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root/Oni2/Daodan/src/flatline/Flatline_BSL.c
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Comparing:
Daodan/src/Flatline_BSL.c (file contents), Revision 876 by gumby, Sat Jun 1 20:29:59 2013 UTC vs.
Daodan/src/flatline/Flatline_BSL.c (file contents), Revision 877 by alloc, Sun Jun 2 11:25:34 2013 UTC

# Line 1 | Line 1
1   #include <winsock2.h>
2 < #include "BFW_ScriptLang.h"
2 > #include "../BFW_ScriptLang.h"
3  
4 < #include "Daodan_Patch.h"
5 < #include "Daodan_BSL.h"
4 > #include "../Daodan_Patch.h"
5 > #include "../Daodan_BSL.h"
6   #include "Flatline_BSL.h"
7   #include "Flatline.h"
8   #include "Flatline_Server.h"
9   #include "Mariusnet_Public.h"
10   #include "Flatline_Client.h"
11 +
12   unsigned char server_started = 0;
13   unsigned char client_connected = 0;
14   int sock = 0;
# Line 15 | Line 16 | sockaddr_in address;
16   char player_name[32] = "Striker";
17   char player_country[256] = {0};
18   int update_rate = 5;
19 < #include "Oni.h"
20 < #include "Daodan_Cheater.h"
19 >
20 > #include "../Oni.h"
21 > #include "../Daodan_Cheater.h"
22 >
23   uint16_t ONICALL start_server(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], int* dontuse1, int* dontuse2, sl_arg* ret)
24   {
25          CreateThread(NULL, 0, StartServer, NULL, 0, 0);

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