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#include "Oni.h" |
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#ifndef FLATLINE_HOOKS_H |
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#define FLATLINE_HOOKS_H |
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#include "../Oni.h" |
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char * FLrHook_DoorOpen( DoorObject *Door, Character *Char); |
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short FLrHook_ConsoleActivate( void *inObject, Character *inCharacter ); |
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int FLrHook_DebugNameTextureInit(short width, short height, int type, int allocated, int flags, char* name, void** output); |
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short FLrHook_DebugNameShadeHack( Character* Char ); |
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void FLrHook_Lasers( Character* PlayerChar ); |
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void FLrHook_Lasers( Character* PlayerChar ); |
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#endif |