13 |
|
|
14 |
|
#define isnan(x) ((x) != (x)) |
15 |
|
|
16 |
– |
uint32_t last1 = 0; uint32_t last2 = 0; |
16 |
|
player_info Players[MAX_PLAYERS]; |
17 |
|
player_info * PlayerList[MAX_CONNECTIONS] = {0}; |
18 |
|
multiplayer_status MultiplayerStatus; |
26 |
|
{"-5"}, |
27 |
|
}; |
28 |
|
|
29 |
< |
#define BETTER_SYNC |
30 |
< |
|
29 |
> |
typedef struct |
30 |
> |
{ |
31 |
> |
uint16_t x; |
32 |
> |
uint16_t y; |
33 |
> |
} IMtPoint2D; |
34 |
|
|
35 |
+ |
extern uint16_t max_connections; |
36 |
|
|
37 |
|
|
38 |
|
short TRrAnimation_GetType(const void* anim) |
79 |
|
return 0; |
80 |
|
} |
81 |
|
|
79 |
– |
extern uint16_t max_connections; |
82 |
|
uint16_t FLr_FindEmptyListSlot() { |
83 |
|
int j; |
84 |
|
for(j = 0; j < max_connections; j++) { |
88 |
|
} |
89 |
|
return -1; |
90 |
|
} |
89 |
– |
typedef struct |
90 |
– |
{ |
91 |
– |
uint16_t x; |
92 |
– |
uint16_t y; |
93 |
– |
} IMtPoint2D; |
94 |
– |
static flatline_packet cache_input = {0}; |
91 |
|
|
92 |
|
|
93 |
|
void * ONICALL FLrInput_Update_Keys(void) |
94 |
|
{ |
95 |
< |
uint32_t i; |
95 |
> |
int32_t i; |
96 |
|
flatline_packet all_input = {0}; |
97 |
|
int16_t InputIndex = 0; |
98 |
|
|