84 |
|
|
85 |
|
void ONICALL DDrGame_Init() |
86 |
|
{ |
87 |
< |
ConfigOption_t* co = DDrConfig_GetOptOfType("options.usedaodanbsl", C_BOOL); |
88 |
< |
if (co->value.intBoolVal) |
87 |
> |
if (DDrConfig_GetOptOfType("patches.usedaodanbsl", C_BOOL)->value.intBoolVal) |
88 |
|
SLrDaodan_Initialize(); |
89 |
|
} |
90 |
|
|
191 |
|
} |
192 |
|
|
193 |
|
|
194 |
< |
int DD_Patch_DebugNameTextureInit(short width, short height, int type, int allocated, int flags, char* name, void** output) |
195 |
< |
{ |
197 |
< |
//flags = (1 << 10); |
198 |
< |
type = 1; |
199 |
< |
//DDrPatch_Byte( 0x005EB83C + 3, 0xff ); |
200 |
< |
DDrPatch_Int32((int*)(OniExe + 0x001EB83C), 0xFF000000 ); |
201 |
< |
return M3rTextureMap_New(width, height, type, allocated, flags, name, output); |
202 |
< |
} |
203 |
< |
|
204 |
< |
short DD_Patch_DebugNameShadeHack( Character* Char ) |
205 |
< |
{ |
206 |
< |
return TSrContext_SetShade(*(void**)(OniExe + 0x001EB844), ONrCharacter_GetHealthShade( Char->Health, Char->MaxHealth )); |
207 |
< |
//return TSrContext_SetShade(*(void**)0x005EB844, 0xFFFFFFFF); |
208 |
< |
} |
209 |
< |
|
210 |
< |
|
211 |
< |
// Disable UUrPlatform_Initalize/Terminate, this enables the Alt-Tab and the |
212 |
< |
// Windows key but has the possible side effect of allowing the screensaver |
213 |
< |
// to enable itself in-game. |
214 |
< |
void DD_Patch_AltTab() |
194 |
> |
// Enables d_regen script command. Instead of one global flag to only regenerate player each char has a flag to enable local regeneration |
195 |
> |
void DD_Patch_Regeneration() |
196 |
|
{ |
197 |
< |
// 0xC3 = ret, so makes those functions just have a "ret" instruction at their start |
217 |
< |
DDrPatch_Byte ((char*)UUrPlatform_Initialize, 0xC3); |
218 |
< |
DDrPatch_Byte ((char*)UUrPlatform_Terminate, 0xC3); |
219 |
< |
} |
220 |
< |
|
221 |
< |
// Textures using ARGB8888 can be used |
222 |
< |
void DD_Patch_ARGB8888() |
223 |
< |
{ |
224 |
< |
DDrPatch_Byte ((char*)(OniExe + 0x00135af0), 0x07); |
225 |
< |
DDrPatch_Byte ((char*)(OniExe + 0x00135af4), 0x0B); |
226 |
< |
} |
227 |
< |
|
228 |
< |
// Fix BinkBufferInit() call in BKrMovie_Play() to use GDI (DIB) blitting |
229 |
< |
// instead of DirectDraw; patch ONiRunGame to use the same method to play |
230 |
< |
// outro (ie., BKrMovie_Play() instead of ONrMovie_Play_Hardware() as the |
231 |
< |
// latter has problems on WINE). |
232 |
< |
void DD_Patch_BinkPlay() |
233 |
< |
{ |
234 |
< |
// push BINKBUFFERAUTO -> push BINKBUFFERDIBSECTION. |
235 |
< |
DDrPatch_Byte((void*)(OniExe + 0x0008829b + 1), 0x02); |
236 |
< |
// call ONrMovie_Play_Hardware -> call ONrMovie_Play |
237 |
< |
DDrPatch_MakeCall((void*)(OniExe + 0x000d496f), ONrMovie_Play); |
238 |
< |
} |
239 |
< |
|
240 |
< |
// Enables d_regen (unfinished) and prevents fly-in portraits from being |
241 |
< |
// stretched when playing in widescreen resolutions. |
242 |
< |
void DD_Patch_BSL() |
243 |
< |
{ |
244 |
< |
//Calculating the value of the needed offset is much more reliable when the compiler does it for you. |
245 |
< |
|
246 |
< |
//TODO: fix moonshadow. |
197 |
> |
// In: WPrInventory_Update |
198 |
|
Character * Chr = 0; |
199 |
|
int NoPath = (int)&(Chr[0].RegenHax) & 0x000000FF; |
200 |
|
const unsigned char regen_patch[] = |
201 |
|
{0x90, 0x90, 0x90, 0x90, 0x90, // mov al, _WPgRegenerationCheat -> NOOP |
202 |
< |
0x90, 0x90, // test al, al -> NOOP |
203 |
< |
0x90, 0x90, // jz short loc_51BB98 -> NOOP |
202 |
> |
0x90, 0x90, // test al, al -> NOOP |
203 |
> |
0x90, 0x90, // jz short loc_51BB98 -> NOOP |
204 |
|
0x8B, 0x86, (char)NoPath, 0x01, 0x00, 0x00, // mov eax, [esi+Character.field_1E8] |
205 |
< |
// -> mov eax, [esi+Character.RegenHax] |
206 |
< |
0x85, 0xC0, // test eax, eax |
207 |
< |
0x74, 0x21 // jnz 0x21 -> jz 0x21 |
208 |
< |
}; |
205 |
> |
// -> mov eax, [esi+Character.RegenHax] |
206 |
> |
0x85, 0xC0, // test eax, eax |
207 |
> |
0x74, 0x21 // jnz 0x21 -> jz 0x21 |
208 |
> |
}; |
209 |
|
DDrPatch_Const((char*)(OniExe + 0x0011BB64), regen_patch); |
259 |
– |
|
260 |
– |
// Patches for existing BSL functions |
261 |
– |
SLrDaodan_Patch(); |
210 |
|
} |
211 |
|
|
264 |
– |
// Adds new cheat codes if cheattable is also enabled |
265 |
– |
void DD_Patch_Cheater() |
266 |
– |
{ |
267 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x000f618f), (void*)DDrCheater); |
268 |
– |
DDrPatch_Int16((short*)(OniExe + 0x000deb45), 0x5590); |
269 |
– |
#if 1 |
270 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x000deb47), (void*)FallingFrames); |
271 |
– |
#endif |
272 |
– |
DDrPatch_MakeJump((void*)(OniExe + 0x0010f021), (void*)DDrCheater_LevelLoad); |
273 |
– |
} |
274 |
– |
|
275 |
– |
// Cheats always enabled |
276 |
– |
void DD_Patch_CheatsEnabled() |
277 |
– |
{ |
278 |
– |
DDrPatch_MakeJump((void*)ONrPersist_GetWonGame, (void*)DDrPersist_GetWonGame); |
279 |
– |
} |
280 |
– |
|
281 |
– |
// Use Daodan's own cheattable |
282 |
– |
void DD_Patch_CheatTable() |
283 |
– |
{ |
284 |
– |
DDrPatch_Int32 ((int*)(OniExe + 0x000f616b), (int)&DDr_CheatTable[0].name); |
285 |
– |
DDrPatch_Int32 ((int*)(OniExe + 0x000f617a), (int)&DDr_CheatTable[0].message_on); |
286 |
– |
} |
212 |
|
|
213 |
|
// Load chinese font DLL if available |
214 |
|
void DD_Patch_Chinese() |
236 |
|
} |
237 |
|
} |
238 |
|
|
314 |
– |
// Limit cursor to Oni's window |
315 |
– |
void DD_Patch_ClipCursor() |
316 |
– |
{ |
317 |
– |
// LIrMode_Set: replace LIrPlatform_Mode_Set call with our hook. |
318 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x00003f9f), (void*) DD_LIrPlatform_Mode_Set); |
319 |
– |
|
320 |
– |
// LIrMode_Set_Internal: replace LIrPlatform_Mode_Set call with our hook. |
321 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x00003fff), (void*) DD_LIrPlatform_Mode_Set); |
322 |
– |
|
323 |
– |
// LIrTermiante: replace LIrPlatform_Terminate call with our hook. |
324 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x000004cb8), (void*) DD_LIrPlatform_Terminate); |
325 |
– |
} |
326 |
– |
|
327 |
– |
// Disables weapon cooldown exploit |
328 |
– |
void DD_Patch_CooldownTimer() |
329 |
– |
{ |
330 |
– |
const unsigned char cooldown_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; |
331 |
– |
DDrPatch_Const ((char*)(OniExe + 0x0011a825), cooldown_patch); |
332 |
– |
} |
333 |
– |
|
334 |
– |
// Daodan device mode enumeration function |
335 |
– |
void DD_Patch_DaodanDisplayEnum() |
336 |
– |
{ |
337 |
– |
DDrPatch_MakeJump((void*)gl_enumerate_valid_display_modes, (void*)DD_GLrEnumerateDisplayModes); |
338 |
– |
} |
339 |
– |
|
340 |
– |
// Adds new BSL functions |
341 |
– |
void DD_Patch_DaodanInit() |
342 |
– |
{ |
343 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x000d345a), (void*)DDrGame_Init); |
344 |
– |
} |
345 |
– |
|
346 |
– |
// Forced DirectInput (for Windows NT) |
347 |
– |
void DD_Patch_DirectInput() |
348 |
– |
{ |
349 |
– |
DDrPatch_Byte((char*)(OniExe + 0x00002e6d), 0xeb); |
350 |
– |
} |
351 |
– |
|
352 |
– |
// Disable Oni's command line parser so it doesn't interfere with ours |
353 |
– |
void DD_Patch_DisableCmdLine() |
354 |
– |
{ |
355 |
– |
// Replace start of OniParseCommandLine with XOR ax,ax; RET |
356 |
– |
// DDrPatch_Int32 ((int*)(OniExe + 0x000d3570), 0xc3c03366); |
357 |
– |
// Replace start of OniParseCommandLine with XOR eax,eax; RET |
358 |
– |
DDrPatch_Int32 ((int*)(OniExe + 0x000d3570), 0x00c3c033); |
359 |
– |
} |
360 |
– |
|
361 |
– |
// Font texture cache doubled |
362 |
– |
void DD_Patch_FontTextureCache() |
363 |
– |
{ |
364 |
– |
DDrPatch_Byte((char*)(OniExe + 0x00020ea7), 0x20); |
365 |
– |
DDrPatch_Byte((char*)(OniExe + 0x00020f4a), 0x40); |
366 |
– |
} |
367 |
– |
|
368 |
– |
// Disable Oni's internal CLrGetCommandLine function (to eventually replace it with our own) |
369 |
– |
void DD_Patch_GetCmdLine() |
370 |
– |
{ |
371 |
– |
DDrPatch_NOOP ((char*)(OniExe + 0x000d3280), 51); |
372 |
– |
} |
373 |
– |
|
374 |
– |
// Allow HD screens with resolution < 1024*768 |
375 |
– |
void DD_Patch_HDScreens_LowRes() |
376 |
– |
{ |
377 |
– |
DDrPatch_MakeJump((void*)M3rDraw_BigBitmap, (void*)DD_M3rDraw_BigBitmap); |
378 |
– |
} |
379 |
– |
|
380 |
– |
void DD_Patch_HighresConsole() { |
381 |
– |
Oni_COrTextArea_Resize = DDrPatch_MakeDetour((void*)COrTextArea_Resize, (void*)DD_COrTextArea_Resize); |
382 |
– |
} |
383 |
– |
|
384 |
– |
// Hackish fix for Konoko not kicking guns |
385 |
– |
// Don't use this, it breaks stairs. |
386 |
– |
void DD_Patch_KickGuns() |
387 |
– |
{ |
388 |
– |
const unsigned char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 }; |
389 |
– |
DDrPatch_Const ((char*)(OniExe + 0x000dc420), kickgun_patch); |
390 |
– |
} |
391 |
– |
|
392 |
– |
// Disable loading the vtuneapi.dll |
393 |
– |
void DD_Patch_KillVTune() |
394 |
– |
{ |
395 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x00026340), 0xC3); |
396 |
– |
} |
397 |
– |
|
398 |
– |
// Now supports textures up to 512x512 |
399 |
– |
void DD_Patch_LargeTextures() |
400 |
– |
{ |
401 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x00005251), 0x10); |
402 |
– |
} |
403 |
– |
|
404 |
– |
// Non-"_Final" levels are now valid |
405 |
– |
void DD_Patch_LevelPlugins() |
406 |
– |
{ |
407 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x000206a8), 0x01); |
408 |
– |
} |
409 |
– |
|
410 |
– |
// Weapon on ground shown with name and magazine contents |
411 |
– |
void DD_Patch_NewWeap() |
412 |
– |
{ |
413 |
– |
//Makes it always say "Received weapon_name." |
414 |
– |
//Needs check for loc_4DFC66 |
415 |
– |
//DDrPatch_NOOP((char*)(OniExe + 0x000E4DF8),2); |
416 |
– |
|
417 |
– |
//Adds Weapon name and ammo meter to pickup autoprompt |
418 |
– |
DDrPatch_NOOP((char*)(OniExe + 0x000FAC73), 9); |
419 |
– |
DDrPatch_NOOP((char*)(OniExe + 0x000FAC80), 5); |
420 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0xFAC85), (void*)DDrWeapon2Message); |
421 |
– |
|
422 |
– |
//Moves location of colors |
423 |
– |
//DDrPatch_Int32((int*)(OniExe + 0x0002E3D5), (int)&DDrDSayColors ); |
424 |
– |
//DDrPatch_Int32((int*)(OniExe + 0x0002E3DA), (int)&DDrDSayColors ); |
425 |
– |
} |
426 |
– |
|
427 |
– |
// Disable Multi-byte character awareness patch (multiple language support) |
428 |
– |
void DD_Patch_NoMultiByte() |
429 |
– |
{ |
430 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002d8f8), 0xeb); |
431 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002d9ad), 0xeb); |
432 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002dbe2), 0xeb); |
433 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002dec3), 0xeb); |
434 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e2ab), 0xeb); |
435 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e2c4), 0xeb); |
436 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e379), 0xeb); |
437 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e48c), 0xeb); |
438 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e4d0), 0xeb); |
439 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e4f4), 0xeb); |
440 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e646), 0xeb); |
441 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e695), 0xeb); |
442 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e944), 0xeb); |
443 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e95d), 0xeb); |
444 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e98e), 0xeb); |
445 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e9dc), 0xeb); |
446 |
– |
} |
447 |
– |
|
448 |
– |
// Fix options not visible in main menu when a game was started |
449 |
– |
void DD_Patch_OptionsVisible() |
450 |
– |
{ |
451 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x000d2d2d), DDrShowOptionsButton); |
452 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x000d2d43), DDrShowResumeButton); |
453 |
– |
} |
454 |
– |
|
455 |
– |
// Unlocks particle action disabling/enabling bits for all events. (Will be |
456 |
– |
// controlled by a command line switch when I figure out how to do that without |
457 |
– |
// Win32 hacks.) |
458 |
– |
void DD_Patch_ParticleDisableBit() |
459 |
– |
{ |
460 |
– |
DDrPatch_Int16 ((short*)(OniExe + 0x001b184), 0x9090); |
461 |
– |
} |
462 |
– |
|
463 |
– |
// Pathfinding grid cache size x8 |
464 |
– |
void DD_Patch_PathFinding() |
465 |
– |
{ |
466 |
– |
const unsigned char pathfinding[2] = {0x90 , 0xE9 }; |
467 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0010b03b), 0x20); |
468 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0010b04c), 0x20); |
469 |
– |
|
470 |
– |
//other stuff |
471 |
– |
DDrPatch_Const((char*)(OniExe + 0x00040789), pathfinding); |
472 |
– |
} |
473 |
– |
|
474 |
– |
// Projectile awareness fixed |
475 |
– |
void DD_Patch_ProjAware() |
476 |
– |
{ |
477 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0009c07c), 0x6c); |
478 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0009c080), 0x70); |
479 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0009c084), 0x74); |
480 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0009c110), 0x6c); |
481 |
– |
} |
482 |
– |
|
483 |
– |
// Safe startup message printer |
484 |
– |
void DD_Patch_SafePrintf() |
485 |
– |
{ |
486 |
– |
DDrPatch_MakeJump((void*)UUrStartupMessage, (void*)DDrStartupMessage); |
487 |
– |
} |
488 |
– |
|
489 |
– |
// Show all (also enemies') lasersights |
490 |
– |
void DD_Patch_ShowAllLasersights() |
491 |
– |
{ |
492 |
– |
DDrPatch_NOOP((char*)(OniExe + 0x000E1957), 6 ); |
493 |
– |
} |
494 |
– |
|
495 |
– |
void DD_Patch_ShowTriggerVolumes() |
496 |
– |
{ |
497 |
– |
Oni_ONrMechanics_Register = DDrPatch_MakeDetour((void*)ONrMechanics_Register, (void*)DD_ONrMechanics_Register); |
498 |
– |
Oni_ONrGameState_HandleUtilityInput = DDrPatch_MakeDetour((void*)ONrGameState_HandleUtilityInput, (void*)DD_ONrGameState_HandleUtilityInput); |
499 |
– |
} |
500 |
– |
|
501 |
– |
// Experiment with allowing enemies to be thrown over railings |
502 |
– |
void DD_Patch_Throwtest() |
503 |
– |
{ |
504 |
– |
const unsigned char throwtest_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; |
505 |
– |
DDrPatch_Const((char*)(OniExe + 0x000dc190), throwtest_patch); |
506 |
– |
} |
507 |
– |
|
508 |
– |
// DaodanGL with windowed mode support |
509 |
– |
void DD_Patch_UseDaodanGL() |
510 |
– |
{ |
511 |
– |
// LIrPlatform_Mode_Set: GetWindowRect -> GetClientRect. |
512 |
– |
DDrPatch_NOOP((char*) OniExe + 0x00002dd6, 6); |
513 |
– |
DDrPatch_MakeCall((char*) OniExe + 0x00002dd6, (void*) GetClientRect); |
514 |
– |
|
515 |
– |
// UUrWindow_GetSize: GetWindowRect -> GetClientRect. |
516 |
– |
DDrPatch_NOOP((char*) OniExe + 0x0002651c, 6); |
517 |
– |
DDrPatch_MakeCall((char*) OniExe + 0x0002651c, (void*) GetClientRect); |
239 |
|
|
519 |
– |
// LIrPlatform_PollInputForAction: fix GetCursorPos call to return client coordinates. |
520 |
– |
DDrPatch_NOOP((char*) OniExe + 0x000032cc, 6); |
521 |
– |
DDrPatch_MakeCall((char*) OniExe + 0x000032cc, (void*) DD_GetCursorPos); |
240 |
|
|
241 |
< |
// LIrPlatform_InputEvent_GetMouse: fix GetCursorPos call to return client coordinates. |
524 |
< |
DDrPatch_NOOP((char*) OniExe + 0x00002cc2, 6); |
525 |
< |
DDrPatch_MakeCall((char*) OniExe + 0x00002cc2, (void*) DD_GetCursorPos); |
526 |
< |
|
527 |
< |
// LIrPlatform_PollInputForAction: translate SetCursorPos position to screen coordinates. |
528 |
< |
DDrPatch_NOOP((char*) OniExe + 0x000032b7, 6); |
529 |
< |
DDrPatch_MakeCall((char*) OniExe + 0x000032b7, (void*) DD_SetCursorPos); |
530 |
< |
|
531 |
< |
// LIrPlatform_PollInputForAction: translate SetCursorPos position to screen coordinates. |
532 |
< |
DDrPatch_NOOP((char*) OniExe + 0x00003349, 6); |
533 |
< |
DDrPatch_MakeCall((char*) OniExe + 0x00003349, (void*) DD_SetCursorPos); |
534 |
< |
|
535 |
< |
// Replace ONrPlatformInitialize. |
536 |
< |
DDrPatch_MakeJump((void*) ONrPlatform_Initialize, (void*) DD_ONrPlatform_Initialize); |
537 |
< |
|
538 |
< |
// Replace gl_platform_initialize. |
539 |
< |
DDrPatch_MakeJump((void*) gl_platform_initialize, (void*) DD_GLrPlatform_Initialize); |
540 |
< |
|
541 |
< |
// Replace gl_platform_dispose. |
542 |
< |
DDrPatch_MakeJump((void *) gl_platform_dispose, (void*) DD_GLrPlatform_Dispose); |
543 |
< |
} |
544 |
< |
|
545 |
< |
// Performance patch |
546 |
< |
void DD_Patch_UseGetTickCount() |
547 |
< |
{ |
548 |
< |
DDrPatch_MakeJump((void*)UUrMachineTime_High, (void*)DDrMachineTime_High); |
549 |
< |
DDrPatch_MakeJump((void*)UUrMachineTime_High_Frequency, (void*)DDrMachineTime_High_Frequency); |
550 |
< |
DDrPatch_MakeJump((void*)UUrMachineTime_Sixtieths, (void*)DDrMachineTime_Sixtieths); |
551 |
< |
} |
552 |
< |
|
553 |
< |
// Adds working function for existing BSL command wp_fadetime, sets fade time to 4800 |
554 |
< |
void DD_Patch_WpFadetime() |
555 |
< |
{ |
556 |
< |
// Makes wp_fadetime actually have a function |
557 |
< |
const unsigned char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 }; |
558 |
< |
DDrPatch_Const ((char*)(OniExe + 0x0011a889), fadetime_patch); |
559 |
< |
DDrPatch_Byte ((char*)(OniExe + 0x0011a560), 0x31); |
560 |
< |
|
561 |
< |
// Sets the fadetime to 4800 by default |
562 |
< |
DDrPatch_Int16 ((short*)(OniExe + 0x0011ab0e), 0x12c0); |
563 |
< |
} |
564 |
< |
|
565 |
< |
// Disable gamma slider in options in windowed mode |
566 |
< |
void DD_Patch_GammaSlider() |
241 |
> |
int DD_Patch_DebugNameTextureInit(short width, short height, int type, int allocated, int flags, char* name, void** output) |
242 |
|
{ |
243 |
< |
DDrPatch_MakeCall((void*)(OniExe + 0x000d262c), (void*)DD_ONiOGU_GammaSlider_SetRange); |
243 |
> |
//flags = (1 << 10); |
244 |
> |
type = 1; |
245 |
> |
//DDrPatch_Byte( 0x005EB83C + 3, 0xff ); |
246 |
> |
DDrPatch_Int32((int*)(OniExe + 0x001EB83C), 0xFF000000 ); |
247 |
> |
return M3rTextureMap_New(width, height, type, allocated, flags, name, output); |
248 |
|
} |
249 |
|
|
250 |
< |
// Fix the warning print method |
572 |
< |
void DD_Patch_PrintWarning() |
250 |
> |
short DD_Patch_DebugNameShadeHack( Character* Char ) |
251 |
|
{ |
252 |
< |
DDrPatch_MakeJump((void*)(OniExe + 0x000245A0), (void*)DDrPrintWarning); |
252 |
> |
return TSrContext_SetShade(*(void**)(OniExe + 0x001EB844), ONrCharacter_GetHealthShade( Char->Health, Char->MaxHealth )); |
253 |
|
} |
254 |
|
|
255 |
|
//Fix crappy ai2_shownames |
276 |
|
*/ |
277 |
|
} |
278 |
|
|
601 |
– |
/* |
602 |
– |
void DD_Patch_ShowTriggerVolumes() |
603 |
– |
{ |
604 |
– |
DDrPatch_Int32((int*)(OniExe + 0x000cc9bb+4), (uint32_t)DD_OBJiTriggerVolume_Draw); |
605 |
– |
} |
279 |
|
|
280 |
< |
void DD_Patch_ShowFlags() |
281 |
< |
{ |
282 |
< |
DDrPatch_Int32((int*)(OniExe + 0x000c4ed4+4), (uint32_t)DD_OBJiFlag_Draw); |
283 |
< |
} |
284 |
< |
*/ |
280 |
> |
|
281 |
> |
|
282 |
> |
|
283 |
> |
|
284 |
> |
|
285 |
> |
|
286 |
|
|
287 |
|
bool DD_Patch_Init() |
288 |
|
{ |
289 |
|
STARTUPMESSAGE("Patching engine", 0); |
290 |
|
|
291 |
+ |
// Disable UUrPlatform_Initalize/Terminate, this enables the Alt-Tab and the |
292 |
+ |
// Windows key but has the possible side effect of allowing the screensaver |
293 |
+ |
// to enable itself in-game. |
294 |
|
if (DDrConfig_GetOptOfType("patches.alttab", C_BOOL)->value.intBoolVal) |
295 |
< |
DD_Patch_AltTab(); |
295 |
> |
{ |
296 |
> |
// 0xC3 = ret, so makes those functions just have a "ret" instruction at their start |
297 |
> |
DDrPatch_Byte((char*)UUrPlatform_Initialize, 0xC3); |
298 |
> |
DDrPatch_Byte((char*)UUrPlatform_Terminate, 0xC3); |
299 |
> |
} |
300 |
|
|
301 |
+ |
// Textures using ARGB8888 can be used |
302 |
|
if (DDrConfig_GetOptOfType("patches.argb8888", C_BOOL)->value.intBoolVal) |
303 |
< |
DD_Patch_ARGB8888(); |
303 |
> |
{ |
304 |
> |
// Update conversion lookups in IMgConvertPixelType_List |
305 |
> |
DDrPatch_Byte((char*)(OniExe + 0x00135af0), 0x07); |
306 |
> |
DDrPatch_Byte((char*)(OniExe + 0x00135af4), 0x0B); |
307 |
> |
} |
308 |
|
|
309 |
+ |
// Fix BinkBufferInit() call in BKrMovie_Play() to use GDI (DIB) blitting |
310 |
+ |
// instead of DirectDraw; patch ONiRunGame to use the same method to play |
311 |
+ |
// outro (ie., BKrMovie_Play() instead of ONrMovie_Play_Hardware() as the |
312 |
+ |
// latter has problems on WINE). |
313 |
|
if (DDrConfig_GetOptOfType("patches.binkplay", C_BOOL)->value.intBoolVal) |
314 |
< |
DD_Patch_BinkPlay(); |
315 |
< |
|
316 |
< |
if (DDrConfig_GetOptOfType("patches.bsl", C_BOOL)->value.intBoolVal) |
317 |
< |
DD_Patch_BSL(); |
314 |
> |
{ |
315 |
> |
// push BINKBUFFERAUTO -> push BINKBUFFERDIBSECTION. |
316 |
> |
DDrPatch_Byte((void*)(OniExe + 0x0008829b + 1), 0x02); |
317 |
> |
// call ONrMovie_Play_Hardware -> call ONrMovie_Play |
318 |
> |
DDrPatch_MakeCall((void*)(OniExe + 0x000d496f), ONrMovie_Play); |
319 |
> |
} |
320 |
|
|
321 |
< |
if (DDrConfig_GetOptOfType("patches.cheater", C_BOOL)->value.intBoolVal) |
322 |
< |
DD_Patch_Cheater(); |
321 |
> |
if (DDrConfig_GetOptOfType("patches.d_regen", C_BOOL)->value.intBoolVal) |
322 |
> |
DD_Patch_Regeneration(); |
323 |
|
|
324 |
+ |
// Cheats always enabled |
325 |
|
if (DDrConfig_GetOptOfType("patches.cheatsenabled", C_BOOL)->value.intBoolVal) |
326 |
< |
DD_Patch_CheatsEnabled(); |
326 |
> |
{ |
327 |
> |
DDrPatch_MakeJump((void*)ONrPersist_GetWonGame, (void*)DDrPersist_GetWonGame); |
328 |
> |
} |
329 |
|
|
330 |
+ |
// Use Daodan's own cheattable |
331 |
|
if (DDrConfig_GetOptOfType("patches.cheattable", C_BOOL)->value.intBoolVal) |
332 |
< |
DD_Patch_CheatTable(); |
332 |
> |
{ |
333 |
> |
// In ONrGameState_HandleCheats: Replace pointers to orig cheattable |
334 |
> |
DDrPatch_Int32 ((int*)(OniExe + 0x000f616b), (int)&DDr_CheatTable[0].name); |
335 |
> |
DDrPatch_Int32 ((int*)(OniExe + 0x000f617a), (int)&DDr_CheatTable[0].message_on); |
336 |
> |
|
337 |
> |
// ONrGameState_HandleCheats: Replace call to ONrCheater |
338 |
> |
DDrPatch_MakeCall((void*)(OniExe + 0x000f618f), (void*)DDrCheater); |
339 |
> |
|
340 |
> |
// In: ONrGameState_DoCharacterFrame |
341 |
> |
// -> NOP; PUSH ebp; CALL FallingFrames |
342 |
> |
// Replace fall height frame counter (actually in-air frame counter) increase by a |
343 |
> |
// conditional one (only counted when inc_fallingframes) |
344 |
> |
DDrPatch_Int16((short*)(OniExe + 0x000deb45), 0x5590); |
345 |
> |
DDrPatch_MakeCall((void*)(OniExe + 0x000deb47), (void*)FallingFrames); |
346 |
> |
|
347 |
> |
// At end of ONrUnlockLevel to init values on level loading |
348 |
> |
DDrPatch_MakeJump((void*)(OniExe + 0x0010f021), (void*)DDrCheater_LevelLoad); |
349 |
> |
} |
350 |
|
|
351 |
|
if (DDrConfig_GetOptOfType("patches.chinese", C_BOOL)->value.intBoolVal) |
352 |
|
DD_Patch_Chinese(); |
353 |
|
|
354 |
+ |
// Limit cursor to Oni's window |
355 |
|
if (DDrConfig_GetOptOfType("patches.clipcursor", C_BOOL)->value.intBoolVal) |
356 |
< |
DD_Patch_ClipCursor(); |
356 |
> |
{ |
357 |
> |
// LIrMode_Set: replace LIrPlatform_Mode_Set call with our hook. |
358 |
> |
DDrPatch_MakeCall((void*)(OniExe + 0x00003f9f), (void*) DD_LIrPlatform_Mode_Set); |
359 |
|
|
360 |
+ |
// LIrMode_Set_Internal: replace LIrPlatform_Mode_Set call with our hook. |
361 |
+ |
DDrPatch_MakeCall((void*)(OniExe + 0x00003fff), (void*) DD_LIrPlatform_Mode_Set); |
362 |
+ |
|
363 |
+ |
// LIrTerminate: replace LIrPlatform_Terminate call with our hook. |
364 |
+ |
DDrPatch_MakeCall((void*)(OniExe + 0x000004cb8), (void*) DD_LIrPlatform_Terminate); |
365 |
+ |
} |
366 |
+ |
|
367 |
+ |
// Disables weapon cooldown exploit |
368 |
|
if (DDrConfig_GetOptOfType("patches.cooldowntimer", C_BOOL)->value.intBoolVal) |
369 |
< |
DD_Patch_CooldownTimer(); |
369 |
> |
{ |
370 |
> |
// In WPrRelease: NoOp 4 MOVs |
371 |
> |
DDrPatch_NOOP((char*)(OniExe + 0x0011a825), 22); |
372 |
> |
} |
373 |
|
|
374 |
+ |
// Daodan device mode enumeration function |
375 |
|
if (DDrConfig_GetOptOfType("patches.daodandisplayenum", C_BOOL)->value.intBoolVal) |
376 |
< |
DD_Patch_DaodanDisplayEnum(); |
376 |
> |
{ |
377 |
> |
DDrPatch_MakeJump((void*)gl_enumerate_valid_display_modes, (void*)DD_GLrEnumerateDisplayModes); |
378 |
> |
} |
379 |
|
|
380 |
+ |
// Forced DirectInput (for Windows NT) |
381 |
|
if (DDrConfig_GetOptOfType("patches.directinput", C_BOOL)->value.intBoolVal) |
382 |
< |
DD_Patch_DirectInput(); |
382 |
> |
{ |
383 |
> |
// LIrPlatform_Initialize: replace conditional jump by unconditional |
384 |
> |
DDrPatch_Byte((char*)(OniExe + 0x00002e6d), 0xeb); |
385 |
> |
} |
386 |
|
|
387 |
+ |
// Disable Oni's command line parser so it doesn't interfere with ours |
388 |
|
if (DDrConfig_GetOptOfType("patches.disablecmdline", C_BOOL)->value.intBoolVal) |
389 |
< |
DD_Patch_DisableCmdLine(); |
389 |
> |
{ |
390 |
> |
// Replace start of OniParseCommandLine with XOR eax,eax; RET |
391 |
> |
DDrPatch_Int32 ((int*)(OniExe + 0x000d3570), 0x00c3c033); |
392 |
> |
// NoOp first 51 byte in ONiMain, including tests and conditional exec of CLrGetCommandLine |
393 |
> |
DDrPatch_NOOP((char*)(OniExe + 0x000d3280), 51); |
394 |
> |
} |
395 |
|
|
396 |
+ |
// Font texture cache doubled |
397 |
|
if (DDrConfig_GetOptOfType("patches.fonttexturecache", C_BOOL)->value.intBoolVal) |
398 |
< |
DD_Patch_FontTextureCache(); |
399 |
< |
|
400 |
< |
if (DDrConfig_GetOptOfType("patches.getcmdline", C_BOOL)->value.intBoolVal) |
401 |
< |
DD_Patch_GetCmdLine(); |
398 |
> |
{ |
399 |
> |
// Double two values in TMrGame_Initialize |
400 |
> |
DDrPatch_Byte((char*)(OniExe + 0x00020ea7), 0x20); |
401 |
> |
DDrPatch_Byte((char*)(OniExe + 0x00020f4a), 0x40); |
402 |
> |
} |
403 |
|
|
404 |
+ |
// Allow HD screens on resolutions < 1024*768 |
405 |
|
if (DDrConfig_GetOptOfType("patches.hdscreens_lowres", C_BOOL)->value.intBoolVal) |
406 |
< |
DD_Patch_HDScreens_LowRes(); |
406 |
> |
{ |
407 |
> |
DDrPatch_MakeJump((void*)M3rDraw_BigBitmap, (void*)DD_M3rDraw_BigBitmap); |
408 |
> |
} |
409 |
|
|
410 |
+ |
// Allow for console to show on higher resolutions |
411 |
|
if (DDrConfig_GetOptOfType("patches.highres_console", C_BOOL)->value.intBoolVal) |
412 |
< |
DD_Patch_HighresConsole(); |
412 |
> |
{ |
413 |
> |
Oni_COrTextArea_Resize = DDrPatch_MakeDetour((void*)COrTextArea_Resize, (void*)DD_COrTextArea_Resize); |
414 |
> |
} |
415 |
|
|
416 |
+ |
// Hackish fix for Konoko not kicking guns |
417 |
+ |
// Don't use this, it breaks stairs. |
418 |
|
if (DDrConfig_GetOptOfType("patches.kickguns", C_BOOL)->value.intBoolVal) |
419 |
< |
DD_Patch_KickGuns(); |
419 |
> |
{ |
420 |
> |
// In ONrCharacter_EnablePhysics: Load different values to same addresses as before |
421 |
> |
const unsigned char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 }; |
422 |
> |
DDrPatch_Const ((char*)(OniExe + 0x000dc420), kickgun_patch); |
423 |
> |
} |
424 |
|
|
425 |
< |
//if (patch_killvtune) |
426 |
< |
// DD_Patch_KillVTune(); |
425 |
> |
// Disable loading the vtuneapi.dll |
426 |
> |
if (DDrConfig_GetOptOfType("patches.killvtune", C_BOOL)->value.intBoolVal) |
427 |
> |
{ |
428 |
> |
// Instantly return from UUrLoadVtuneAPI |
429 |
> |
DDrPatch_Byte((char*)(OniExe + 0x00026340), 0xC3); |
430 |
> |
} |
431 |
|
|
432 |
+ |
// Now supports textures up to 512x512 |
433 |
|
if (DDrConfig_GetOptOfType("patches.largetextures", C_BOOL)->value.intBoolVal) |
434 |
< |
DD_Patch_LargeTextures(); |
434 |
> |
{ |
435 |
> |
DDrPatch_Byte((char*)(OniExe + 0x00005251), 0x10); |
436 |
> |
} |
437 |
|
|
438 |
+ |
// Non-"_Final" levels are now valid |
439 |
|
if (DDrConfig_GetOptOfType("patches.levelplugins", C_BOOL)->value.intBoolVal) |
440 |
< |
DD_Patch_LevelPlugins(); |
440 |
> |
{ |
441 |
> |
// Patch in TMrUtility_LevelInfo_Get: |
442 |
> |
DDrPatch_Byte((char*)(OniExe + 0x000206a8), 0x01); |
443 |
> |
} |
444 |
|
|
445 |
+ |
// Weapon on ground shown with name and magazine contents |
446 |
|
if (DDrConfig_GetOptOfType("patches.newweap", C_BOOL)->value.intBoolVal) |
447 |
< |
DD_Patch_NewWeap(); |
447 |
> |
{ |
448 |
> |
//Makes it always say "Received weapon_name." |
449 |
> |
//Needs check for loc_4DFC66 |
450 |
> |
//DDrPatch_NOOP((char*)(OniExe + 0x000E4DF8),2); |
451 |
> |
|
452 |
> |
//Adds Weapon name and ammo meter to pickup autoprompt (patches to ONrGameState_ProcessHeartbeat) |
453 |
> |
// Do not call WPrHasAmmo and ignore conditional jump: |
454 |
> |
DDrPatch_NOOP((char*)(OniExe + 0x000FAC73), 9); |
455 |
> |
// Do not load ecx with some magic value? |
456 |
> |
DDrPatch_NOOP((char*)(OniExe + 0x000FAC80), 5); |
457 |
> |
// Replace call to ONiGameState_FindAutoPromptMessage |
458 |
> |
DDrPatch_MakeCall((void*)(OniExe + 0xFAC85), (void*)DDrWeapon2Message); |
459 |
> |
|
460 |
> |
//Moves location of colors |
461 |
> |
//DDrPatch_Int32((int*)(OniExe + 0x0002E3D5), (int)&DDrDSayColors ); |
462 |
> |
//DDrPatch_Int32((int*)(OniExe + 0x0002E3DA), (int)&DDrDSayColors ); |
463 |
> |
} |
464 |
|
|
465 |
+ |
// Disable Multi-byte character awareness patch (multiple language support) |
466 |
|
if (DDrConfig_GetOptOfType("patches.nomultibyte", C_BOOL)->value.intBoolVal) |
467 |
< |
DD_Patch_NoMultiByte(); |
467 |
> |
{ |
468 |
> |
// TSiContext_DrawLine: Replace conditional jumps by unconditional ones |
469 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002d8f8), 0xeb); |
470 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002d9ad), 0xeb); |
471 |
> |
// TSiContext_DrawTextLine: same |
472 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002dbe2), 0xeb); |
473 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002dec3), 0xeb); |
474 |
> |
// TSrContext_FormatString: same |
475 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002e2ab), 0xeb); |
476 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002e2c4), 0xeb); |
477 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002e379), 0xeb); |
478 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002e48c), 0xeb); |
479 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002e4d0), 0xeb); |
480 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002e4f4), 0xeb); |
481 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002e646), 0xeb); |
482 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002e695), 0xeb); |
483 |
> |
// TSrContext_GetStringRect: same |
484 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002e944), 0xeb); |
485 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002e95d), 0xeb); |
486 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002e98e), 0xeb); |
487 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002e9dc), 0xeb); |
488 |
> |
} |
489 |
|
|
490 |
+ |
// Fix options not visible in main menu when a game was started |
491 |
|
if (DDrConfig_GetOptOfType("patches.optionsvisible", C_BOOL)->value.intBoolVal) |
492 |
< |
DD_Patch_OptionsVisible(); |
492 |
> |
{ |
493 |
> |
// replace WMrWindow_SetVisible calls |
494 |
> |
DDrPatch_MakeCall((void*)(OniExe + 0x000d2d2d), DDrShowOptionsButton); |
495 |
> |
DDrPatch_MakeCall((void*)(OniExe + 0x000d2d43), DDrShowResumeButton); |
496 |
> |
} |
497 |
|
|
498 |
< |
if (DDrConfig_GetOptOfType("patches.particledisablebit", C_BOOL)->value.intBoolVal) |
690 |
< |
DD_Patch_ParticleDisableBit(); |
691 |
< |
|
498 |
> |
// Pathfinding grid cache size x8 |
499 |
|
if (DDrConfig_GetOptOfType("patches.pathfinding", C_BOOL)->value.intBoolVal) |
500 |
< |
DD_Patch_PathFinding(); |
500 |
> |
{ |
501 |
> |
// Replaces conditional jump (je) with unconditional jump |
502 |
> |
const unsigned char pathfinding[2] = {0x90 , 0xE9 }; |
503 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0010b03b), 0x20); |
504 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0010b04c), 0x20); |
505 |
> |
|
506 |
> |
//other stuff |
507 |
> |
DDrPatch_Const((char*)(OniExe + 0x00040789), pathfinding); |
508 |
> |
} |
509 |
|
|
510 |
+ |
// Projectile awareness fixed |
511 |
|
if (DDrConfig_GetOptOfType("patches.projaware", C_BOOL)->value.intBoolVal) |
512 |
< |
DD_Patch_ProjAware(); |
512 |
> |
{ |
513 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0009c07c), 0x6c); |
514 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0009c080), 0x70); |
515 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0009c084), 0x74); |
516 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0009c110), 0x6c); |
517 |
> |
} |
518 |
|
|
519 |
+ |
// Safe startup message printer |
520 |
|
if (DDrConfig_GetOptOfType("patches.safeprintf", C_BOOL)->value.intBoolVal) |
521 |
< |
DD_Patch_SafePrintf(); |
521 |
> |
{ |
522 |
> |
DDrPatch_MakeJump((void*)UUrStartupMessage, (void*)DDrStartupMessage); |
523 |
> |
} |
524 |
|
|
525 |
+ |
// Show all (also enemies') lasersights |
526 |
|
if (DDrConfig_GetOptOfType("patches.showalllasersights", C_BOOL)->value.intBoolVal) |
527 |
< |
DD_Patch_ShowAllLasersights(); |
527 |
> |
{ |
528 |
> |
DDrPatch_NOOP((char*)(OniExe + 0x000E1957), 6 ); |
529 |
> |
} |
530 |
|
|
531 |
+ |
// Allow bsl-var show_triggervolumes or ctrl+shift+x (devmode) to work |
532 |
|
if (DDrConfig_GetOptOfType("patches.showtriggervolumes", C_BOOL)->value.intBoolVal) |
533 |
< |
DD_Patch_ShowTriggerVolumes(); |
533 |
> |
{ |
534 |
> |
Oni_ONrMechanics_Register = DDrPatch_MakeDetour((void*)ONrMechanics_Register, (void*)DD_ONrMechanics_Register); |
535 |
> |
Oni_ONrGameState_HandleUtilityInput = DDrPatch_MakeDetour((void*)ONrGameState_HandleUtilityInput, (void*)DD_ONrGameState_HandleUtilityInput); |
536 |
> |
} |
537 |
|
|
538 |
+ |
// Experiment with allowing enemies to be thrown over railings |
539 |
|
if (DDrConfig_GetOptOfType("patches.throwtest", C_BOOL)->value.intBoolVal) |
540 |
< |
DD_Patch_Throwtest(); |
540 |
> |
{ |
541 |
> |
DDrPatch_NOOP((char*)(OniExe + 0x000dc190), 10); |
542 |
> |
} |
543 |
|
|
544 |
+ |
// DaodanGL with windowed mode support |
545 |
|
if (DDrConfig_GetOptOfType("patches.usedaodangl", C_BOOL)->value.intBoolVal) |
546 |
< |
DD_Patch_UseDaodanGL(); |
546 |
> |
{ |
547 |
> |
// LIrPlatform_Mode_Set: GetWindowRect -> GetClientRect. |
548 |
> |
DDrPatch_NOOP((char*) OniExe + 0x00002dd6, 6); |
549 |
> |
DDrPatch_MakeCall((char*) OniExe + 0x00002dd6, (void*) GetClientRect); |
550 |
> |
|
551 |
> |
// UUrWindow_GetSize: GetWindowRect -> GetClientRect. |
552 |
> |
DDrPatch_NOOP((char*) OniExe + 0x0002651c, 6); |
553 |
> |
DDrPatch_MakeCall((char*) OniExe + 0x0002651c, (void*) GetClientRect); |
554 |
> |
|
555 |
> |
// LIrPlatform_PollInputForAction: fix GetCursorPos call to return client coordinates. |
556 |
> |
DDrPatch_NOOP((char*) OniExe + 0x000032cc, 6); |
557 |
> |
DDrPatch_MakeCall((char*) OniExe + 0x000032cc, (void*) DD_GetCursorPos); |
558 |
> |
|
559 |
> |
// LIrPlatform_InputEvent_GetMouse: fix GetCursorPos call to return client coordinates. |
560 |
> |
DDrPatch_NOOP((char*) OniExe + 0x00002cc2, 6); |
561 |
> |
DDrPatch_MakeCall((char*) OniExe + 0x00002cc2, (void*) DD_GetCursorPos); |
562 |
> |
|
563 |
> |
// LIrPlatform_PollInputForAction: translate SetCursorPos position to screen coordinates. |
564 |
> |
DDrPatch_NOOP((char*) OniExe + 0x000032b7, 6); |
565 |
> |
DDrPatch_MakeCall((char*) OniExe + 0x000032b7, (void*) DD_SetCursorPos); |
566 |
> |
|
567 |
> |
// LIrPlatform_PollInputForAction: translate SetCursorPos position to screen coordinates. |
568 |
> |
DDrPatch_NOOP((char*) OniExe + 0x00003349, 6); |
569 |
> |
DDrPatch_MakeCall((char*) OniExe + 0x00003349, (void*) DD_SetCursorPos); |
570 |
> |
|
571 |
> |
// Replace ONrPlatformInitialize. |
572 |
> |
DDrPatch_MakeJump((void*) ONrPlatform_Initialize, (void*) DD_ONrPlatform_Initialize); |
573 |
> |
|
574 |
> |
// Replace gl_platform_initialize. |
575 |
> |
DDrPatch_MakeJump((void*) gl_platform_initialize, (void*) DD_GLrPlatform_Initialize); |
576 |
|
|
577 |
+ |
// Replace gl_platform_dispose. |
578 |
+ |
DDrPatch_MakeJump((void *) gl_platform_dispose, (void*) DD_GLrPlatform_Dispose); |
579 |
+ |
} |
580 |
+ |
|
581 |
+ |
// Performance patch |
582 |
|
if (DDrConfig_GetOptOfType("patches.usegettickcount", C_BOOL)->value.intBoolVal) |
583 |
< |
DD_Patch_UseGetTickCount(); |
583 |
> |
{ |
584 |
> |
DDrPatch_MakeJump((void*)UUrMachineTime_High, (void*)DDrMachineTime_High); |
585 |
> |
DDrPatch_MakeJump((void*)UUrMachineTime_High_Frequency, (void*)DDrMachineTime_High_Frequency); |
586 |
> |
DDrPatch_MakeJump((void*)UUrMachineTime_Sixtieths, (void*)DDrMachineTime_Sixtieths); |
587 |
> |
} |
588 |
> |
|
589 |
> |
// Fix displaying the talking portraits in widescreen modes |
590 |
> |
if (DDrConfig_GetOptOfType("patches.widescreenportraits", C_BOOL)->value.intBoolVal) |
591 |
> |
{ |
592 |
> |
SLrDaodan_Patch(); |
593 |
> |
} |
594 |
|
|
595 |
+ |
// Adds working function for existing BSL command wp_fadetime, sets fade time to 4800 |
596 |
|
if (DDrConfig_GetOptOfType("patches.wpfadetime", C_BOOL)->value.intBoolVal) |
597 |
< |
DD_Patch_WpFadetime(); |
598 |
< |
|
597 |
> |
{ |
598 |
> |
// Makes wp_fadetime actually have a function (changes within WPrRelease) |
599 |
> |
// Patches end of function to instead of use a constant value for fadetime (12c0 = 4800) actually use value of wp_fadetime: |
600 |
> |
// orig: MOV [esi+0x46], 0x12c0 ; POP ebx ; POP esi ; ADD esp, 0x14 ; RET |
601 |
> |
// new: MOV bx, [0x627dc4] ; MOV [esi+0x46], bx ; POP ebx ; POP esi ; ADD esp, 0x14 ; RET |
602 |
> |
const unsigned char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 }; |
603 |
> |
DDrPatch_Const ((char*)(OniExe + 0x0011a889), fadetime_patch); |
604 |
> |
// Fixes jump because of new length of code in patch |
605 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0011a560), 0x31); |
606 |
> |
|
607 |
> |
// Sets the fadetime to 4800 by default (in WPrInitialize) |
608 |
> |
DDrPatch_Int16 ((short*)(OniExe + 0x0011ab0e), 4800); |
609 |
> |
} |
610 |
|
|
611 |
< |
DD_Patch_DaodanInit(); |
611 |
> |
// Adds new BSL functions |
612 |
> |
// Replaces an early unused call (OBJrLevel_Unload_Unknown_2) in ONiMain |
613 |
> |
DDrPatch_MakeCall((void*)(OniExe + 0x000d345a), (void*)DDrGame_Init); |
614 |
|
|
615 |
< |
DD_Patch_GammaSlider(); |
615 |
> |
// Disable gamma slider in options in windowed mode |
616 |
> |
// In ONiOGU_Options_Callback: Replace WMrSlider_SetRange |
617 |
> |
DDrPatch_MakeCall((void*)(OniExe + 0x000d262c), (void*)DD_ONiOGU_GammaSlider_SetRange); |
618 |
|
|
619 |
< |
DD_Patch_PrintWarning(); |
619 |
> |
// Fix the warning print method |
620 |
> |
// Replace UUrError_Report_Internal |
621 |
> |
DDrPatch_MakeJump((void*)(OniExe + 0x000245A0), (void*)DDrPrintWarning); |
622 |
|
|
623 |
|
DD_Patch_ShowNames(); |
624 |
|
|