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#include <windows.h> |
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|
| 3 |
#include "../Daodan.h" |
| 4 |
#include "BSL.h" |
| 5 |
#include "Cheater.h" |
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#include "../Daodan_Config.h" |
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#include "GL.h" |
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#include "Input.h" |
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#include "../Daodan_Patch.h" |
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#include "Utility.h" |
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#include "Win32.h" |
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|
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#include "../Oni/Oni.h" |
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|
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typedef int (__cdecl *CHINESEPROC)(DWORD ThreadId); |
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|
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// Hooked WMrSlider_SetRange() in ONiOGU_Options_InitDialog. Disables a gamma |
| 18 |
// slider in windowed mode. |
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static void ONICALL DD_ONiOGU_GammaSlider_SetRange(void* window, int min_value, int max_value) |
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{ |
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ConfigOption_t* co = DDrConfig_GetOptOfType("graphics.gamma", C_BOOL); |
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WMrWindow_SetEnabled(window, M3gResolutionSwitch && co->value.intBoolVal); |
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WMrSlider_SetRange(window, min_value, max_value); |
| 24 |
} |
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|
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void ONICALL DD_M3rDraw_BigBitmap(M3tTextureMap_Big* inBigBitmap, const M3tPointScreen* inDestPoint, UUtUns16 inWidth, UUtUns16 inHeight, UUtUns32 inShade, UUtUns16 inAlpha) /* 0 - M3cMaxAlpha */ |
| 27 |
{ |
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UUtUns16 x; |
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UUtUns16 y; |
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|
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UUtUns16 index; |
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UUtUns16 remaining_width; |
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UUtUns16 remaining_height; |
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|
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M3tPointScreen dest_point; |
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dest_point.z = inDestPoint->z; |
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dest_point.invW = inDestPoint->invW; |
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|
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index = 0; |
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remaining_height = inHeight; |
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dest_point.y = (UUtInt16)((UUtUns16)inDestPoint->y); |
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for (y = 0; y < inBigBitmap->num_y; y++) |
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{ |
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remaining_width = inWidth; |
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dest_point.x = (UUtInt16)((UUtUns16)inDestPoint->x); |
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for (x = 0; x < inBigBitmap->num_x; x++) |
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{ |
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UUtUns16 width; |
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UUtUns16 height; |
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|
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width = 256 < remaining_width ? 256 : remaining_width; |
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height = 256 < remaining_height ? 256 : remaining_height; |
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|
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M3rDraw_Bitmap(inBigBitmap->textures[index], &dest_point, width, height, inShade, inAlpha); |
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|
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dest_point.x += 256; |
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remaining_width -= 256; |
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index++; |
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} |
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dest_point.y += 256; |
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remaining_height -= 256; |
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} |
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} |
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|
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|
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uint8_t ONICALL DDrPersist_GetWonGame() |
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{ |
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return 1; |
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} |
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|
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|
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void ONICALL DDrShowResumeButton(void* window, int visibility) |
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{ |
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if (visibility) |
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WMrWindow_SetLocation(window, 150, 350); |
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WMrWindow_SetVisible(window, visibility); |
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} |
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|
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|
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/* Options always visible patch */ |
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void ONICALL DDrShowOptionsButton(void* window, int visibility) |
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{ |
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WMrWindow_SetVisible(window, 1); |
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} |
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|
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void ONICALL DDrGame_Init() |
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{ |
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if (DDrConfig_GetOptOfType("modding.daodanbsl", C_BOOL)->value.intBoolVal) |
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SLrDaodan_Initialize(); |
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} |
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|
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|
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//this was broken |
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FILE** _UUgError_WarningFile = (FILE**)0x005711B4; |
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FILE* ONICALL DDrPrintWarning(int filename, int linenumber, unsigned __int16 errornum, int message) |
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{ |
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FILE *v4; // eax@1 |
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FILE *result; // eax@4 |
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char v6[512]; // [sp+0h] [bp-100h]@1 |
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FILE* UUgError_WarningFile = *_UUgError_WarningFile; |
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|
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if (filename && message && (strlen((const char*)filename)+strlen((const char*)message))<420) { |
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sprintf( |
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v6, |
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"Error %x reported from File: %s, Line: %d (message follows) \r\n%s", |
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errornum, |
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(const char*)filename, |
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linenumber, |
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(const char*)message); |
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|
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if ( UUgError_WarningFile |
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|| (UUgError_WarningFile = oni_fopen("debugger.txt", "wb"), UUgError_WarningFile ) ) |
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{ |
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oni_fprintf(UUgError_WarningFile, "%s\r\n", v6); |
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oni_fflush(UUgError_WarningFile); |
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} |
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} |
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//oni_fprintf(stdout, v6); |
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//sprintf(&v6, "%s", message); |
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*_UUgError_WarningFile = UUgError_WarningFile; |
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result = UUgError_WarningFile; |
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return result; |
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} |
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|
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_COrTextArea_Resize Oni_COrTextArea_Resize = (_COrTextArea_Resize)0; |
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int16_t ONICALL DD_COrTextArea_Resize(void* inTextArea, UUtRect* inBounds, int16_t inNumTextEntries) { |
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if (inTextArea == COgCommandLine) { |
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inBounds->top -= 10; |
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} else if (inTextArea == COgConsoleLines) { |
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inBounds->bottom -= 10; |
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} |
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return Oni_COrTextArea_Resize(inTextArea, inBounds, inNumTextEntries); |
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} |
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|
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|
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|
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#define IMcShade_Red (0xFFFF0000) |
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#define IMcShade_Green (0xFF00FF00) |
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#define IMcShade_Blue (0xFF0000FF) |
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void ONICALL DD_OBJiTriggerVolume_Draw(OBJtObject* inObject, uint32_t inDrawFlags) |
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{ |
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UUtUns32 itr; |
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OBJtOSD_All *inOSD = (OBJtOSD_All *) inObject->object_data; |
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OBJtOSD_TriggerVolume *trigger_osd = &inOSD->osd.trigger_volume_osd; |
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M3tPoint3D *points = trigger_osd->volume.worldPoints; |
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UUtUns32 shade = 0xFFFFFF; |
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|
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if (!OBJgTriggerVolume_Visible) { |
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return; |
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} |
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|
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if (OBJrTriggerVolume_IntersectsCharacter(inObject, trigger_osd->team_mask, ONgGameState->PlayerCharacter)) { |
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shade = IMcShade_Red; |
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} |
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else |
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{ |
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shade = IMcShade_Blue; |
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} |
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|
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M3rGeom_Line_Light(points + 0, points + 1, shade); |
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M3rGeom_Line_Light(points + 1, points + 3, shade); |
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M3rGeom_Line_Light(points + 3, points + 2, shade); |
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M3rGeom_Line_Light(points + 2, points + 0, shade); |
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|
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M3rGeom_Line_Light(points + 4, points + 5, shade); |
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M3rGeom_Line_Light(points + 5, points + 7, shade); |
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M3rGeom_Line_Light(points + 7, points + 6, shade); |
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M3rGeom_Line_Light(points + 6, points + 4, shade); |
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|
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M3rGeom_Line_Light(points + 0, points + 4, shade); |
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M3rGeom_Line_Light(points + 1, points + 5, shade); |
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M3rGeom_Line_Light(points + 3, points + 7, shade); |
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M3rGeom_Line_Light(points + 2, points + 6, shade); |
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} |
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|
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_ONrMechanics_Register Oni_ONrMechanics_Register = (_ONrMechanics_Register)0; |
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int16_t ONICALL DD_ONrMechanics_Register(uint32_t inObjectType, uint32_t inObjectTypeIndex, char* inGroupName, |
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uint32_t inSizeInMemory, OBJtMethods* inObjectMethods, uint32_t inFlags, void* inMechanicsMethods) |
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{ |
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if (strcmp("Trigger Volume", inGroupName) == 0) { |
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inObjectMethods->rDraw = DD_OBJiTriggerVolume_Draw; |
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} |
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return Oni_ONrMechanics_Register(inObjectType, inObjectTypeIndex, inGroupName, inSizeInMemory, inObjectMethods, inFlags, inMechanicsMethods); |
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} |
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|
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_ONrGameState_HandleUtilityInput Oni_ONrGameState_HandleUtilityInput = (_ONrGameState_HandleUtilityInput)0; |
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void ONICALL DD_ONrGameState_HandleUtilityInput(const void* inInput) |
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{ |
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Oni_ONrGameState_HandleUtilityInput(inInput); |
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|
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if (ONrDebugKey_WentDown(7)) { |
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OBJgTriggerVolume_Visible = !OBJgTriggerVolume_Visible; |
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} |
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} |
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|
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|
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// Enables d_regen script command. Instead of one global flag to only regenerate player each char has a flag to enable local regeneration |
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void DD_Patch_Regeneration() |
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{ |
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// In: WPrInventory_Update |
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Character * Chr = 0; |
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int NoPath = (int)&(Chr[0].RegenHax) & 0x000000FF; |
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const unsigned char regen_patch[] = |
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{0x90, 0x90, 0x90, 0x90, 0x90, // mov al, _WPgRegenerationCheat -> NOOP |
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0x90, 0x90, // test al, al -> NOOP |
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0x90, 0x90, // jz short loc_51BB98 -> NOOP |
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0x8B, 0x86, (char)NoPath, 0x01, 0x00, 0x00, // mov eax, [esi+Character.field_1E8] |
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// -> mov eax, [esi+Character.RegenHax] |
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0x85, 0xC0, // test eax, eax |
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0x74, 0x21 // jnz 0x21 -> jz 0x21 |
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}; |
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DDrPatch_Const((char*)(OniExe + 0x0011BB64), regen_patch); |
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} |
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|
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|
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// Load chinese font DLL if available |
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void DD_Patch_Chinese() |
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{ |
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if (GetFileAttributes("xfhsm_oni.dll") != INVALID_FILE_ATTRIBUTES) |
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{ |
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HMODULE dll; |
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DWORD err; |
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|
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STARTUPMESSAGE("Loading chinese DLL", 0); |
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dll = LoadLibrary("xfhsm_oni.dll"); |
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err = GetLastError(); |
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if( dll ) |
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{ |
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void* proc = GetProcAddress( dll, "InstallHook" ); |
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if(proc) |
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{ |
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((CHINESEPROC)proc)(GetCurrentThreadId()); |
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} |
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} else { |
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char msg[100]; |
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FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, err, 0, msg, 100, NULL); |
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STARTUPMESSAGE("Loading DLL failed with error %i: %s", err, msg); |
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} |
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} |
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} |
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|
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|
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|
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int DD_Patch_DebugNameTextureInit(short width, short height, int type, int allocated, int flags, char* name, void** output) |
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{ |
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//flags = (1 << 10); |
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type = 1; |
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//DDrPatch_Byte( 0x005EB83C + 3, 0xff ); |
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DDrPatch_Int32((int*)(OniExe + 0x001EB83C), 0xFF000000 ); |
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return M3rTextureMap_New(width, height, type, allocated, flags, name, output); |
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} |
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|
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short DD_Patch_DebugNameShadeHack( Character* Char ) |
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{ |
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return TSrContext_SetShade(*(void**)(OniExe + 0x001EB844), ONrCharacter_GetHealthShade( Char->Health, Char->MaxHealth )); |
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} |
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|
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//Fix crappy ai2_shownames |
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void DD_Patch_ShowNames() |
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{ |
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//Set distance above head to 4.0 |
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DDrPatch_Int32((int*)(OniExe + 0x0008C998), 0x005296C8); |
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//texture height |
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DDrPatch_Byte((char*)(OniExe + 0x0008C9DF), 0x3F ); |
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//texture width |
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DDrPatch_NOOP((char*)(OniExe + 0x0008C9CA), 6 ); |
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|
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/* |
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// Crashes game. |
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//Set the text color to whatever we like ;) |
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DDrPatch_NOOP((char*)(OniExe + 0x0008C898), 6 ); |
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DDrPatch_Byte((char*)(OniExe + 0x0008C898), 0x8B ); |
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DDrPatch_Byte((char*)(OniExe + 0x0008C899), 0xCE ); |
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|
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DDrPatch_MakeCall((void*)(OniExe + 0x0008C8A3), DD_Patch_DebugNameShadeHack); |
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|
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//Make the background black for additive blending |
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DDrPatch_MakeCall((void*)(OniExe + 0x0008C802), DD_Patch_DebugNameTextureInit ); |
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*/ |
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} |
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|
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|
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void DD_Patch_CharacterAwareness() |
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{ |
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const unsigned char patch[] = |
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{ |
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0x52, // 0: push edx |
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0xBA, 0xA0, 0x16, 0x00, 0x00, // 1: mov edx,0x16a0 |
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0x89, 0xF8, // 6: mov eax,edi |
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0xF7, 0xE2, // 8: mul edx |
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0x89, 0xC2, // a: mov edx,eax |
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0xE8, 0x00, 0x00, 0x00, 0x00, // c: call ONrGameState_LivingCharacterList_Get (-> OniExe + 0x000fca90) |
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0x8B, 0x00, // 11: mov eax,[eax] |
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0x01, 0xD0, // 13: add eax,edx |
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0x89, 0xC6, // 15: mov esi,eax |
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0x5A, // 17: pop edx |
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0x8B, 0x46, 0x04, // 18: (ORIG) mov eax, dword [ds:esi+0x4] |
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0xF6, 0xC4, 0x80 // 1b: (ORIG) test ah, 0x80 |
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}; |
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void* newCode = DDrPatch_ExecutableASM((char*)(OniExe + 0x0009A609), (char*)(OniExe + 0x0009A60F), patch, sizeof(patch)); |
| 301 |
if ((int)newCode > 0) { |
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DDrPatch_MakeCall((char*)(newCode+0xC), (char*)(OniExe + 0x000FCA90)); |
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DDrPatch_NOOP((char*)(OniExe + 0x0009A60E), 1); |
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} |
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} |
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|
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|
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|
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|
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|
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|
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bool DD_Patch_Init() |
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{ |
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STARTUPMESSAGE("Patching engine", 0); |
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|
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// Disable UUrPlatform_Initalize/Terminate, this enables the Alt-Tab and the |
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// Windows key but has the possible side effect of allowing the screensaver |
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// to enable itself in-game. |
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if (DDrConfig_GetOptOfType("windows.alttab", C_BOOL)->value.intBoolVal) |
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{ |
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// 0xC3 = ret, so makes those functions just have a "ret" instruction at their start |
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DDrPatch_Byte((char*)UUrPlatform_Initialize, 0xC3); |
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DDrPatch_Byte((char*)UUrPlatform_Terminate, 0xC3); |
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} |
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|
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// Textures using ARGB8888 can be used |
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if (DDrConfig_GetOptOfType("modding.argb8888", C_BOOL)->value.intBoolVal) |
| 328 |
{ |
| 329 |
// Update conversion lookups in IMgConvertPixelType_List |
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DDrPatch_Byte((char*)(OniExe + 0x00135af0), 0x07); |
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DDrPatch_Byte((char*)(OniExe + 0x00135af4), 0x0B); |
| 332 |
} |
| 333 |
|
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// Fix BinkBufferInit() call in BKrMovie_Play() to use GDI (DIB) blitting |
| 335 |
// instead of DirectDraw; patch ONiRunGame to use the same method to play |
| 336 |
// outro (ie., BKrMovie_Play() instead of ONrMovie_Play_Hardware() as the |
| 337 |
// latter has problems on WINE). |
| 338 |
if (DDrConfig_GetOptOfType("graphics.binkplay", C_BOOL)->value.intBoolVal) |
| 339 |
{ |
| 340 |
// push BINKBUFFERAUTO -> push BINKBUFFERDIBSECTION. |
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DDrPatch_Byte((void*)(OniExe + 0x0008829b + 1), 0x02); |
| 342 |
// call ONrMovie_Play_Hardware -> call ONrMovie_Play |
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DDrPatch_MakeCall((void*)(OniExe + 0x000d496f), ONrMovie_Play); |
| 344 |
} |
| 345 |
|
| 346 |
if (DDrConfig_GetOptOfType("modding.d_regen", C_BOOL)->value.intBoolVal) |
| 347 |
DD_Patch_Regeneration(); |
| 348 |
|
| 349 |
if (DDrConfig_GetOptOfType("gameplay.characterawareness", C_BOOL)->value.intBoolVal) |
| 350 |
DD_Patch_CharacterAwareness(); |
| 351 |
|
| 352 |
// Cheats always enabled |
| 353 |
if (DDrConfig_GetOptOfType("gameplay.cheatsenabled", C_BOOL)->value.intBoolVal) |
| 354 |
{ |
| 355 |
DDrPatch_MakeJump((void*)ONrPersist_GetWonGame, (void*)DDrPersist_GetWonGame); |
| 356 |
} |
| 357 |
|
| 358 |
// Use Daodan's own cheattable |
| 359 |
if (DDrConfig_GetOptOfType("gameplay.cheattable", C_BOOL)->value.intBoolVal) |
| 360 |
{ |
| 361 |
// In ONrGameState_HandleCheats: Replace pointers to orig cheattable |
| 362 |
DDrPatch_Int32 ((int*)(OniExe + 0x000f616b), (int)&DDr_CheatTable[0].name); |
| 363 |
DDrPatch_Int32 ((int*)(OniExe + 0x000f617a), (int)&DDr_CheatTable[0].message_on); |
| 364 |
|
| 365 |
// ONrGameState_HandleCheats: Replace call to ONrCheater |
| 366 |
DDrPatch_MakeCall((void*)(OniExe + 0x000f618f), (void*)DDrCheater); |
| 367 |
|
| 368 |
// In: ONrGameState_DoCharacterFrame |
| 369 |
// -> NOP; PUSH ebp; CALL FallingFrames |
| 370 |
// Replace fall height frame counter (actually in-air frame counter) increase by a |
| 371 |
// conditional one (only counted when inc_fallingframes) |
| 372 |
DDrPatch_Int16((short*)(OniExe + 0x000deb45), 0x5590); |
| 373 |
DDrPatch_MakeCall((void*)(OniExe + 0x000deb47), (void*)FallingFrames); |
| 374 |
|
| 375 |
// At end of ONrUnlockLevel to init values on level loading |
| 376 |
DDrPatch_MakeJump((void*)(OniExe + 0x0010f021), (void*)DDrCheater_LevelLoad); |
| 377 |
|
| 378 |
if (DDrConfig_GetOptOfType("gameplay.bindablecheats", C_BOOL)->value.intBoolVal) |
| 379 |
{ |
| 380 |
InitBindableCheats(); |
| 381 |
} |
| 382 |
} |
| 383 |
|
| 384 |
if (DDrConfig_GetOptOfType("language.chinese", C_BOOL)->value.intBoolVal) |
| 385 |
DD_Patch_Chinese(); |
| 386 |
|
| 387 |
// Limit cursor to Oni's window |
| 388 |
if (DDrConfig_GetOptOfType("windows.clipcursor", C_BOOL)->value.intBoolVal) |
| 389 |
{ |
| 390 |
// LIrMode_Set: replace LIrPlatform_Mode_Set call with our hook. |
| 391 |
DDrPatch_MakeCall((void*)(OniExe + 0x00003f9f), (void*) DD_LIrPlatform_Mode_Set); |
| 392 |
|
| 393 |
// LIrMode_Set_Internal: replace LIrPlatform_Mode_Set call with our hook. |
| 394 |
DDrPatch_MakeCall((void*)(OniExe + 0x00003fff), (void*) DD_LIrPlatform_Mode_Set); |
| 395 |
|
| 396 |
// LIrTerminate: replace LIrPlatform_Terminate call with our hook. |
| 397 |
DDrPatch_MakeCall((void*)(OniExe + 0x000004cb8), (void*) DD_LIrPlatform_Terminate); |
| 398 |
} |
| 399 |
|
| 400 |
// Disables weapon cooldown exploit |
| 401 |
if (DDrConfig_GetOptOfType("gameplay.cooldowntimer", C_BOOL)->value.intBoolVal) |
| 402 |
{ |
| 403 |
// In WPrRelease: NoOp 4 MOVs |
| 404 |
DDrPatch_NOOP((char*)(OniExe + 0x0011a825), 22); |
| 405 |
} |
| 406 |
|
| 407 |
// Daodan device mode enumeration function |
| 408 |
if (DDrConfig_GetOptOfType("graphics.displayenum", C_BOOL)->value.intBoolVal) |
| 409 |
{ |
| 410 |
DDrPatch_MakeJump((void*)gl_enumerate_valid_display_modes, (void*)DD_GLrEnumerateDisplayModes); |
| 411 |
} |
| 412 |
|
| 413 |
// Forced DirectInput (for Windows NT) |
| 414 |
if (DDrConfig_GetOptOfType("windows.directinput", C_BOOL)->value.intBoolVal) |
| 415 |
{ |
| 416 |
// LIrPlatform_Initialize: replace conditional jump by unconditional |
| 417 |
DDrPatch_Byte((char*)(OniExe + 0x00002e6d), 0xeb); |
| 418 |
} |
| 419 |
|
| 420 |
// Disable Oni's command line parser so it doesn't interfere with ours |
| 421 |
if (DDrConfig_GetOptOfType("windows.disablecmdline", C_BOOL)->value.intBoolVal) |
| 422 |
{ |
| 423 |
// Replace start of OniParseCommandLine with XOR eax,eax; RET |
| 424 |
DDrPatch_Int32 ((int*)(OniExe + 0x000d3570), 0x00c3c033); |
| 425 |
// NoOp first 51 byte in ONiMain, including tests and conditional exec of CLrGetCommandLine |
| 426 |
DDrPatch_NOOP((char*)(OniExe + 0x000d3280), 51); |
| 427 |
} |
| 428 |
|
| 429 |
// Font texture cache doubled |
| 430 |
if (DDrConfig_GetOptOfType("language.fonttexturecache", C_BOOL)->value.intBoolVal) |
| 431 |
{ |
| 432 |
// Double two values in TMrGame_Initialize |
| 433 |
DDrPatch_Byte((char*)(OniExe + 0x00020ea7), 0x20); |
| 434 |
DDrPatch_Byte((char*)(OniExe + 0x00020f4a), 0x40); |
| 435 |
} |
| 436 |
|
| 437 |
// Allow HD screens on resolutions < 1024*768 |
| 438 |
if (DDrConfig_GetOptOfType("modding.hdscreens_lowres", C_BOOL)->value.intBoolVal) |
| 439 |
{ |
| 440 |
DDrPatch_MakeJump((void*)M3rDraw_BigBitmap, (void*)DD_M3rDraw_BigBitmap); |
| 441 |
} |
| 442 |
|
| 443 |
// Allow for console to show on higher resolutions |
| 444 |
if (DDrConfig_GetOptOfType("devmode.highres_console", C_BOOL)->value.intBoolVal) |
| 445 |
{ |
| 446 |
Oni_COrTextArea_Resize = DDrPatch_MakeDetour((void*)COrTextArea_Resize, (void*)DD_COrTextArea_Resize); |
| 447 |
} |
| 448 |
|
| 449 |
// Allow custom actions to be bound through Daodan |
| 450 |
if (DDrConfig_GetOptOfType("gameplay.customactions", C_BOOL)->value.intBoolVal) |
| 451 |
{ |
| 452 |
Input_PatchCode (); |
| 453 |
} |
| 454 |
|
| 455 |
// Hackish fix for Konoko not kicking guns |
| 456 |
// Don't use this, it breaks stairs. |
| 457 |
if (DDrConfig_GetOptOfType("gameplay.kickguns", C_BOOL)->value.intBoolVal) |
| 458 |
{ |
| 459 |
// In ONrCharacter_EnablePhysics: Load different values to same addresses as before |
| 460 |
const unsigned char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 }; |
| 461 |
DDrPatch_Const ((char*)(OniExe + 0x000dc420), kickgun_patch); |
| 462 |
} |
| 463 |
|
| 464 |
// Disable loading the vtuneapi.dll |
| 465 |
if (DDrConfig_GetOptOfType("windows.killvtune", C_BOOL)->value.intBoolVal) |
| 466 |
{ |
| 467 |
// Instantly return from UUrLoadVtuneAPI |
| 468 |
DDrPatch_Byte((char*)(OniExe + 0x00026340), 0xC3); |
| 469 |
} |
| 470 |
|
| 471 |
// Now supports textures up to 512x512 |
| 472 |
if (DDrConfig_GetOptOfType("modding.largetextures", C_BOOL)->value.intBoolVal) |
| 473 |
{ |
| 474 |
DDrPatch_Byte((char*)(OniExe + 0x00005251), 0x10); |
| 475 |
} |
| 476 |
|
| 477 |
// Non-"_Final" levels are now valid |
| 478 |
if (DDrConfig_GetOptOfType("modding.levelplugins", C_BOOL)->value.intBoolVal) |
| 479 |
{ |
| 480 |
// Patch in TMrUtility_LevelInfo_Get: |
| 481 |
DDrPatch_Byte((char*)(OniExe + 0x000206a8), 0x01); |
| 482 |
} |
| 483 |
|
| 484 |
// Weapon on ground shown with name and magazine contents |
| 485 |
if (DDrConfig_GetOptOfType("graphics.newweap", C_BOOL)->value.intBoolVal) |
| 486 |
{ |
| 487 |
//Makes it always say "Received weapon_name." |
| 488 |
//Needs check for loc_4DFC66 |
| 489 |
//DDrPatch_NOOP((char*)(OniExe + 0x000E4DF8),2); |
| 490 |
|
| 491 |
//Adds Weapon name and ammo meter to pickup autoprompt (patches to ONrGameState_ProcessHeartbeat) |
| 492 |
// Do not call WPrHasAmmo and ignore conditional jump: |
| 493 |
DDrPatch_NOOP((char*)(OniExe + 0x000FAC73), 9); |
| 494 |
// Do not load ecx with some magic value? |
| 495 |
DDrPatch_NOOP((char*)(OniExe + 0x000FAC80), 5); |
| 496 |
// Replace call to ONiGameState_FindAutoPromptMessage |
| 497 |
DDrPatch_MakeCall((void*)(OniExe + 0xFAC85), (void*)DDrWeapon2Message); |
| 498 |
|
| 499 |
//Moves location of colors |
| 500 |
//DDrPatch_Int32((int*)(OniExe + 0x0002E3D5), (int)&DDrDSayColors ); |
| 501 |
//DDrPatch_Int32((int*)(OniExe + 0x0002E3DA), (int)&DDrDSayColors ); |
| 502 |
} |
| 503 |
|
| 504 |
// Disable Multi-byte character awareness patch (multiple language support) |
| 505 |
if (DDrConfig_GetOptOfType("language.nomultibyte", C_BOOL)->value.intBoolVal) |
| 506 |
{ |
| 507 |
// TSiContext_DrawLine: Replace conditional jumps by unconditional ones |
| 508 |
DDrPatch_Byte ((char*)(OniExe + 0x0002d8f8), 0xeb); |
| 509 |
DDrPatch_Byte ((char*)(OniExe + 0x0002d9ad), 0xeb); |
| 510 |
// TSiContext_DrawTextLine: same |
| 511 |
DDrPatch_Byte ((char*)(OniExe + 0x0002dbe2), 0xeb); |
| 512 |
DDrPatch_Byte ((char*)(OniExe + 0x0002dec3), 0xeb); |
| 513 |
// TSrContext_FormatString: same |
| 514 |
DDrPatch_Byte ((char*)(OniExe + 0x0002e2ab), 0xeb); |
| 515 |
DDrPatch_Byte ((char*)(OniExe + 0x0002e2c4), 0xeb); |
| 516 |
DDrPatch_Byte ((char*)(OniExe + 0x0002e379), 0xeb); |
| 517 |
DDrPatch_Byte ((char*)(OniExe + 0x0002e48c), 0xeb); |
| 518 |
DDrPatch_Byte ((char*)(OniExe + 0x0002e4d0), 0xeb); |
| 519 |
DDrPatch_Byte ((char*)(OniExe + 0x0002e4f4), 0xeb); |
| 520 |
DDrPatch_Byte ((char*)(OniExe + 0x0002e646), 0xeb); |
| 521 |
DDrPatch_Byte ((char*)(OniExe + 0x0002e695), 0xeb); |
| 522 |
// TSrContext_GetStringRect: same |
| 523 |
DDrPatch_Byte ((char*)(OniExe + 0x0002e944), 0xeb); |
| 524 |
DDrPatch_Byte ((char*)(OniExe + 0x0002e95d), 0xeb); |
| 525 |
DDrPatch_Byte ((char*)(OniExe + 0x0002e98e), 0xeb); |
| 526 |
DDrPatch_Byte ((char*)(OniExe + 0x0002e9dc), 0xeb); |
| 527 |
} |
| 528 |
|
| 529 |
// Fix options not visible in main menu when a game was started |
| 530 |
if (DDrConfig_GetOptOfType("graphics.optionsvisible", C_BOOL)->value.intBoolVal) |
| 531 |
{ |
| 532 |
// replace WMrWindow_SetVisible calls |
| 533 |
DDrPatch_MakeCall((void*)(OniExe + 0x000d2d2d), DDrShowOptionsButton); |
| 534 |
DDrPatch_MakeCall((void*)(OniExe + 0x000d2d43), DDrShowResumeButton); |
| 535 |
} |
| 536 |
|
| 537 |
// Pathfinding grid cache size x8 |
| 538 |
if (DDrConfig_GetOptOfType("gameplay.pathfinding", C_BOOL)->value.intBoolVal) |
| 539 |
{ |
| 540 |
// Replaces conditional jump (je) with unconditional jump |
| 541 |
const unsigned char pathfinding[2] = {0x90 , 0xE9 }; |
| 542 |
DDrPatch_Byte ((char*)(OniExe + 0x0010b03b), 0x20); |
| 543 |
DDrPatch_Byte ((char*)(OniExe + 0x0010b04c), 0x20); |
| 544 |
|
| 545 |
//other stuff |
| 546 |
DDrPatch_Const((char*)(OniExe + 0x00040789), pathfinding); |
| 547 |
} |
| 548 |
|
| 549 |
// Projectile awareness fixed |
| 550 |
if (DDrConfig_GetOptOfType("gameplay.projaware", C_BOOL)->value.intBoolVal) |
| 551 |
{ |
| 552 |
DDrPatch_Byte ((char*)(OniExe + 0x0009c07c), 0x6c); |
| 553 |
DDrPatch_Byte ((char*)(OniExe + 0x0009c080), 0x70); |
| 554 |
DDrPatch_Byte ((char*)(OniExe + 0x0009c084), 0x74); |
| 555 |
DDrPatch_Byte ((char*)(OniExe + 0x0009c110), 0x6c); |
| 556 |
} |
| 557 |
|
| 558 |
// Safe startup message printer |
| 559 |
if (DDrConfig_GetOptOfType("windows.safeprintf", C_BOOL)->value.intBoolVal) |
| 560 |
{ |
| 561 |
DDrPatch_MakeJump((void*)UUrStartupMessage, (void*)DDrStartupMessage); |
| 562 |
} |
| 563 |
|
| 564 |
// Show all (also enemies') lasersights |
| 565 |
if (DDrConfig_GetOptOfType("graphics.showalllasersights", C_BOOL)->value.intBoolVal) |
| 566 |
{ |
| 567 |
DDrPatch_NOOP((char*)(OniExe + 0x000E1957), 6 ); |
| 568 |
} |
| 569 |
|
| 570 |
// Allow bsl-var show_triggervolumes or ctrl+shift+x (devmode) to work |
| 571 |
if (DDrConfig_GetOptOfType("devmode.showtriggervolumes", C_BOOL)->value.intBoolVal) |
| 572 |
{ |
| 573 |
Oni_ONrMechanics_Register = DDrPatch_MakeDetour((void*)ONrMechanics_Register, (void*)DD_ONrMechanics_Register); |
| 574 |
Oni_ONrGameState_HandleUtilityInput = DDrPatch_MakeDetour((void*)ONrGameState_HandleUtilityInput, (void*)DD_ONrGameState_HandleUtilityInput); |
| 575 |
} |
| 576 |
|
| 577 |
// Experiment with allowing enemies to be thrown over railings |
| 578 |
if (DDrConfig_GetOptOfType("gameplay.throwtest", C_BOOL)->value.intBoolVal) |
| 579 |
{ |
| 580 |
DDrPatch_NOOP((char*)(OniExe + 0x000dc190), 10); |
| 581 |
} |
| 582 |
|
| 583 |
// DaodanGL with windowed mode support |
| 584 |
if (DDrConfig_GetOptOfType("graphics.daodangl", C_BOOL)->value.intBoolVal) |
| 585 |
{ |
| 586 |
// LIrPlatform_Mode_Set: GetWindowRect -> GetClientRect. |
| 587 |
DDrPatch_NOOP((char*) OniExe + 0x00002dd6, 6); |
| 588 |
DDrPatch_MakeCall((char*) OniExe + 0x00002dd6, (void*) GetClientRect); |
| 589 |
|
| 590 |
// UUrWindow_GetSize: GetWindowRect -> GetClientRect. |
| 591 |
DDrPatch_NOOP((char*) OniExe + 0x0002651c, 6); |
| 592 |
DDrPatch_MakeCall((char*) OniExe + 0x0002651c, (void*) GetClientRect); |
| 593 |
|
| 594 |
// LIrPlatform_PollInputForAction: fix GetCursorPos call to return client coordinates. |
| 595 |
DDrPatch_NOOP((char*) OniExe + 0x000032cc, 6); |
| 596 |
DDrPatch_MakeCall((char*) OniExe + 0x000032cc, (void*) DD_GetCursorPos); |
| 597 |
|
| 598 |
// LIrPlatform_InputEvent_GetMouse: fix GetCursorPos call to return client coordinates. |
| 599 |
DDrPatch_NOOP((char*) OniExe + 0x00002cc2, 6); |
| 600 |
DDrPatch_MakeCall((char*) OniExe + 0x00002cc2, (void*) DD_GetCursorPos); |
| 601 |
|
| 602 |
// LIrPlatform_PollInputForAction: translate SetCursorPos position to screen coordinates. |
| 603 |
DDrPatch_NOOP((char*) OniExe + 0x000032b7, 6); |
| 604 |
DDrPatch_MakeCall((char*) OniExe + 0x000032b7, (void*) DD_SetCursorPos); |
| 605 |
|
| 606 |
// LIrPlatform_PollInputForAction: translate SetCursorPos position to screen coordinates. |
| 607 |
DDrPatch_NOOP((char*) OniExe + 0x00003349, 6); |
| 608 |
DDrPatch_MakeCall((char*) OniExe + 0x00003349, (void*) DD_SetCursorPos); |
| 609 |
|
| 610 |
// Replace ONrPlatformInitialize. |
| 611 |
DDrPatch_MakeJump((void*) ONrPlatform_Initialize, (void*) DD_ONrPlatform_Initialize); |
| 612 |
|
| 613 |
// Replace gl_platform_initialize. |
| 614 |
DDrPatch_MakeJump((void*) gl_platform_initialize, (void*) DD_GLrPlatform_Initialize); |
| 615 |
|
| 616 |
// Replace gl_platform_dispose. |
| 617 |
DDrPatch_MakeJump((void *) gl_platform_dispose, (void*) DD_GLrPlatform_Dispose); |
| 618 |
} |
| 619 |
|
| 620 |
// Performance patch |
| 621 |
if (DDrConfig_GetOptOfType("windows.usegettickcount", C_BOOL)->value.intBoolVal) |
| 622 |
{ |
| 623 |
DDrPatch_MakeJump((void*)UUrMachineTime_High, (void*)DDrMachineTime_High); |
| 624 |
DDrPatch_MakeJump((void*)UUrMachineTime_High_Frequency, (void*)DDrMachineTime_High_Frequency); |
| 625 |
DDrPatch_MakeJump((void*)UUrMachineTime_Sixtieths, (void*)DDrMachineTime_Sixtieths); |
| 626 |
} |
| 627 |
|
| 628 |
// Fix displaying the talking portraits in widescreen modes |
| 629 |
if (DDrConfig_GetOptOfType("graphics.widescreenportraits", C_BOOL)->value.intBoolVal) |
| 630 |
{ |
| 631 |
SLrDaodan_Patch(); |
| 632 |
} |
| 633 |
|
| 634 |
// Adds working function for existing BSL command wp_fadetime, sets fade time to 4800 |
| 635 |
if (DDrConfig_GetOptOfType("gameplay.wpfadetime", C_BOOL)->value.intBoolVal) |
| 636 |
{ |
| 637 |
// Makes wp_fadetime actually have a function (changes within WPrRelease) |
| 638 |
// Patches end of function to instead of use a constant value for fadetime (12c0 = 4800) actually use value of wp_fadetime: |
| 639 |
// orig: MOV [esi+0x46], 0x12c0 ; POP ebx ; POP esi ; ADD esp, 0x14 ; RET |
| 640 |
// new: MOV bx, [0x627dc4] ; MOV [esi+0x46], bx ; POP ebx ; POP esi ; ADD esp, 0x14 ; RET |
| 641 |
const unsigned char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 }; |
| 642 |
DDrPatch_Const ((char*)(OniExe + 0x0011a889), fadetime_patch); |
| 643 |
// Fixes jump because of new length of code in patch |
| 644 |
DDrPatch_Byte ((char*)(OniExe + 0x0011a560), 0x31); |
| 645 |
|
| 646 |
// Sets the fadetime to 4800 by default (in WPrInitialize) |
| 647 |
DDrPatch_Int16 ((short*)(OniExe + 0x0011ab0e), 4800); |
| 648 |
} |
| 649 |
|
| 650 |
// Adds new BSL functions |
| 651 |
// Replaces an early unused call (OBJrLevel_Unload_Unknown_2) in ONiMain |
| 652 |
DDrPatch_MakeCall((void*)(OniExe + 0x000d345a), (void*)DDrGame_Init); |
| 653 |
|
| 654 |
// Disable gamma slider in options in windowed mode |
| 655 |
// In ONiOGU_Options_Callback: Replace WMrSlider_SetRange |
| 656 |
DDrPatch_MakeCall((void*)(OniExe + 0x000d262c), (void*)DD_ONiOGU_GammaSlider_SetRange); |
| 657 |
|
| 658 |
// Fix the warning print method |
| 659 |
// Replace UUrError_Report_Internal |
| 660 |
DDrPatch_MakeJump((void*)(OniExe + 0x000245A0), (void*)DDrPrintWarning); |
| 661 |
|
| 662 |
DD_Patch_ShowNames(); |
| 663 |
|
| 664 |
return true; |
| 665 |
} |
| 666 |
|