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#include "daodan_gl.h" |
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< |
#define maxmodes (104) // Dirty hack to add more resolutions, it really should only be 16 ^_^ |
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#define max_modes (104) // Dirty hack to add more resolutions, it really should only be 16 ^_^ |
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#define builtin_modes (sizeof(daodan_reslist) / sizeof(M3tDisplayMode)) |
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#define builtin_depths (sizeof(daodan_resdepths) / sizeof(short)) |
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const M3tDisplayMode daodan_reslist[] = { |
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{ 640, 480, 0, 0 }, |
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{ 800, 600, 0, 0 }, |
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{ 720 , 480, 0, 0 }, |
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{ 720 , 576, 0, 0 }, |
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{ 768 , 480, 0, 0 }, |
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{ 800 , 480, 0, 0 }, |
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{ 852 , 480, 0, 0 }, |
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{ 856 , 480, 0, 0 }, |
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{ 960 , 540, 0, 0 }, |
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{ 960 , 720, 0, 0 }, |
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{ 1024, 576, 0, 0 }, |
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{ 1024, 600, 0, 0 }, |
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{ 1024, 640, 0, 0 }, |
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{ 1024, 768, 0, 0 }, |
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{ 1152, 768, 0, 0 }, |
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{ 1152, 864, 0, 0 }, |
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{ 1280, 720, 0, 0 }, |
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{ 1280, 768, 0, 0 }, |
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{ 1280, 800, 0, 0 }, |
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{ 1280, 960, 0, 0 }, |
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{ 1280, 1024, 0, 0 }, |
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{ 1366, 768, 0, 0 }, |
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{ 1400, 1050, 0, 0 }, |
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{ 1440, 900, 0, 0 }, |
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{ 1600, 900, 0, 0 }, |
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{ 1600, 1200, 0, 0 }, |
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{ 1920, 1080, 0, 0 }, |
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{ 1920, 1440, 0, 0 }, |
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}; |
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< |
const short daodan_resmodes[] = { 16, 32 }; |
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const short daodan_resdepths[] = { 16, 32 }; |
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unsigned int ONICALL daodan_enumerate_valid_display_modes(M3tDisplayMode modes[maxmodes]) |
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unsigned int ONICALL daodan_enumerate_valid_display_modes(M3tDisplayMode modes[max_modes]) |
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{ |
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unsigned int vmodes = 0; |
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unsigned int screen_x = GetSystemMetrics(SM_CXSCREEN); |
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int i, j; |
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for (i = 0; i < sizeof(daodan_resmodes) / sizeof(short); i ++) |
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for (i = 0; i < builtin_depths; i ++) |
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{ |
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for (j = 0; j < sizeof(daodan_reslist) / sizeof(M3tDisplayMode); j ++) |
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if (modes[vmodes].Width != screen_x && modes[vmodes].Height != screen_y) |
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modes[vmodes].Width = 640; |
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modes[vmodes].Height = 480; |
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modes[vmodes].Depth = daodan_resdepths[i]; |
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|
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if (++vmodes == max_modes - builtin_modes + i) |
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goto modesfull; |
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|
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for (j = 0; j < builtin_modes; j ++) |
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if (!(daodan_reslist[j].Width == 640 && daodan_reslist[j].Height == 480) && !(daodan_reslist[j].Width == screen_x && daodan_reslist[j].Height == screen_y) && |
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((daodan_reslist[j].Width < screen_x && daodan_reslist[j].Height < screen_y) || daodan_testmode(daodan_reslist[j]))) |
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{ |
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modes[vmodes].Width = daodan_reslist[j].Width; |
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modes[vmodes].Height = daodan_reslist[j].Height; |
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modes[vmodes].Depth = daodan_resmodes[i]; |
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modes[vmodes].Depth = daodan_resdepths[i]; |
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|
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if (++vmodes == maxmodes - sizeof(daodan_reslist) / sizeof(M3tDisplayMode) + i) |
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if (++vmodes == max_modes - builtin_modes + i) |
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goto modesfull; |
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} |
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modes[vmodes].Width = GetSystemMetrics(SM_CXSCREEN); |
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modes[vmodes].Height = GetSystemMetrics(SM_CYSCREEN); |
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modes[vmodes].Depth = daodan_resmodes[i]; |
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if (++vmodes == maxmodes - sizeof(daodan_reslist) / sizeof(M3tDisplayMode) + i) |
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modes[vmodes].Depth = daodan_resdepths[i]; |
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|
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if (++vmodes == max_modes - builtin_modes + i) |
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goto modesfull; |
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} |
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modesfull: |
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return vmodes; |
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} |
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|
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bool daodan_testmode(M3tDisplayMode mode) |
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{ |
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DEVMODE devmode; |
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memset(&devmode, 0, sizeof(devmode)); |
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|
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devmode.dmSize = sizeof(devmode); |
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devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; |
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devmode.dmBitsPerPel = mode.Depth; |
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devmode.dmPelsWidth = mode.Width; |
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devmode.dmPelsHeight = mode.Height; |
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|
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return (ChangeDisplaySettings(&devmode, CDS_TEST) == DISP_CHANGE_SUCCESSFUL); |
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} |