– |
uint16_t UpdateFlags; |
| 15 |
– |
uint8_t data[255]; |
| 16 |
– |
} PlayerData; |
| 11 |
|
|
| 12 |
|
|
| 13 |
< |
typedef struct { |
| 20 |
< |
uint32_t Actions1; |
| 21 |
< |
uint32_t Actions2; |
| 22 |
< |
float MouseDeltaX; |
| 23 |
< |
float MouseDeltaY; |
| 24 |
< |
} PlayerInput; |
| 25 |
< |
|
| 26 |
< |
typedef struct { |
| 27 |
< |
float Facing; |
| 28 |
< |
float DesiredFacing; |
| 29 |
< |
} PlayerFacing; |
| 30 |
< |
|
| 31 |
< |
typedef struct { |
| 32 |
< |
uint16_t Health; |
| 33 |
< |
uint16_t MaxHealth; |
| 34 |
< |
} PlayerHealth; |
| 35 |
< |
|
| 36 |
< |
typedef struct { |
| 37 |
< |
uint16_t Score; |
| 38 |
< |
uint16_t Deaths; |
| 39 |
< |
} PlayerScore; |
| 40 |
< |
|
| 41 |
< |
//Change this later to be misc info |
| 42 |
< |
typedef struct { |
| 43 |
< |
uint16_t Frame; |
| 44 |
< |
uint16_t Ping; |
| 45 |
< |
} PlayerFP; |
| 46 |
< |
|
| 47 |
< |
typedef struct { |
| 48 |
< |
uint8_t Ammo; |
| 49 |
< |
uint8_t Cells; |
| 50 |
< |
uint8_t Hypo; |
| 51 |
< |
uint8_t pad; |
| 52 |
< |
uint16_t Invis; |
| 53 |
< |
uint16_t Shield; |
| 54 |
< |
} PlayerInventory; |
| 55 |
< |
|
| 56 |
< |
typedef struct { |
| 57 |
< |
uint16_t throwing; |
| 58 |
< |
uint16_t throwFrame; |
| 59 |
< |
char throwName[32]; |
| 60 |
< |
} PlayerThrowData; |
| 61 |
< |
|
| 62 |
< |
enum |
| 63 |
< |
{ |
| 64 |
< |
PFlag_None, |
| 65 |
< |
PFlag_Input, |
| 66 |
< |
PFlag_Facing, |
| 67 |
< |
PFlag_Health, |
| 68 |
< |
PFlag_Score, //TODO |
| 69 |
< |
PFlag_FramePing, |
| 70 |
< |
PFlag_Inventory, //TODO |
| 71 |
< |
PFlag_Class, |
| 72 |
< |
PFlag_Position, |
| 73 |
< |
PFlag_Animation, |
| 74 |
< |
PFlag_Throws, |
| 75 |
< |
PFlag_Max, |
| 76 |
< |
PFlag_AnimationWait,//Clients only! |
| 77 |
< |
}; |
| 78 |
< |
|
| 79 |
< |
|
| 80 |
< |
|
| 81 |
< |
#endif |
| 13 |
> |
#endif |