| 1 |
#include <windows.h> |
| 2 |
|
| 3 |
#include "../Daodan.h" |
| 4 |
#include "BSL.h" |
| 5 |
#include "Cheater.h" |
| 6 |
#include "../Daodan_Config.h" |
| 7 |
#include "GL.h" |
| 8 |
#include "../Daodan_Patch.h" |
| 9 |
#include "Utility.h" |
| 10 |
#include "Win32.h" |
| 11 |
|
| 12 |
#include "../Oni/Oni.h" |
| 13 |
|
| 14 |
typedef int (__cdecl *CHINESEPROC)(DWORD ThreadId); |
| 15 |
|
| 16 |
// Hooked WMrSlider_SetRange() in ONiOGU_Options_InitDialog. Disables a gamma |
| 17 |
// slider in windowed mode. |
| 18 |
static void ONICALL DD_ONiOGU_GammaSlider_SetRange(void* window, int min_value, int max_value) |
| 19 |
{ |
| 20 |
ConfigOption_t* co = DDrConfig_GetOptOfType("options.gamma", C_BOOL); |
| 21 |
WMrWindow_SetEnabled(window, M3gResolutionSwitch && co->value.intBoolVal); |
| 22 |
WMrSlider_SetRange(window, min_value, max_value); |
| 23 |
} |
| 24 |
|
| 25 |
void ONICALL DD_M3rDraw_BigBitmap(M3tTextureMap_Big* inBigBitmap, const M3tPointScreen* inDestPoint, UUtUns16 inWidth, UUtUns16 inHeight, UUtUns32 inShade, UUtUns16 inAlpha) /* 0 - M3cMaxAlpha */ |
| 26 |
{ |
| 27 |
UUtUns16 x; |
| 28 |
UUtUns16 y; |
| 29 |
|
| 30 |
UUtUns16 index; |
| 31 |
UUtUns16 remaining_width; |
| 32 |
UUtUns16 remaining_height; |
| 33 |
|
| 34 |
M3tPointScreen dest_point; |
| 35 |
dest_point.z = inDestPoint->z; |
| 36 |
dest_point.invW = inDestPoint->invW; |
| 37 |
|
| 38 |
index = 0; |
| 39 |
remaining_height = inHeight; |
| 40 |
dest_point.y = (UUtInt16)((UUtUns16)inDestPoint->y); |
| 41 |
for (y = 0; y < inBigBitmap->num_y; y++) |
| 42 |
{ |
| 43 |
remaining_width = inWidth; |
| 44 |
dest_point.x = (UUtInt16)((UUtUns16)inDestPoint->x); |
| 45 |
for (x = 0; x < inBigBitmap->num_x; x++) |
| 46 |
{ |
| 47 |
UUtUns16 width; |
| 48 |
UUtUns16 height; |
| 49 |
|
| 50 |
width = 256 < remaining_width ? 256 : remaining_width; |
| 51 |
height = 256 < remaining_height ? 256 : remaining_height; |
| 52 |
|
| 53 |
M3rDraw_Bitmap(inBigBitmap->textures[index], &dest_point, width, height, inShade, inAlpha); |
| 54 |
|
| 55 |
dest_point.x += 256; |
| 56 |
remaining_width -= 256; |
| 57 |
index++; |
| 58 |
} |
| 59 |
dest_point.y += 256; |
| 60 |
remaining_height -= 256; |
| 61 |
} |
| 62 |
} |
| 63 |
|
| 64 |
|
| 65 |
uint8_t ONICALL DDrPersist_GetWonGame() |
| 66 |
{ |
| 67 |
return 1; |
| 68 |
} |
| 69 |
|
| 70 |
|
| 71 |
void ONICALL DDrShowResumeButton(void* window, int visibility) |
| 72 |
{ |
| 73 |
if (visibility) |
| 74 |
WMrWindow_SetLocation(window, 150, 350); |
| 75 |
WMrWindow_SetVisible(window, visibility); |
| 76 |
} |
| 77 |
|
| 78 |
|
| 79 |
/* Options always visible patch */ |
| 80 |
void ONICALL DDrShowOptionsButton(void* window, int visibility) |
| 81 |
{ |
| 82 |
WMrWindow_SetVisible(window, 1); |
| 83 |
} |
| 84 |
|
| 85 |
void ONICALL DDrGame_Init() |
| 86 |
{ |
| 87 |
ConfigOption_t* co = DDrConfig_GetOptOfType("options.usedaodanbsl", C_BOOL); |
| 88 |
if (co->value.intBoolVal) |
| 89 |
SLrDaodan_Initialize(); |
| 90 |
} |
| 91 |
|
| 92 |
|
| 93 |
//this was broken |
| 94 |
FILE** _UUgError_WarningFile = (FILE**)0x005711B4; |
| 95 |
FILE* ONICALL DDrPrintWarning(int filename, int linenumber, unsigned __int16 errornum, int message) |
| 96 |
{ |
| 97 |
FILE *v4; // eax@1 |
| 98 |
FILE *result; // eax@4 |
| 99 |
char v6[512]; // [sp+0h] [bp-100h]@1 |
| 100 |
FILE* UUgError_WarningFile = *_UUgError_WarningFile; |
| 101 |
|
| 102 |
if (filename && message && (strlen((const char*)filename)+strlen((const char*)message))<420) { |
| 103 |
sprintf( |
| 104 |
v6, |
| 105 |
"Error %x reported from File: %s, Line: %d (message follows) \r\n%s", |
| 106 |
errornum, |
| 107 |
(const char*)filename, |
| 108 |
linenumber, |
| 109 |
(const char*)message); |
| 110 |
|
| 111 |
if ( UUgError_WarningFile |
| 112 |
|| (UUgError_WarningFile = oni_fopen("debugger.txt", "wb"), UUgError_WarningFile ) ) |
| 113 |
{ |
| 114 |
oni_fprintf(UUgError_WarningFile, "%s\r\n", v6); |
| 115 |
oni_fflush(UUgError_WarningFile); |
| 116 |
} |
| 117 |
} |
| 118 |
//oni_fprintf(stdout, v6); |
| 119 |
//sprintf(&v6, "%s", message); |
| 120 |
*_UUgError_WarningFile = UUgError_WarningFile; |
| 121 |
result = UUgError_WarningFile; |
| 122 |
return result; |
| 123 |
} |
| 124 |
|
| 125 |
_COrTextArea_Resize Oni_COrTextArea_Resize = (_COrTextArea_Resize)0; |
| 126 |
int16_t ONICALL DD_COrTextArea_Resize(void* inTextArea, UUtRect* inBounds, int16_t inNumTextEntries) { |
| 127 |
if (inTextArea == COgCommandLine) { |
| 128 |
inBounds->top -= 10; |
| 129 |
} else if (inTextArea == COgConsoleLines) { |
| 130 |
inBounds->bottom -= 10; |
| 131 |
} |
| 132 |
return Oni_COrTextArea_Resize(inTextArea, inBounds, inNumTextEntries); |
| 133 |
} |
| 134 |
|
| 135 |
#define IMcShade_Red (0xFFFF0000) |
| 136 |
#define IMcShade_Green (0xFF00FF00) |
| 137 |
#define IMcShade_Blue (0xFF0000FF) |
| 138 |
void ONICALL DD_OBJiTriggerVolume_Draw(OBJtObject* inObject, uint32_t inDrawFlags) |
| 139 |
{ |
| 140 |
UUtUns32 itr; |
| 141 |
OBJtOSD_All *inOSD = (OBJtOSD_All *) inObject->object_data; |
| 142 |
OBJtOSD_TriggerVolume *trigger_osd = &inOSD->osd.trigger_volume_osd; |
| 143 |
M3tPoint3D *points = trigger_osd->volume.worldPoints; |
| 144 |
UUtUns32 shade = 0xFFFFFF; |
| 145 |
|
| 146 |
if (!OBJgTriggerVolume_Visible) { |
| 147 |
return; |
| 148 |
} |
| 149 |
|
| 150 |
if (OBJrTriggerVolume_IntersectsCharacter(inObject, trigger_osd->team_mask, ONgGameState->PlayerCharacter)) { |
| 151 |
shade = IMcShade_Red; |
| 152 |
} |
| 153 |
else |
| 154 |
{ |
| 155 |
shade = IMcShade_Blue; |
| 156 |
} |
| 157 |
|
| 158 |
M3rGeom_Line_Light(points + 0, points + 1, shade); |
| 159 |
M3rGeom_Line_Light(points + 1, points + 3, shade); |
| 160 |
M3rGeom_Line_Light(points + 3, points + 2, shade); |
| 161 |
M3rGeom_Line_Light(points + 2, points + 0, shade); |
| 162 |
|
| 163 |
M3rGeom_Line_Light(points + 4, points + 5, shade); |
| 164 |
M3rGeom_Line_Light(points + 5, points + 7, shade); |
| 165 |
M3rGeom_Line_Light(points + 7, points + 6, shade); |
| 166 |
M3rGeom_Line_Light(points + 6, points + 4, shade); |
| 167 |
|
| 168 |
M3rGeom_Line_Light(points + 0, points + 4, shade); |
| 169 |
M3rGeom_Line_Light(points + 1, points + 5, shade); |
| 170 |
M3rGeom_Line_Light(points + 3, points + 7, shade); |
| 171 |
M3rGeom_Line_Light(points + 2, points + 6, shade); |
| 172 |
} |
| 173 |
|
| 174 |
_ONrMechanics_Register Oni_ONrMechanics_Register = (_ONrMechanics_Register)0; |
| 175 |
int16_t ONICALL DD_ONrMechanics_Register(uint32_t inObjectType, uint32_t inObjectTypeIndex, char* inGroupName, |
| 176 |
uint32_t inSizeInMemory, OBJtMethods* inObjectMethods, uint32_t inFlags, void* inMechanicsMethods) |
| 177 |
{ |
| 178 |
if (strcmp("Trigger Volume", inGroupName) == 0) { |
| 179 |
inObjectMethods->rDraw = DD_OBJiTriggerVolume_Draw; |
| 180 |
} |
| 181 |
return Oni_ONrMechanics_Register(inObjectType, inObjectTypeIndex, inGroupName, inSizeInMemory, inObjectMethods, inFlags, inMechanicsMethods); |
| 182 |
} |
| 183 |
|
| 184 |
_ONrGameState_HandleUtilityInput Oni_ONrGameState_HandleUtilityInput = (_ONrGameState_HandleUtilityInput)0; |
| 185 |
void ONICALL DD_ONrGameState_HandleUtilityInput(const void* inInput) |
| 186 |
{ |
| 187 |
Oni_ONrGameState_HandleUtilityInput(inInput); |
| 188 |
|
| 189 |
if (ONrDebugKey_WentDown(7)) { |
| 190 |
OBJgTriggerVolume_Visible = !OBJgTriggerVolume_Visible; |
| 191 |
} |
| 192 |
} |
| 193 |
|
| 194 |
|
| 195 |
int DD_Patch_DebugNameTextureInit(short width, short height, int type, int allocated, int flags, char* name, void** output) |
| 196 |
{ |
| 197 |
//flags = (1 << 10); |
| 198 |
type = 1; |
| 199 |
//DDrPatch_Byte( 0x005EB83C + 3, 0xff ); |
| 200 |
DDrPatch_Int32((int*)(OniExe + 0x001EB83C), 0xFF000000 ); |
| 201 |
return M3rTextureMap_New(width, height, type, allocated, flags, name, output); |
| 202 |
} |
| 203 |
|
| 204 |
short DD_Patch_DebugNameShadeHack( Character* Char ) |
| 205 |
{ |
| 206 |
return TSrContext_SetShade(*(void**)(OniExe + 0x001EB844), ONrCharacter_GetHealthShade( Char->Health, Char->MaxHealth )); |
| 207 |
//return TSrContext_SetShade(*(void**)0x005EB844, 0xFFFFFFFF); |
| 208 |
} |
| 209 |
|
| 210 |
|
| 211 |
// Disable UUrPlatform_Initalize/Terminate, this enables the Alt-Tab and the |
| 212 |
// Windows key but has the possible side effect of allowing the screensaver |
| 213 |
// to enable itself in-game. |
| 214 |
void DD_Patch_AltTab() |
| 215 |
{ |
| 216 |
// 0xC3 = ret, so makes those functions just have a "ret" instruction at their start |
| 217 |
DDrPatch_Byte ((char*)UUrPlatform_Initialize, 0xC3); |
| 218 |
DDrPatch_Byte ((char*)UUrPlatform_Terminate, 0xC3); |
| 219 |
} |
| 220 |
|
| 221 |
// Textures using ARGB8888 can be used |
| 222 |
void DD_Patch_ARGB8888() |
| 223 |
{ |
| 224 |
DDrPatch_Byte ((char*)(OniExe + 0x00135af0), 0x07); |
| 225 |
DDrPatch_Byte ((char*)(OniExe + 0x00135af4), 0x0B); |
| 226 |
} |
| 227 |
|
| 228 |
// Fix BinkBufferInit() call in BKrMovie_Play() to use GDI (DIB) blitting |
| 229 |
// instead of DirectDraw; patch ONiRunGame to use the same method to play |
| 230 |
// outro (ie., BKrMovie_Play() instead of ONrMovie_Play_Hardware() as the |
| 231 |
// latter has problems on WINE). |
| 232 |
void DD_Patch_BinkPlay() |
| 233 |
{ |
| 234 |
// push BINKBUFFERAUTO -> push BINKBUFFERDIBSECTION. |
| 235 |
DDrPatch_Byte((void*)(OniExe + 0x0008829b + 1), 0x02); |
| 236 |
// call ONrMovie_Play_Hardware -> call ONrMovie_Play |
| 237 |
DDrPatch_MakeCall((void*)(OniExe + 0x000d496f), ONrMovie_Play); |
| 238 |
} |
| 239 |
|
| 240 |
// Enables d_regen (unfinished) and prevents fly-in portraits from being |
| 241 |
// stretched when playing in widescreen resolutions. |
| 242 |
void DD_Patch_BSL() |
| 243 |
{ |
| 244 |
//Calculating the value of the needed offset is much more reliable when the compiler does it for you. |
| 245 |
|
| 246 |
//TODO: fix moonshadow. |
| 247 |
Character * Chr = 0; |
| 248 |
int NoPath = (int)&(Chr[0].RegenHax) & 0x000000FF; |
| 249 |
const unsigned char regen_patch[] = |
| 250 |
{0x90, 0x90, 0x90, 0x90, 0x90, // mov al, _WPgRegenerationCheat -> NOOP |
| 251 |
0x90, 0x90, // test al, al -> NOOP |
| 252 |
0x90, 0x90, // jz short loc_51BB98 -> NOOP |
| 253 |
0x8B, 0x86, (char)NoPath, 0x01, 0x00, 0x00, // mov eax, [esi+Character.field_1E8] |
| 254 |
// -> mov eax, [esi+Character.RegenHax] |
| 255 |
0x85, 0xC0, // test eax, eax |
| 256 |
0x74, 0x21 // jnz 0x21 -> jz 0x21 |
| 257 |
}; |
| 258 |
DDrPatch_Const((char*)(OniExe + 0x0011BB64), regen_patch); |
| 259 |
|
| 260 |
// Patches for existing BSL functions |
| 261 |
SLrDaodan_Patch(); |
| 262 |
} |
| 263 |
|
| 264 |
// Adds new cheat codes if cheattable is also enabled |
| 265 |
void DD_Patch_Cheater() |
| 266 |
{ |
| 267 |
DDrPatch_MakeCall((void*)(OniExe + 0x000f618f), (void*)DDrCheater); |
| 268 |
DDrPatch_Int16((short*)(OniExe + 0x000deb45), 0x5590); |
| 269 |
#if 1 |
| 270 |
DDrPatch_MakeCall((void*)(OniExe + 0x000deb47), (void*)FallingFrames); |
| 271 |
#endif |
| 272 |
DDrPatch_MakeJump((void*)(OniExe + 0x0010f021), (void*)DDrCheater_LevelLoad); |
| 273 |
} |
| 274 |
|
| 275 |
// Cheats always enabled |
| 276 |
void DD_Patch_CheatsEnabled() |
| 277 |
{ |
| 278 |
DDrPatch_MakeJump((void*)ONrPersist_GetWonGame, (void*)DDrPersist_GetWonGame); |
| 279 |
} |
| 280 |
|
| 281 |
// Use Daodan's own cheattable |
| 282 |
void DD_Patch_CheatTable() |
| 283 |
{ |
| 284 |
DDrPatch_Int32 ((int*)(OniExe + 0x000f616b), (int)&DDr_CheatTable[0].name); |
| 285 |
DDrPatch_Int32 ((int*)(OniExe + 0x000f617a), (int)&DDr_CheatTable[0].message_on); |
| 286 |
} |
| 287 |
|
| 288 |
// Load chinese font DLL if available |
| 289 |
void DD_Patch_Chinese() |
| 290 |
{ |
| 291 |
if (GetFileAttributes("xfhsm_oni.dll") != INVALID_FILE_ATTRIBUTES) |
| 292 |
{ |
| 293 |
HMODULE dll; |
| 294 |
DWORD err; |
| 295 |
|
| 296 |
STARTUPMESSAGE("Loading chinese DLL", 0); |
| 297 |
dll = LoadLibrary("xfhsm_oni.dll"); |
| 298 |
err = GetLastError(); |
| 299 |
if( dll ) |
| 300 |
{ |
| 301 |
void* proc = GetProcAddress( dll, "InstallHook" ); |
| 302 |
if(proc) |
| 303 |
{ |
| 304 |
((CHINESEPROC)proc)(GetCurrentThreadId()); |
| 305 |
} |
| 306 |
} else { |
| 307 |
char msg[100]; |
| 308 |
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, msg, 100, NULL); |
| 309 |
STARTUPMESSAGE("Loading DLL failed with error %i: %s", err, msg); |
| 310 |
} |
| 311 |
} |
| 312 |
} |
| 313 |
|
| 314 |
// Limit cursor to Oni's window |
| 315 |
void DD_Patch_ClipCursor() |
| 316 |
{ |
| 317 |
// LIrMode_Set: replace LIrPlatform_Mode_Set call with our hook. |
| 318 |
DDrPatch_MakeCall((void*)(OniExe + 0x00003f9f), (void*) DD_LIrPlatform_Mode_Set); |
| 319 |
|
| 320 |
// LIrMode_Set_Internal: replace LIrPlatform_Mode_Set call with our hook. |
| 321 |
DDrPatch_MakeCall((void*)(OniExe + 0x00003fff), (void*) DD_LIrPlatform_Mode_Set); |
| 322 |
|
| 323 |
// LIrTermiante: replace LIrPlatform_Terminate call with our hook. |
| 324 |
DDrPatch_MakeCall((void*)(OniExe + 0x000004cb8), (void*) DD_LIrPlatform_Terminate); |
| 325 |
} |
| 326 |
|
| 327 |
// Disables weapon cooldown exploit |
| 328 |
void DD_Patch_CooldownTimer() |
| 329 |
{ |
| 330 |
const unsigned char cooldown_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; |
| 331 |
DDrPatch_Const ((char*)(OniExe + 0x0011a825), cooldown_patch); |
| 332 |
} |
| 333 |
|
| 334 |
// Daodan device mode enumeration function |
| 335 |
void DD_Patch_DaodanDisplayEnum() |
| 336 |
{ |
| 337 |
DDrPatch_MakeJump((void*)gl_enumerate_valid_display_modes, (void*)DD_GLrEnumerateDisplayModes); |
| 338 |
} |
| 339 |
|
| 340 |
// Adds new BSL functions |
| 341 |
void DD_Patch_DaodanInit() |
| 342 |
{ |
| 343 |
DDrPatch_MakeCall((void*)(OniExe + 0x000d345a), (void*)DDrGame_Init); |
| 344 |
} |
| 345 |
|
| 346 |
// Forced DirectInput (for Windows NT) |
| 347 |
void DD_Patch_DirectInput() |
| 348 |
{ |
| 349 |
DDrPatch_Byte((char*)(OniExe + 0x00002e6d), 0xeb); |
| 350 |
} |
| 351 |
|
| 352 |
// Disable Oni's command line parser so it doesn't interfere with ours |
| 353 |
void DD_Patch_DisableCmdLine() |
| 354 |
{ |
| 355 |
// Replace start of OniParseCommandLine with XOR ax,ax; RET |
| 356 |
// DDrPatch_Int32 ((int*)(OniExe + 0x000d3570), 0xc3c03366); |
| 357 |
// Replace start of OniParseCommandLine with XOR eax,eax; RET |
| 358 |
DDrPatch_Int32 ((int*)(OniExe + 0x000d3570), 0x00c3c033); |
| 359 |
} |
| 360 |
|
| 361 |
// Font texture cache doubled |
| 362 |
void DD_Patch_FontTextureCache() |
| 363 |
{ |
| 364 |
DDrPatch_Byte((char*)(OniExe + 0x00020ea7), 0x20); |
| 365 |
DDrPatch_Byte((char*)(OniExe + 0x00020f4a), 0x40); |
| 366 |
} |
| 367 |
|
| 368 |
// Disable Oni's internal CLrGetCommandLine function (to eventually replace it with our own) |
| 369 |
void DD_Patch_GetCmdLine() |
| 370 |
{ |
| 371 |
DDrPatch_NOOP ((char*)(OniExe + 0x000d3280), 51); |
| 372 |
} |
| 373 |
|
| 374 |
// Allow HD screens with resolution < 1024*768 |
| 375 |
void DD_Patch_HDScreens_LowRes() |
| 376 |
{ |
| 377 |
DDrPatch_MakeJump((void*)M3rDraw_BigBitmap, (void*)DD_M3rDraw_BigBitmap); |
| 378 |
} |
| 379 |
|
| 380 |
void DD_Patch_HighresConsole() { |
| 381 |
Oni_COrTextArea_Resize = DDrPatch_MakeDetour((void*)COrTextArea_Resize, (void*)DD_COrTextArea_Resize); |
| 382 |
} |
| 383 |
|
| 384 |
// Hackish fix for Konoko not kicking guns |
| 385 |
// Don't use this, it breaks stairs. |
| 386 |
void DD_Patch_KickGuns() |
| 387 |
{ |
| 388 |
const unsigned char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 }; |
| 389 |
DDrPatch_Const ((char*)(OniExe + 0x000dc420), kickgun_patch); |
| 390 |
} |
| 391 |
|
| 392 |
// Disable loading the vtuneapi.dll |
| 393 |
void DD_Patch_KillVTune() |
| 394 |
{ |
| 395 |
DDrPatch_Byte ((char*)(OniExe + 0x00026340), 0xC3); |
| 396 |
} |
| 397 |
|
| 398 |
// Now supports textures up to 512x512 |
| 399 |
void DD_Patch_LargeTextures() |
| 400 |
{ |
| 401 |
DDrPatch_Byte ((char*)(OniExe + 0x00005251), 0x10); |
| 402 |
} |
| 403 |
|
| 404 |
// Non-"_Final" levels are now valid |
| 405 |
void DD_Patch_LevelPlugins() |
| 406 |
{ |
| 407 |
DDrPatch_Byte ((char*)(OniExe + 0x000206a8), 0x01); |
| 408 |
} |
| 409 |
|
| 410 |
// Weapon on ground shown with name and magazine contents |
| 411 |
void DD_Patch_NewWeap() |
| 412 |
{ |
| 413 |
//Makes it always say "Received weapon_name." |
| 414 |
//Needs check for loc_4DFC66 |
| 415 |
//DDrPatch_NOOP((char*)(OniExe + 0x000E4DF8),2); |
| 416 |
|
| 417 |
//Adds Weapon name and ammo meter to pickup autoprompt |
| 418 |
DDrPatch_NOOP((char*)(OniExe + 0x000FAC73), 9); |
| 419 |
DDrPatch_NOOP((char*)(OniExe + 0x000FAC80), 5); |
| 420 |
DDrPatch_MakeCall((void*)(OniExe + 0xFAC85), (void*)DDrWeapon2Message); |
| 421 |
|
| 422 |
//Moves location of colors |
| 423 |
//DDrPatch_Int32((int*)(OniExe + 0x0002E3D5), (int)&DDrDSayColors ); |
| 424 |
//DDrPatch_Int32((int*)(OniExe + 0x0002E3DA), (int)&DDrDSayColors ); |
| 425 |
} |
| 426 |
|
| 427 |
// Disable Multi-byte character awareness patch (multiple language support) |
| 428 |
void DD_Patch_NoMultiByte() |
| 429 |
{ |
| 430 |
DDrPatch_Byte ((char*)(OniExe + 0x0002d8f8), 0xeb); |
| 431 |
DDrPatch_Byte ((char*)(OniExe + 0x0002d9ad), 0xeb); |
| 432 |
DDrPatch_Byte ((char*)(OniExe + 0x0002dbe2), 0xeb); |
| 433 |
DDrPatch_Byte ((char*)(OniExe + 0x0002dec3), 0xeb); |
| 434 |
DDrPatch_Byte ((char*)(OniExe + 0x0002e2ab), 0xeb); |
| 435 |
DDrPatch_Byte ((char*)(OniExe + 0x0002e2c4), 0xeb); |
| 436 |
DDrPatch_Byte ((char*)(OniExe + 0x0002e379), 0xeb); |
| 437 |
DDrPatch_Byte ((char*)(OniExe + 0x0002e48c), 0xeb); |
| 438 |
DDrPatch_Byte ((char*)(OniExe + 0x0002e4d0), 0xeb); |
| 439 |
DDrPatch_Byte ((char*)(OniExe + 0x0002e4f4), 0xeb); |
| 440 |
DDrPatch_Byte ((char*)(OniExe + 0x0002e646), 0xeb); |
| 441 |
DDrPatch_Byte ((char*)(OniExe + 0x0002e695), 0xeb); |
| 442 |
DDrPatch_Byte ((char*)(OniExe + 0x0002e944), 0xeb); |
| 443 |
DDrPatch_Byte ((char*)(OniExe + 0x0002e95d), 0xeb); |
| 444 |
DDrPatch_Byte ((char*)(OniExe + 0x0002e98e), 0xeb); |
| 445 |
DDrPatch_Byte ((char*)(OniExe + 0x0002e9dc), 0xeb); |
| 446 |
} |
| 447 |
|
| 448 |
// Fix options not visible in main menu when a game was started |
| 449 |
void DD_Patch_OptionsVisible() |
| 450 |
{ |
| 451 |
DDrPatch_MakeCall((void*)(OniExe + 0x000d2d2d), DDrShowOptionsButton); |
| 452 |
DDrPatch_MakeCall((void*)(OniExe + 0x000d2d43), DDrShowResumeButton); |
| 453 |
} |
| 454 |
|
| 455 |
// Unlocks particle action disabling/enabling bits for all events. (Will be |
| 456 |
// controlled by a command line switch when I figure out how to do that without |
| 457 |
// Win32 hacks.) |
| 458 |
void DD_Patch_ParticleDisableBit() |
| 459 |
{ |
| 460 |
DDrPatch_Int16 ((short*)(OniExe + 0x001b184), 0x9090); |
| 461 |
} |
| 462 |
|
| 463 |
// Pathfinding grid cache size x8 |
| 464 |
void DD_Patch_PathFinding() |
| 465 |
{ |
| 466 |
const unsigned char pathfinding[2] = {0x90 , 0xE9 }; |
| 467 |
DDrPatch_Byte ((char*)(OniExe + 0x0010b03b), 0x20); |
| 468 |
DDrPatch_Byte ((char*)(OniExe + 0x0010b04c), 0x20); |
| 469 |
|
| 470 |
//other stuff |
| 471 |
DDrPatch_Const((char*)(OniExe + 0x00040789), pathfinding); |
| 472 |
} |
| 473 |
|
| 474 |
// Projectile awareness fixed |
| 475 |
void DD_Patch_ProjAware() |
| 476 |
{ |
| 477 |
DDrPatch_Byte ((char*)(OniExe + 0x0009c07c), 0x6c); |
| 478 |
DDrPatch_Byte ((char*)(OniExe + 0x0009c080), 0x70); |
| 479 |
DDrPatch_Byte ((char*)(OniExe + 0x0009c084), 0x74); |
| 480 |
DDrPatch_Byte ((char*)(OniExe + 0x0009c110), 0x6c); |
| 481 |
} |
| 482 |
|
| 483 |
// Safe startup message printer |
| 484 |
void DD_Patch_SafePrintf() |
| 485 |
{ |
| 486 |
DDrPatch_MakeJump((void*)UUrStartupMessage, (void*)DDrStartupMessage); |
| 487 |
} |
| 488 |
|
| 489 |
// Show all (also enemies') lasersights |
| 490 |
void DD_Patch_ShowAllLasersights() |
| 491 |
{ |
| 492 |
DDrPatch_NOOP((char*)(OniExe + 0x000E1957), 6 ); |
| 493 |
} |
| 494 |
|
| 495 |
void DD_Patch_ShowTriggerVolumes() |
| 496 |
{ |
| 497 |
Oni_ONrMechanics_Register = DDrPatch_MakeDetour((void*)ONrMechanics_Register, (void*)DD_ONrMechanics_Register); |
| 498 |
Oni_ONrGameState_HandleUtilityInput = DDrPatch_MakeDetour((void*)ONrGameState_HandleUtilityInput, (void*)DD_ONrGameState_HandleUtilityInput); |
| 499 |
} |
| 500 |
|
| 501 |
// Experiment with allowing enemies to be thrown over railings |
| 502 |
void DD_Patch_Throwtest() |
| 503 |
{ |
| 504 |
const unsigned char throwtest_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; |
| 505 |
DDrPatch_Const((char*)(OniExe + 0x000dc190), throwtest_patch); |
| 506 |
} |
| 507 |
|
| 508 |
// DaodanGL with windowed mode support |
| 509 |
void DD_Patch_UseDaodanGL() |
| 510 |
{ |
| 511 |
// LIrPlatform_Mode_Set: GetWindowRect -> GetClientRect. |
| 512 |
DDrPatch_NOOP((char*) OniExe + 0x00002dd6, 6); |
| 513 |
DDrPatch_MakeCall((char*) OniExe + 0x00002dd6, (void*) GetClientRect); |
| 514 |
|
| 515 |
// UUrWindow_GetSize: GetWindowRect -> GetClientRect. |
| 516 |
DDrPatch_NOOP((char*) OniExe + 0x0002651c, 6); |
| 517 |
DDrPatch_MakeCall((char*) OniExe + 0x0002651c, (void*) GetClientRect); |
| 518 |
|
| 519 |
// LIrPlatform_PollInputForAction: fix GetCursorPos call to return client coordinates. |
| 520 |
DDrPatch_NOOP((char*) OniExe + 0x000032cc, 6); |
| 521 |
DDrPatch_MakeCall((char*) OniExe + 0x000032cc, (void*) DD_GetCursorPos); |
| 522 |
|
| 523 |
// LIrPlatform_InputEvent_GetMouse: fix GetCursorPos call to return client coordinates. |
| 524 |
DDrPatch_NOOP((char*) OniExe + 0x00002cc2, 6); |
| 525 |
DDrPatch_MakeCall((char*) OniExe + 0x00002cc2, (void*) DD_GetCursorPos); |
| 526 |
|
| 527 |
// LIrPlatform_PollInputForAction: translate SetCursorPos position to screen coordinates. |
| 528 |
DDrPatch_NOOP((char*) OniExe + 0x000032b7, 6); |
| 529 |
DDrPatch_MakeCall((char*) OniExe + 0x000032b7, (void*) DD_SetCursorPos); |
| 530 |
|
| 531 |
// LIrPlatform_PollInputForAction: translate SetCursorPos position to screen coordinates. |
| 532 |
DDrPatch_NOOP((char*) OniExe + 0x00003349, 6); |
| 533 |
DDrPatch_MakeCall((char*) OniExe + 0x00003349, (void*) DD_SetCursorPos); |
| 534 |
|
| 535 |
// Replace ONrPlatformInitialize. |
| 536 |
DDrPatch_MakeJump((void*) ONrPlatform_Initialize, (void*) DD_ONrPlatform_Initialize); |
| 537 |
|
| 538 |
// Replace gl_platform_initialize. |
| 539 |
DDrPatch_MakeJump((void*) gl_platform_initialize, (void*) DD_GLrPlatform_Initialize); |
| 540 |
|
| 541 |
// Replace gl_platform_dispose. |
| 542 |
DDrPatch_MakeJump((void *) gl_platform_dispose, (void*) DD_GLrPlatform_Dispose); |
| 543 |
} |
| 544 |
|
| 545 |
// Performance patch |
| 546 |
void DD_Patch_UseGetTickCount() |
| 547 |
{ |
| 548 |
DDrPatch_MakeJump((void*)UUrMachineTime_High, (void*)DDrMachineTime_High); |
| 549 |
DDrPatch_MakeJump((void*)UUrMachineTime_High_Frequency, (void*)DDrMachineTime_High_Frequency); |
| 550 |
DDrPatch_MakeJump((void*)UUrMachineTime_Sixtieths, (void*)DDrMachineTime_Sixtieths); |
| 551 |
} |
| 552 |
|
| 553 |
// Adds working function for existing BSL command wp_fadetime, sets fade time to 4800 |
| 554 |
void DD_Patch_WpFadetime() |
| 555 |
{ |
| 556 |
// Makes wp_fadetime actually have a function |
| 557 |
const unsigned char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 }; |
| 558 |
DDrPatch_Const ((char*)(OniExe + 0x0011a889), fadetime_patch); |
| 559 |
DDrPatch_Byte ((char*)(OniExe + 0x0011a560), 0x31); |
| 560 |
|
| 561 |
// Sets the fadetime to 4800 by default |
| 562 |
DDrPatch_Int16 ((short*)(OniExe + 0x0011ab0e), 0x12c0); |
| 563 |
} |
| 564 |
|
| 565 |
// Disable gamma slider in options in windowed mode |
| 566 |
void DD_Patch_GammaSlider() |
| 567 |
{ |
| 568 |
DDrPatch_MakeCall((void*)(OniExe + 0x000d262c), (void*)DD_ONiOGU_GammaSlider_SetRange); |
| 569 |
} |
| 570 |
|
| 571 |
// Fix the warning print method |
| 572 |
void DD_Patch_PrintWarning() |
| 573 |
{ |
| 574 |
DDrPatch_MakeJump((void*)(OniExe + 0x000245A0), (void*)DDrPrintWarning); |
| 575 |
} |
| 576 |
|
| 577 |
//Fix crappy ai2_shownames |
| 578 |
void DD_Patch_ShowNames() |
| 579 |
{ |
| 580 |
//Set distance above head to 4.0 |
| 581 |
DDrPatch_Int32((int*)(OniExe + 0x0008C998), 0x005296C8); |
| 582 |
//texture height |
| 583 |
DDrPatch_Byte((char*)(OniExe + 0x0008C9DF), 0x3F ); |
| 584 |
//texture width |
| 585 |
DDrPatch_NOOP((char*)(OniExe + 0x0008C9CA), 6 ); |
| 586 |
|
| 587 |
/* |
| 588 |
// Crashes game. |
| 589 |
//Set the text color to whatever we like ;) |
| 590 |
DDrPatch_NOOP((char*)(OniExe + 0x0008C898), 6 ); |
| 591 |
DDrPatch_Byte((char*)(OniExe + 0x0008C898), 0x8B ); |
| 592 |
DDrPatch_Byte((char*)(OniExe + 0x0008C899), 0xCE ); |
| 593 |
|
| 594 |
DDrPatch_MakeCall((void*)(OniExe + 0x0008C8A3), DD_Patch_DebugNameShadeHack); |
| 595 |
|
| 596 |
//Make the background black for additive blending |
| 597 |
DDrPatch_MakeCall((void*)(OniExe + 0x0008C802), DD_Patch_DebugNameTextureInit ); |
| 598 |
*/ |
| 599 |
} |
| 600 |
|
| 601 |
/* |
| 602 |
void DD_Patch_ShowTriggerVolumes() |
| 603 |
{ |
| 604 |
DDrPatch_Int32((int*)(OniExe + 0x000cc9bb+4), (uint32_t)DD_OBJiTriggerVolume_Draw); |
| 605 |
} |
| 606 |
|
| 607 |
void DD_Patch_ShowFlags() |
| 608 |
{ |
| 609 |
DDrPatch_Int32((int*)(OniExe + 0x000c4ed4+4), (uint32_t)DD_OBJiFlag_Draw); |
| 610 |
} |
| 611 |
*/ |
| 612 |
|
| 613 |
bool DD_Patch_Init() |
| 614 |
{ |
| 615 |
STARTUPMESSAGE("Patching engine", 0); |
| 616 |
|
| 617 |
if (DDrConfig_GetOptOfType("patches.alttab", C_BOOL)->value.intBoolVal) |
| 618 |
DD_Patch_AltTab(); |
| 619 |
|
| 620 |
if (DDrConfig_GetOptOfType("patches.argb8888", C_BOOL)->value.intBoolVal) |
| 621 |
DD_Patch_ARGB8888(); |
| 622 |
|
| 623 |
if (DDrConfig_GetOptOfType("patches.binkplay", C_BOOL)->value.intBoolVal) |
| 624 |
DD_Patch_BinkPlay(); |
| 625 |
|
| 626 |
if (DDrConfig_GetOptOfType("patches.bsl", C_BOOL)->value.intBoolVal) |
| 627 |
DD_Patch_BSL(); |
| 628 |
|
| 629 |
if (DDrConfig_GetOptOfType("patches.cheater", C_BOOL)->value.intBoolVal) |
| 630 |
DD_Patch_Cheater(); |
| 631 |
|
| 632 |
if (DDrConfig_GetOptOfType("patches.cheatsenabled", C_BOOL)->value.intBoolVal) |
| 633 |
DD_Patch_CheatsEnabled(); |
| 634 |
|
| 635 |
if (DDrConfig_GetOptOfType("patches.cheattable", C_BOOL)->value.intBoolVal) |
| 636 |
DD_Patch_CheatTable(); |
| 637 |
|
| 638 |
if (DDrConfig_GetOptOfType("patches.chinese", C_BOOL)->value.intBoolVal) |
| 639 |
DD_Patch_Chinese(); |
| 640 |
|
| 641 |
if (DDrConfig_GetOptOfType("patches.clipcursor", C_BOOL)->value.intBoolVal) |
| 642 |
DD_Patch_ClipCursor(); |
| 643 |
|
| 644 |
if (DDrConfig_GetOptOfType("patches.cooldowntimer", C_BOOL)->value.intBoolVal) |
| 645 |
DD_Patch_CooldownTimer(); |
| 646 |
|
| 647 |
if (DDrConfig_GetOptOfType("patches.daodandisplayenum", C_BOOL)->value.intBoolVal) |
| 648 |
DD_Patch_DaodanDisplayEnum(); |
| 649 |
|
| 650 |
if (DDrConfig_GetOptOfType("patches.directinput", C_BOOL)->value.intBoolVal) |
| 651 |
DD_Patch_DirectInput(); |
| 652 |
|
| 653 |
if (DDrConfig_GetOptOfType("patches.disablecmdline", C_BOOL)->value.intBoolVal) |
| 654 |
DD_Patch_DisableCmdLine(); |
| 655 |
|
| 656 |
if (DDrConfig_GetOptOfType("patches.fonttexturecache", C_BOOL)->value.intBoolVal) |
| 657 |
DD_Patch_FontTextureCache(); |
| 658 |
|
| 659 |
if (DDrConfig_GetOptOfType("patches.getcmdline", C_BOOL)->value.intBoolVal) |
| 660 |
DD_Patch_GetCmdLine(); |
| 661 |
|
| 662 |
if (DDrConfig_GetOptOfType("patches.hdscreens_lowres", C_BOOL)->value.intBoolVal) |
| 663 |
DD_Patch_HDScreens_LowRes(); |
| 664 |
|
| 665 |
if (DDrConfig_GetOptOfType("patches.highres_console", C_BOOL)->value.intBoolVal) |
| 666 |
DD_Patch_HighresConsole(); |
| 667 |
|
| 668 |
if (DDrConfig_GetOptOfType("patches.kickguns", C_BOOL)->value.intBoolVal) |
| 669 |
DD_Patch_KickGuns(); |
| 670 |
|
| 671 |
//if (patch_killvtune) |
| 672 |
// DD_Patch_KillVTune(); |
| 673 |
|
| 674 |
if (DDrConfig_GetOptOfType("patches.largetextures", C_BOOL)->value.intBoolVal) |
| 675 |
DD_Patch_LargeTextures(); |
| 676 |
|
| 677 |
if (DDrConfig_GetOptOfType("patches.levelplugins", C_BOOL)->value.intBoolVal) |
| 678 |
DD_Patch_LevelPlugins(); |
| 679 |
|
| 680 |
if (DDrConfig_GetOptOfType("patches.newweap", C_BOOL)->value.intBoolVal) |
| 681 |
DD_Patch_NewWeap(); |
| 682 |
|
| 683 |
if (DDrConfig_GetOptOfType("patches.nomultibyte", C_BOOL)->value.intBoolVal) |
| 684 |
DD_Patch_NoMultiByte(); |
| 685 |
|
| 686 |
if (DDrConfig_GetOptOfType("patches.optionsvisible", C_BOOL)->value.intBoolVal) |
| 687 |
DD_Patch_OptionsVisible(); |
| 688 |
|
| 689 |
if (DDrConfig_GetOptOfType("patches.particledisablebit", C_BOOL)->value.intBoolVal) |
| 690 |
DD_Patch_ParticleDisableBit(); |
| 691 |
|
| 692 |
if (DDrConfig_GetOptOfType("patches.pathfinding", C_BOOL)->value.intBoolVal) |
| 693 |
DD_Patch_PathFinding(); |
| 694 |
|
| 695 |
if (DDrConfig_GetOptOfType("patches.projaware", C_BOOL)->value.intBoolVal) |
| 696 |
DD_Patch_ProjAware(); |
| 697 |
|
| 698 |
if (DDrConfig_GetOptOfType("patches.safeprintf", C_BOOL)->value.intBoolVal) |
| 699 |
DD_Patch_SafePrintf(); |
| 700 |
|
| 701 |
if (DDrConfig_GetOptOfType("patches.showalllasersights", C_BOOL)->value.intBoolVal) |
| 702 |
DD_Patch_ShowAllLasersights(); |
| 703 |
|
| 704 |
if (DDrConfig_GetOptOfType("patches.showtriggervolumes", C_BOOL)->value.intBoolVal) |
| 705 |
DD_Patch_ShowTriggerVolumes(); |
| 706 |
|
| 707 |
if (DDrConfig_GetOptOfType("patches.throwtest", C_BOOL)->value.intBoolVal) |
| 708 |
DD_Patch_Throwtest(); |
| 709 |
|
| 710 |
if (DDrConfig_GetOptOfType("patches.usedaodangl", C_BOOL)->value.intBoolVal) |
| 711 |
DD_Patch_UseDaodanGL(); |
| 712 |
|
| 713 |
if (DDrConfig_GetOptOfType("patches.usegettickcount", C_BOOL)->value.intBoolVal) |
| 714 |
DD_Patch_UseGetTickCount(); |
| 715 |
|
| 716 |
if (DDrConfig_GetOptOfType("patches.wpfadetime", C_BOOL)->value.intBoolVal) |
| 717 |
DD_Patch_WpFadetime(); |
| 718 |
|
| 719 |
|
| 720 |
DD_Patch_DaodanInit(); |
| 721 |
|
| 722 |
DD_Patch_GammaSlider(); |
| 723 |
|
| 724 |
DD_Patch_PrintWarning(); |
| 725 |
|
| 726 |
DD_Patch_ShowNames(); |
| 727 |
|
| 728 |
return true; |
| 729 |
} |
| 730 |
|