| 84 |
|
|
| 85 |
|
void ONICALL DDrGame_Init() |
| 86 |
|
{ |
| 87 |
< |
ConfigOption_t* co = DDrConfig_GetOptOfType("options.usedaodanbsl", C_BOOL); |
| 88 |
< |
if (co->value.intBoolVal) |
| 87 |
> |
if (DDrConfig_GetOptOfType("patches.usedaodanbsl", C_BOOL)->value.intBoolVal) |
| 88 |
|
SLrDaodan_Initialize(); |
| 89 |
|
} |
| 90 |
|
|
| 191 |
|
} |
| 192 |
|
|
| 193 |
|
|
| 194 |
< |
int DD_Patch_DebugNameTextureInit(short width, short height, int type, int allocated, int flags, char* name, void** output) |
| 195 |
< |
{ |
| 197 |
< |
//flags = (1 << 10); |
| 198 |
< |
type = 1; |
| 199 |
< |
//DDrPatch_Byte( 0x005EB83C + 3, 0xff ); |
| 200 |
< |
DDrPatch_Int32((int*)(OniExe + 0x001EB83C), 0xFF000000 ); |
| 201 |
< |
return M3rTextureMap_New(width, height, type, allocated, flags, name, output); |
| 202 |
< |
} |
| 203 |
< |
|
| 204 |
< |
short DD_Patch_DebugNameShadeHack( Character* Char ) |
| 205 |
< |
{ |
| 206 |
< |
return TSrContext_SetShade(*(void**)(OniExe + 0x001EB844), ONrCharacter_GetHealthShade( Char->Health, Char->MaxHealth )); |
| 207 |
< |
//return TSrContext_SetShade(*(void**)0x005EB844, 0xFFFFFFFF); |
| 208 |
< |
} |
| 209 |
< |
|
| 210 |
< |
|
| 211 |
< |
// Disable UUrPlatform_Initalize/Terminate, this enables the Alt-Tab and the |
| 212 |
< |
// Windows key but has the possible side effect of allowing the screensaver |
| 213 |
< |
// to enable itself in-game. |
| 214 |
< |
void DD_Patch_AltTab() |
| 194 |
> |
// Enables d_regen script command. Instead of one global flag to only regenerate player each char has a flag to enable local regeneration |
| 195 |
> |
void DD_Patch_Regeneration() |
| 196 |
|
{ |
| 197 |
< |
// 0xC3 = ret, so makes those functions just have a "ret" instruction at their start |
| 217 |
< |
DDrPatch_Byte ((char*)UUrPlatform_Initialize, 0xC3); |
| 218 |
< |
DDrPatch_Byte ((char*)UUrPlatform_Terminate, 0xC3); |
| 219 |
< |
} |
| 220 |
< |
|
| 221 |
< |
// Textures using ARGB8888 can be used |
| 222 |
< |
void DD_Patch_ARGB8888() |
| 223 |
< |
{ |
| 224 |
< |
DDrPatch_Byte ((char*)(OniExe + 0x00135af0), 0x07); |
| 225 |
< |
DDrPatch_Byte ((char*)(OniExe + 0x00135af4), 0x0B); |
| 226 |
< |
} |
| 227 |
< |
|
| 228 |
< |
// Fix BinkBufferInit() call in BKrMovie_Play() to use GDI (DIB) blitting |
| 229 |
< |
// instead of DirectDraw; patch ONiRunGame to use the same method to play |
| 230 |
< |
// outro (ie., BKrMovie_Play() instead of ONrMovie_Play_Hardware() as the |
| 231 |
< |
// latter has problems on WINE). |
| 232 |
< |
void DD_Patch_BinkPlay() |
| 233 |
< |
{ |
| 234 |
< |
// push BINKBUFFERAUTO -> push BINKBUFFERDIBSECTION. |
| 235 |
< |
DDrPatch_Byte((void*)(OniExe + 0x0008829b + 1), 0x02); |
| 236 |
< |
// call ONrMovie_Play_Hardware -> call ONrMovie_Play |
| 237 |
< |
DDrPatch_MakeCall((void*)(OniExe + 0x000d496f), ONrMovie_Play); |
| 238 |
< |
} |
| 239 |
< |
|
| 240 |
< |
// Enables d_regen (unfinished) and prevents fly-in portraits from being |
| 241 |
< |
// stretched when playing in widescreen resolutions. |
| 242 |
< |
void DD_Patch_BSL() |
| 243 |
< |
{ |
| 244 |
< |
//Calculating the value of the needed offset is much more reliable when the compiler does it for you. |
| 245 |
< |
|
| 246 |
< |
//TODO: fix moonshadow. |
| 197 |
> |
// In: WPrInventory_Update |
| 198 |
|
Character * Chr = 0; |
| 199 |
|
int NoPath = (int)&(Chr[0].RegenHax) & 0x000000FF; |
| 200 |
|
const unsigned char regen_patch[] = |
| 201 |
|
{0x90, 0x90, 0x90, 0x90, 0x90, // mov al, _WPgRegenerationCheat -> NOOP |
| 202 |
< |
0x90, 0x90, // test al, al -> NOOP |
| 203 |
< |
0x90, 0x90, // jz short loc_51BB98 -> NOOP |
| 202 |
> |
0x90, 0x90, // test al, al -> NOOP |
| 203 |
> |
0x90, 0x90, // jz short loc_51BB98 -> NOOP |
| 204 |
|
0x8B, 0x86, (char)NoPath, 0x01, 0x00, 0x00, // mov eax, [esi+Character.field_1E8] |
| 205 |
< |
// -> mov eax, [esi+Character.RegenHax] |
| 206 |
< |
0x85, 0xC0, // test eax, eax |
| 207 |
< |
0x74, 0x21 // jnz 0x21 -> jz 0x21 |
| 208 |
< |
}; |
| 205 |
> |
// -> mov eax, [esi+Character.RegenHax] |
| 206 |
> |
0x85, 0xC0, // test eax, eax |
| 207 |
> |
0x74, 0x21 // jnz 0x21 -> jz 0x21 |
| 208 |
> |
}; |
| 209 |
|
DDrPatch_Const((char*)(OniExe + 0x0011BB64), regen_patch); |
| 259 |
– |
|
| 260 |
– |
// Patches for existing BSL functions |
| 261 |
– |
SLrDaodan_Patch(); |
| 210 |
|
} |
| 211 |
|
|
| 264 |
– |
// Adds new cheat codes if cheattable is also enabled |
| 265 |
– |
void DD_Patch_Cheater() |
| 266 |
– |
{ |
| 267 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x000f618f), (void*)DDrCheater); |
| 268 |
– |
DDrPatch_Int16((short*)(OniExe + 0x000deb45), 0x5590); |
| 269 |
– |
#if 1 |
| 270 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x000deb47), (void*)FallingFrames); |
| 271 |
– |
#endif |
| 272 |
– |
DDrPatch_MakeJump((void*)(OniExe + 0x0010f021), (void*)DDrCheater_LevelLoad); |
| 273 |
– |
} |
| 274 |
– |
|
| 275 |
– |
// Cheats always enabled |
| 276 |
– |
void DD_Patch_CheatsEnabled() |
| 277 |
– |
{ |
| 278 |
– |
DDrPatch_MakeJump((void*)ONrPersist_GetWonGame, (void*)DDrPersist_GetWonGame); |
| 279 |
– |
} |
| 280 |
– |
|
| 281 |
– |
// Use Daodan's own cheattable |
| 282 |
– |
void DD_Patch_CheatTable() |
| 283 |
– |
{ |
| 284 |
– |
DDrPatch_Int32 ((int*)(OniExe + 0x000f616b), (int)&DDr_CheatTable[0].name); |
| 285 |
– |
DDrPatch_Int32 ((int*)(OniExe + 0x000f617a), (int)&DDr_CheatTable[0].message_on); |
| 286 |
– |
} |
| 212 |
|
|
| 213 |
|
// Load chinese font DLL if available |
| 214 |
|
void DD_Patch_Chinese() |
| 236 |
|
} |
| 237 |
|
} |
| 238 |
|
|
| 314 |
– |
// Limit cursor to Oni's window |
| 315 |
– |
void DD_Patch_ClipCursor() |
| 316 |
– |
{ |
| 317 |
– |
// LIrMode_Set: replace LIrPlatform_Mode_Set call with our hook. |
| 318 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x00003f9f), (void*) DD_LIrPlatform_Mode_Set); |
| 319 |
– |
|
| 320 |
– |
// LIrMode_Set_Internal: replace LIrPlatform_Mode_Set call with our hook. |
| 321 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x00003fff), (void*) DD_LIrPlatform_Mode_Set); |
| 322 |
– |
|
| 323 |
– |
// LIrTermiante: replace LIrPlatform_Terminate call with our hook. |
| 324 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x000004cb8), (void*) DD_LIrPlatform_Terminate); |
| 325 |
– |
} |
| 326 |
– |
|
| 327 |
– |
// Disables weapon cooldown exploit |
| 328 |
– |
void DD_Patch_CooldownTimer() |
| 329 |
– |
{ |
| 330 |
– |
const unsigned char cooldown_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; |
| 331 |
– |
DDrPatch_Const ((char*)(OniExe + 0x0011a825), cooldown_patch); |
| 332 |
– |
} |
| 333 |
– |
|
| 334 |
– |
// Daodan device mode enumeration function |
| 335 |
– |
void DD_Patch_DaodanDisplayEnum() |
| 336 |
– |
{ |
| 337 |
– |
DDrPatch_MakeJump((void*)gl_enumerate_valid_display_modes, (void*)DD_GLrEnumerateDisplayModes); |
| 338 |
– |
} |
| 339 |
– |
|
| 340 |
– |
// Adds new BSL functions |
| 341 |
– |
void DD_Patch_DaodanInit() |
| 342 |
– |
{ |
| 343 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x000d345a), (void*)DDrGame_Init); |
| 344 |
– |
} |
| 345 |
– |
|
| 346 |
– |
// Forced DirectInput (for Windows NT) |
| 347 |
– |
void DD_Patch_DirectInput() |
| 348 |
– |
{ |
| 349 |
– |
DDrPatch_Byte((char*)(OniExe + 0x00002e6d), 0xeb); |
| 350 |
– |
} |
| 351 |
– |
|
| 352 |
– |
// Disable Oni's command line parser so it doesn't interfere with ours |
| 353 |
– |
void DD_Patch_DisableCmdLine() |
| 354 |
– |
{ |
| 355 |
– |
// Replace start of OniParseCommandLine with XOR ax,ax; RET |
| 356 |
– |
// DDrPatch_Int32 ((int*)(OniExe + 0x000d3570), 0xc3c03366); |
| 357 |
– |
// Replace start of OniParseCommandLine with XOR eax,eax; RET |
| 358 |
– |
DDrPatch_Int32 ((int*)(OniExe + 0x000d3570), 0x00c3c033); |
| 359 |
– |
} |
| 360 |
– |
|
| 361 |
– |
// Font texture cache doubled |
| 362 |
– |
void DD_Patch_FontTextureCache() |
| 363 |
– |
{ |
| 364 |
– |
DDrPatch_Byte((char*)(OniExe + 0x00020ea7), 0x20); |
| 365 |
– |
DDrPatch_Byte((char*)(OniExe + 0x00020f4a), 0x40); |
| 366 |
– |
} |
| 367 |
– |
|
| 368 |
– |
// Disable Oni's internal CLrGetCommandLine function (to eventually replace it with our own) |
| 369 |
– |
void DD_Patch_GetCmdLine() |
| 370 |
– |
{ |
| 371 |
– |
DDrPatch_NOOP ((char*)(OniExe + 0x000d3280), 51); |
| 372 |
– |
} |
| 373 |
– |
|
| 374 |
– |
// Allow HD screens with resolution < 1024*768 |
| 375 |
– |
void DD_Patch_HDScreens_LowRes() |
| 376 |
– |
{ |
| 377 |
– |
DDrPatch_MakeJump((void*)M3rDraw_BigBitmap, (void*)DD_M3rDraw_BigBitmap); |
| 378 |
– |
} |
| 379 |
– |
|
| 380 |
– |
void DD_Patch_HighresConsole() { |
| 381 |
– |
Oni_COrTextArea_Resize = DDrPatch_MakeDetour((void*)COrTextArea_Resize, (void*)DD_COrTextArea_Resize); |
| 382 |
– |
} |
| 383 |
– |
|
| 384 |
– |
// Hackish fix for Konoko not kicking guns |
| 385 |
– |
// Don't use this, it breaks stairs. |
| 386 |
– |
void DD_Patch_KickGuns() |
| 387 |
– |
{ |
| 388 |
– |
const unsigned char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 }; |
| 389 |
– |
DDrPatch_Const ((char*)(OniExe + 0x000dc420), kickgun_patch); |
| 390 |
– |
} |
| 391 |
– |
|
| 392 |
– |
// Disable loading the vtuneapi.dll |
| 393 |
– |
void DD_Patch_KillVTune() |
| 394 |
– |
{ |
| 395 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x00026340), 0xC3); |
| 396 |
– |
} |
| 397 |
– |
|
| 398 |
– |
// Now supports textures up to 512x512 |
| 399 |
– |
void DD_Patch_LargeTextures() |
| 400 |
– |
{ |
| 401 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x00005251), 0x10); |
| 402 |
– |
} |
| 403 |
– |
|
| 404 |
– |
// Non-"_Final" levels are now valid |
| 405 |
– |
void DD_Patch_LevelPlugins() |
| 406 |
– |
{ |
| 407 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x000206a8), 0x01); |
| 408 |
– |
} |
| 409 |
– |
|
| 410 |
– |
// Weapon on ground shown with name and magazine contents |
| 411 |
– |
void DD_Patch_NewWeap() |
| 412 |
– |
{ |
| 413 |
– |
//Makes it always say "Received weapon_name." |
| 414 |
– |
//Needs check for loc_4DFC66 |
| 415 |
– |
//DDrPatch_NOOP((char*)(OniExe + 0x000E4DF8),2); |
| 416 |
– |
|
| 417 |
– |
//Adds Weapon name and ammo meter to pickup autoprompt |
| 418 |
– |
DDrPatch_NOOP((char*)(OniExe + 0x000FAC73), 9); |
| 419 |
– |
DDrPatch_NOOP((char*)(OniExe + 0x000FAC80), 5); |
| 420 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0xFAC85), (void*)DDrWeapon2Message); |
| 421 |
– |
|
| 422 |
– |
//Moves location of colors |
| 423 |
– |
//DDrPatch_Int32((int*)(OniExe + 0x0002E3D5), (int)&DDrDSayColors ); |
| 424 |
– |
//DDrPatch_Int32((int*)(OniExe + 0x0002E3DA), (int)&DDrDSayColors ); |
| 425 |
– |
} |
| 426 |
– |
|
| 427 |
– |
// Disable Multi-byte character awareness patch (multiple language support) |
| 428 |
– |
void DD_Patch_NoMultiByte() |
| 429 |
– |
{ |
| 430 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002d8f8), 0xeb); |
| 431 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002d9ad), 0xeb); |
| 432 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002dbe2), 0xeb); |
| 433 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002dec3), 0xeb); |
| 434 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e2ab), 0xeb); |
| 435 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e2c4), 0xeb); |
| 436 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e379), 0xeb); |
| 437 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e48c), 0xeb); |
| 438 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e4d0), 0xeb); |
| 439 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e4f4), 0xeb); |
| 440 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e646), 0xeb); |
| 441 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e695), 0xeb); |
| 442 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e944), 0xeb); |
| 443 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e95d), 0xeb); |
| 444 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e98e), 0xeb); |
| 445 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0002e9dc), 0xeb); |
| 446 |
– |
} |
| 447 |
– |
|
| 448 |
– |
// Fix options not visible in main menu when a game was started |
| 449 |
– |
void DD_Patch_OptionsVisible() |
| 450 |
– |
{ |
| 451 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x000d2d2d), DDrShowOptionsButton); |
| 452 |
– |
DDrPatch_MakeCall((void*)(OniExe + 0x000d2d43), DDrShowResumeButton); |
| 453 |
– |
} |
| 454 |
– |
|
| 455 |
– |
// Unlocks particle action disabling/enabling bits for all events. (Will be |
| 456 |
– |
// controlled by a command line switch when I figure out how to do that without |
| 457 |
– |
// Win32 hacks.) |
| 458 |
– |
void DD_Patch_ParticleDisableBit() |
| 459 |
– |
{ |
| 460 |
– |
DDrPatch_Int16 ((short*)(OniExe + 0x001b184), 0x9090); |
| 461 |
– |
} |
| 462 |
– |
|
| 463 |
– |
// Pathfinding grid cache size x8 |
| 464 |
– |
void DD_Patch_PathFinding() |
| 465 |
– |
{ |
| 466 |
– |
const unsigned char pathfinding[2] = {0x90 , 0xE9 }; |
| 467 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0010b03b), 0x20); |
| 468 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0010b04c), 0x20); |
| 469 |
– |
|
| 470 |
– |
//other stuff |
| 471 |
– |
DDrPatch_Const((char*)(OniExe + 0x00040789), pathfinding); |
| 472 |
– |
} |
| 473 |
– |
|
| 474 |
– |
// Projectile awareness fixed |
| 475 |
– |
void DD_Patch_ProjAware() |
| 476 |
– |
{ |
| 477 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0009c07c), 0x6c); |
| 478 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0009c080), 0x70); |
| 479 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0009c084), 0x74); |
| 480 |
– |
DDrPatch_Byte ((char*)(OniExe + 0x0009c110), 0x6c); |
| 481 |
– |
} |
| 482 |
– |
|
| 483 |
– |
// Safe startup message printer |
| 484 |
– |
void DD_Patch_SafePrintf() |
| 485 |
– |
{ |
| 486 |
– |
DDrPatch_MakeJump((void*)UUrStartupMessage, (void*)DDrStartupMessage); |
| 487 |
– |
} |
| 488 |
– |
|
| 489 |
– |
// Show all (also enemies') lasersights |
| 490 |
– |
void DD_Patch_ShowAllLasersights() |
| 491 |
– |
{ |
| 492 |
– |
DDrPatch_NOOP((char*)(OniExe + 0x000E1957), 6 ); |
| 493 |
– |
} |
| 494 |
– |
|
| 495 |
– |
void DD_Patch_ShowTriggerVolumes() |
| 496 |
– |
{ |
| 497 |
– |
Oni_ONrMechanics_Register = DDrPatch_MakeDetour((void*)ONrMechanics_Register, (void*)DD_ONrMechanics_Register); |
| 498 |
– |
Oni_ONrGameState_HandleUtilityInput = DDrPatch_MakeDetour((void*)ONrGameState_HandleUtilityInput, (void*)DD_ONrGameState_HandleUtilityInput); |
| 499 |
– |
} |
| 500 |
– |
|
| 501 |
– |
// Experiment with allowing enemies to be thrown over railings |
| 502 |
– |
void DD_Patch_Throwtest() |
| 503 |
– |
{ |
| 504 |
– |
const unsigned char throwtest_patch[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; |
| 505 |
– |
DDrPatch_Const((char*)(OniExe + 0x000dc190), throwtest_patch); |
| 506 |
– |
} |
| 507 |
– |
|
| 508 |
– |
// DaodanGL with windowed mode support |
| 509 |
– |
void DD_Patch_UseDaodanGL() |
| 510 |
– |
{ |
| 511 |
– |
// LIrPlatform_Mode_Set: GetWindowRect -> GetClientRect. |
| 512 |
– |
DDrPatch_NOOP((char*) OniExe + 0x00002dd6, 6); |
| 513 |
– |
DDrPatch_MakeCall((char*) OniExe + 0x00002dd6, (void*) GetClientRect); |
| 514 |
– |
|
| 515 |
– |
// UUrWindow_GetSize: GetWindowRect -> GetClientRect. |
| 516 |
– |
DDrPatch_NOOP((char*) OniExe + 0x0002651c, 6); |
| 517 |
– |
DDrPatch_MakeCall((char*) OniExe + 0x0002651c, (void*) GetClientRect); |
| 239 |
|
|
| 519 |
– |
// LIrPlatform_PollInputForAction: fix GetCursorPos call to return client coordinates. |
| 520 |
– |
DDrPatch_NOOP((char*) OniExe + 0x000032cc, 6); |
| 521 |
– |
DDrPatch_MakeCall((char*) OniExe + 0x000032cc, (void*) DD_GetCursorPos); |
| 240 |
|
|
| 241 |
< |
// LIrPlatform_InputEvent_GetMouse: fix GetCursorPos call to return client coordinates. |
| 524 |
< |
DDrPatch_NOOP((char*) OniExe + 0x00002cc2, 6); |
| 525 |
< |
DDrPatch_MakeCall((char*) OniExe + 0x00002cc2, (void*) DD_GetCursorPos); |
| 526 |
< |
|
| 527 |
< |
// LIrPlatform_PollInputForAction: translate SetCursorPos position to screen coordinates. |
| 528 |
< |
DDrPatch_NOOP((char*) OniExe + 0x000032b7, 6); |
| 529 |
< |
DDrPatch_MakeCall((char*) OniExe + 0x000032b7, (void*) DD_SetCursorPos); |
| 530 |
< |
|
| 531 |
< |
// LIrPlatform_PollInputForAction: translate SetCursorPos position to screen coordinates. |
| 532 |
< |
DDrPatch_NOOP((char*) OniExe + 0x00003349, 6); |
| 533 |
< |
DDrPatch_MakeCall((char*) OniExe + 0x00003349, (void*) DD_SetCursorPos); |
| 534 |
< |
|
| 535 |
< |
// Replace ONrPlatformInitialize. |
| 536 |
< |
DDrPatch_MakeJump((void*) ONrPlatform_Initialize, (void*) DD_ONrPlatform_Initialize); |
| 537 |
< |
|
| 538 |
< |
// Replace gl_platform_initialize. |
| 539 |
< |
DDrPatch_MakeJump((void*) gl_platform_initialize, (void*) DD_GLrPlatform_Initialize); |
| 540 |
< |
|
| 541 |
< |
// Replace gl_platform_dispose. |
| 542 |
< |
DDrPatch_MakeJump((void *) gl_platform_dispose, (void*) DD_GLrPlatform_Dispose); |
| 543 |
< |
} |
| 544 |
< |
|
| 545 |
< |
// Performance patch |
| 546 |
< |
void DD_Patch_UseGetTickCount() |
| 547 |
< |
{ |
| 548 |
< |
DDrPatch_MakeJump((void*)UUrMachineTime_High, (void*)DDrMachineTime_High); |
| 549 |
< |
DDrPatch_MakeJump((void*)UUrMachineTime_High_Frequency, (void*)DDrMachineTime_High_Frequency); |
| 550 |
< |
DDrPatch_MakeJump((void*)UUrMachineTime_Sixtieths, (void*)DDrMachineTime_Sixtieths); |
| 551 |
< |
} |
| 552 |
< |
|
| 553 |
< |
// Adds working function for existing BSL command wp_fadetime, sets fade time to 4800 |
| 554 |
< |
void DD_Patch_WpFadetime() |
| 555 |
< |
{ |
| 556 |
< |
// Makes wp_fadetime actually have a function |
| 557 |
< |
const unsigned char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 }; |
| 558 |
< |
DDrPatch_Const ((char*)(OniExe + 0x0011a889), fadetime_patch); |
| 559 |
< |
DDrPatch_Byte ((char*)(OniExe + 0x0011a560), 0x31); |
| 560 |
< |
|
| 561 |
< |
// Sets the fadetime to 4800 by default |
| 562 |
< |
DDrPatch_Int16 ((short*)(OniExe + 0x0011ab0e), 0x12c0); |
| 563 |
< |
} |
| 564 |
< |
|
| 565 |
< |
// Disable gamma slider in options in windowed mode |
| 566 |
< |
void DD_Patch_GammaSlider() |
| 241 |
> |
int DD_Patch_DebugNameTextureInit(short width, short height, int type, int allocated, int flags, char* name, void** output) |
| 242 |
|
{ |
| 243 |
< |
DDrPatch_MakeCall((void*)(OniExe + 0x000d262c), (void*)DD_ONiOGU_GammaSlider_SetRange); |
| 243 |
> |
//flags = (1 << 10); |
| 244 |
> |
type = 1; |
| 245 |
> |
//DDrPatch_Byte( 0x005EB83C + 3, 0xff ); |
| 246 |
> |
DDrPatch_Int32((int*)(OniExe + 0x001EB83C), 0xFF000000 ); |
| 247 |
> |
return M3rTextureMap_New(width, height, type, allocated, flags, name, output); |
| 248 |
|
} |
| 249 |
|
|
| 250 |
< |
// Fix the warning print method |
| 572 |
< |
void DD_Patch_PrintWarning() |
| 250 |
> |
short DD_Patch_DebugNameShadeHack( Character* Char ) |
| 251 |
|
{ |
| 252 |
< |
DDrPatch_MakeJump((void*)(OniExe + 0x000245A0), (void*)DDrPrintWarning); |
| 252 |
> |
return TSrContext_SetShade(*(void**)(OniExe + 0x001EB844), ONrCharacter_GetHealthShade( Char->Health, Char->MaxHealth )); |
| 253 |
|
} |
| 254 |
|
|
| 255 |
|
//Fix crappy ai2_shownames |
| 276 |
|
*/ |
| 277 |
|
} |
| 278 |
|
|
| 601 |
– |
/* |
| 602 |
– |
void DD_Patch_ShowTriggerVolumes() |
| 603 |
– |
{ |
| 604 |
– |
DDrPatch_Int32((int*)(OniExe + 0x000cc9bb+4), (uint32_t)DD_OBJiTriggerVolume_Draw); |
| 605 |
– |
} |
| 279 |
|
|
| 280 |
< |
void DD_Patch_ShowFlags() |
| 281 |
< |
{ |
| 282 |
< |
DDrPatch_Int32((int*)(OniExe + 0x000c4ed4+4), (uint32_t)DD_OBJiFlag_Draw); |
| 283 |
< |
} |
| 284 |
< |
*/ |
| 280 |
> |
|
| 281 |
> |
|
| 282 |
> |
|
| 283 |
> |
|
| 284 |
> |
|
| 285 |
> |
|
| 286 |
|
|
| 287 |
|
bool DD_Patch_Init() |
| 288 |
|
{ |
| 289 |
|
STARTUPMESSAGE("Patching engine", 0); |
| 290 |
|
|
| 291 |
+ |
// Disable UUrPlatform_Initalize/Terminate, this enables the Alt-Tab and the |
| 292 |
+ |
// Windows key but has the possible side effect of allowing the screensaver |
| 293 |
+ |
// to enable itself in-game. |
| 294 |
|
if (DDrConfig_GetOptOfType("patches.alttab", C_BOOL)->value.intBoolVal) |
| 295 |
< |
DD_Patch_AltTab(); |
| 295 |
> |
{ |
| 296 |
> |
// 0xC3 = ret, so makes those functions just have a "ret" instruction at their start |
| 297 |
> |
DDrPatch_Byte((char*)UUrPlatform_Initialize, 0xC3); |
| 298 |
> |
DDrPatch_Byte((char*)UUrPlatform_Terminate, 0xC3); |
| 299 |
> |
} |
| 300 |
|
|
| 301 |
+ |
// Textures using ARGB8888 can be used |
| 302 |
|
if (DDrConfig_GetOptOfType("patches.argb8888", C_BOOL)->value.intBoolVal) |
| 303 |
< |
DD_Patch_ARGB8888(); |
| 303 |
> |
{ |
| 304 |
> |
// Update conversion lookups in IMgConvertPixelType_List |
| 305 |
> |
DDrPatch_Byte((char*)(OniExe + 0x00135af0), 0x07); |
| 306 |
> |
DDrPatch_Byte((char*)(OniExe + 0x00135af4), 0x0B); |
| 307 |
> |
} |
| 308 |
|
|
| 309 |
+ |
// Fix BinkBufferInit() call in BKrMovie_Play() to use GDI (DIB) blitting |
| 310 |
+ |
// instead of DirectDraw; patch ONiRunGame to use the same method to play |
| 311 |
+ |
// outro (ie., BKrMovie_Play() instead of ONrMovie_Play_Hardware() as the |
| 312 |
+ |
// latter has problems on WINE). |
| 313 |
|
if (DDrConfig_GetOptOfType("patches.binkplay", C_BOOL)->value.intBoolVal) |
| 314 |
< |
DD_Patch_BinkPlay(); |
| 315 |
< |
|
| 316 |
< |
if (DDrConfig_GetOptOfType("patches.bsl", C_BOOL)->value.intBoolVal) |
| 317 |
< |
DD_Patch_BSL(); |
| 314 |
> |
{ |
| 315 |
> |
// push BINKBUFFERAUTO -> push BINKBUFFERDIBSECTION. |
| 316 |
> |
DDrPatch_Byte((void*)(OniExe + 0x0008829b + 1), 0x02); |
| 317 |
> |
// call ONrMovie_Play_Hardware -> call ONrMovie_Play |
| 318 |
> |
DDrPatch_MakeCall((void*)(OniExe + 0x000d496f), ONrMovie_Play); |
| 319 |
> |
} |
| 320 |
|
|
| 321 |
< |
if (DDrConfig_GetOptOfType("patches.cheater", C_BOOL)->value.intBoolVal) |
| 322 |
< |
DD_Patch_Cheater(); |
| 321 |
> |
if (DDrConfig_GetOptOfType("patches.d_regen", C_BOOL)->value.intBoolVal) |
| 322 |
> |
DD_Patch_Regeneration(); |
| 323 |
|
|
| 324 |
+ |
// Cheats always enabled |
| 325 |
|
if (DDrConfig_GetOptOfType("patches.cheatsenabled", C_BOOL)->value.intBoolVal) |
| 326 |
< |
DD_Patch_CheatsEnabled(); |
| 326 |
> |
{ |
| 327 |
> |
DDrPatch_MakeJump((void*)ONrPersist_GetWonGame, (void*)DDrPersist_GetWonGame); |
| 328 |
> |
} |
| 329 |
|
|
| 330 |
+ |
// Use Daodan's own cheattable |
| 331 |
|
if (DDrConfig_GetOptOfType("patches.cheattable", C_BOOL)->value.intBoolVal) |
| 332 |
< |
DD_Patch_CheatTable(); |
| 332 |
> |
{ |
| 333 |
> |
// In ONrGameState_HandleCheats: Replace pointers to orig cheattable |
| 334 |
> |
DDrPatch_Int32 ((int*)(OniExe + 0x000f616b), (int)&DDr_CheatTable[0].name); |
| 335 |
> |
DDrPatch_Int32 ((int*)(OniExe + 0x000f617a), (int)&DDr_CheatTable[0].message_on); |
| 336 |
> |
|
| 337 |
> |
// ONrGameState_HandleCheats: Replace call to ONrCheater |
| 338 |
> |
DDrPatch_MakeCall((void*)(OniExe + 0x000f618f), (void*)DDrCheater); |
| 339 |
> |
|
| 340 |
> |
// In: ONrGameState_DoCharacterFrame |
| 341 |
> |
// -> NOP; PUSH ebp; CALL FallingFrames |
| 342 |
> |
// Replace fall height frame counter (actually in-air frame counter) increase by a |
| 343 |
> |
// conditional one (only counted when inc_fallingframes) |
| 344 |
> |
DDrPatch_Int16((short*)(OniExe + 0x000deb45), 0x5590); |
| 345 |
> |
DDrPatch_MakeCall((void*)(OniExe + 0x000deb47), (void*)FallingFrames); |
| 346 |
> |
|
| 347 |
> |
// At end of ONrUnlockLevel to init values on level loading |
| 348 |
> |
DDrPatch_MakeJump((void*)(OniExe + 0x0010f021), (void*)DDrCheater_LevelLoad); |
| 349 |
> |
} |
| 350 |
|
|
| 351 |
|
if (DDrConfig_GetOptOfType("patches.chinese", C_BOOL)->value.intBoolVal) |
| 352 |
|
DD_Patch_Chinese(); |
| 353 |
|
|
| 354 |
+ |
// Limit cursor to Oni's window |
| 355 |
|
if (DDrConfig_GetOptOfType("patches.clipcursor", C_BOOL)->value.intBoolVal) |
| 356 |
< |
DD_Patch_ClipCursor(); |
| 356 |
> |
{ |
| 357 |
> |
// LIrMode_Set: replace LIrPlatform_Mode_Set call with our hook. |
| 358 |
> |
DDrPatch_MakeCall((void*)(OniExe + 0x00003f9f), (void*) DD_LIrPlatform_Mode_Set); |
| 359 |
|
|
| 360 |
+ |
// LIrMode_Set_Internal: replace LIrPlatform_Mode_Set call with our hook. |
| 361 |
+ |
DDrPatch_MakeCall((void*)(OniExe + 0x00003fff), (void*) DD_LIrPlatform_Mode_Set); |
| 362 |
+ |
|
| 363 |
+ |
// LIrTerminate: replace LIrPlatform_Terminate call with our hook. |
| 364 |
+ |
DDrPatch_MakeCall((void*)(OniExe + 0x000004cb8), (void*) DD_LIrPlatform_Terminate); |
| 365 |
+ |
} |
| 366 |
+ |
|
| 367 |
+ |
// Disables weapon cooldown exploit |
| 368 |
|
if (DDrConfig_GetOptOfType("patches.cooldowntimer", C_BOOL)->value.intBoolVal) |
| 369 |
< |
DD_Patch_CooldownTimer(); |
| 369 |
> |
{ |
| 370 |
> |
// In WPrRelease: NoOp 4 MOVs |
| 371 |
> |
DDrPatch_NOOP((char*)(OniExe + 0x0011a825), 22); |
| 372 |
> |
} |
| 373 |
|
|
| 374 |
+ |
// Daodan device mode enumeration function |
| 375 |
|
if (DDrConfig_GetOptOfType("patches.daodandisplayenum", C_BOOL)->value.intBoolVal) |
| 376 |
< |
DD_Patch_DaodanDisplayEnum(); |
| 376 |
> |
{ |
| 377 |
> |
DDrPatch_MakeJump((void*)gl_enumerate_valid_display_modes, (void*)DD_GLrEnumerateDisplayModes); |
| 378 |
> |
} |
| 379 |
|
|
| 380 |
+ |
// Forced DirectInput (for Windows NT) |
| 381 |
|
if (DDrConfig_GetOptOfType("patches.directinput", C_BOOL)->value.intBoolVal) |
| 382 |
< |
DD_Patch_DirectInput(); |
| 382 |
> |
{ |
| 383 |
> |
// LIrPlatform_Initialize: replace conditional jump by unconditional |
| 384 |
> |
DDrPatch_Byte((char*)(OniExe + 0x00002e6d), 0xeb); |
| 385 |
> |
} |
| 386 |
|
|
| 387 |
+ |
// Disable Oni's command line parser so it doesn't interfere with ours |
| 388 |
|
if (DDrConfig_GetOptOfType("patches.disablecmdline", C_BOOL)->value.intBoolVal) |
| 389 |
< |
DD_Patch_DisableCmdLine(); |
| 389 |
> |
{ |
| 390 |
> |
// Replace start of OniParseCommandLine with XOR eax,eax; RET |
| 391 |
> |
DDrPatch_Int32 ((int*)(OniExe + 0x000d3570), 0x00c3c033); |
| 392 |
> |
// NoOp first 51 byte in ONiMain, including tests and conditional exec of CLrGetCommandLine |
| 393 |
> |
DDrPatch_NOOP((char*)(OniExe + 0x000d3280), 51); |
| 394 |
> |
} |
| 395 |
|
|
| 396 |
+ |
// Font texture cache doubled |
| 397 |
|
if (DDrConfig_GetOptOfType("patches.fonttexturecache", C_BOOL)->value.intBoolVal) |
| 398 |
< |
DD_Patch_FontTextureCache(); |
| 399 |
< |
|
| 400 |
< |
if (DDrConfig_GetOptOfType("patches.getcmdline", C_BOOL)->value.intBoolVal) |
| 401 |
< |
DD_Patch_GetCmdLine(); |
| 398 |
> |
{ |
| 399 |
> |
// Double two values in TMrGame_Initialize |
| 400 |
> |
DDrPatch_Byte((char*)(OniExe + 0x00020ea7), 0x20); |
| 401 |
> |
DDrPatch_Byte((char*)(OniExe + 0x00020f4a), 0x40); |
| 402 |
> |
} |
| 403 |
|
|
| 404 |
+ |
// Allow HD screens on resolutions < 1024*768 |
| 405 |
|
if (DDrConfig_GetOptOfType("patches.hdscreens_lowres", C_BOOL)->value.intBoolVal) |
| 406 |
< |
DD_Patch_HDScreens_LowRes(); |
| 406 |
> |
{ |
| 407 |
> |
DDrPatch_MakeJump((void*)M3rDraw_BigBitmap, (void*)DD_M3rDraw_BigBitmap); |
| 408 |
> |
} |
| 409 |
|
|
| 410 |
+ |
// Allow for console to show on higher resolutions |
| 411 |
|
if (DDrConfig_GetOptOfType("patches.highres_console", C_BOOL)->value.intBoolVal) |
| 412 |
< |
DD_Patch_HighresConsole(); |
| 412 |
> |
{ |
| 413 |
> |
Oni_COrTextArea_Resize = DDrPatch_MakeDetour((void*)COrTextArea_Resize, (void*)DD_COrTextArea_Resize); |
| 414 |
> |
} |
| 415 |
|
|
| 416 |
+ |
// Hackish fix for Konoko not kicking guns |
| 417 |
+ |
// Don't use this, it breaks stairs. |
| 418 |
|
if (DDrConfig_GetOptOfType("patches.kickguns", C_BOOL)->value.intBoolVal) |
| 419 |
< |
DD_Patch_KickGuns(); |
| 419 |
> |
{ |
| 420 |
> |
// In ONrCharacter_EnablePhysics: Load different values to same addresses as before |
| 421 |
> |
const unsigned char kickgun_patch[] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0xC7, 0x05, 0x1C, 0xC9, 0x5E, 0x00, 0x70, 0xB8, 0x43, 0x00, 0xC7, 0x05, 0x20, 0xC9, 0x5E, 0x00, 0x20, 0xBE, 0x43 }; |
| 422 |
> |
DDrPatch_Const ((char*)(OniExe + 0x000dc420), kickgun_patch); |
| 423 |
> |
} |
| 424 |
|
|
| 425 |
< |
//if (patch_killvtune) |
| 426 |
< |
// DD_Patch_KillVTune(); |
| 425 |
> |
// Disable loading the vtuneapi.dll |
| 426 |
> |
if (DDrConfig_GetOptOfType("patches.killvtune", C_BOOL)->value.intBoolVal) |
| 427 |
> |
{ |
| 428 |
> |
// Instantly return from UUrLoadVtuneAPI |
| 429 |
> |
DDrPatch_Byte((char*)(OniExe + 0x00026340), 0xC3); |
| 430 |
> |
} |
| 431 |
|
|
| 432 |
+ |
// Now supports textures up to 512x512 |
| 433 |
|
if (DDrConfig_GetOptOfType("patches.largetextures", C_BOOL)->value.intBoolVal) |
| 434 |
< |
DD_Patch_LargeTextures(); |
| 434 |
> |
{ |
| 435 |
> |
DDrPatch_Byte((char*)(OniExe + 0x00005251), 0x10); |
| 436 |
> |
} |
| 437 |
|
|
| 438 |
+ |
// Non-"_Final" levels are now valid |
| 439 |
|
if (DDrConfig_GetOptOfType("patches.levelplugins", C_BOOL)->value.intBoolVal) |
| 440 |
< |
DD_Patch_LevelPlugins(); |
| 440 |
> |
{ |
| 441 |
> |
// Patch in TMrUtility_LevelInfo_Get: |
| 442 |
> |
DDrPatch_Byte((char*)(OniExe + 0x000206a8), 0x01); |
| 443 |
> |
} |
| 444 |
|
|
| 445 |
+ |
// Weapon on ground shown with name and magazine contents |
| 446 |
|
if (DDrConfig_GetOptOfType("patches.newweap", C_BOOL)->value.intBoolVal) |
| 447 |
< |
DD_Patch_NewWeap(); |
| 447 |
> |
{ |
| 448 |
> |
//Makes it always say "Received weapon_name." |
| 449 |
> |
//Needs check for loc_4DFC66 |
| 450 |
> |
//DDrPatch_NOOP((char*)(OniExe + 0x000E4DF8),2); |
| 451 |
> |
|
| 452 |
> |
//Adds Weapon name and ammo meter to pickup autoprompt (patches to ONrGameState_ProcessHeartbeat) |
| 453 |
> |
// Do not call WPrHasAmmo and ignore conditional jump: |
| 454 |
> |
DDrPatch_NOOP((char*)(OniExe + 0x000FAC73), 9); |
| 455 |
> |
// Do not load ecx with some magic value? |
| 456 |
> |
DDrPatch_NOOP((char*)(OniExe + 0x000FAC80), 5); |
| 457 |
> |
// Replace call to ONiGameState_FindAutoPromptMessage |
| 458 |
> |
DDrPatch_MakeCall((void*)(OniExe + 0xFAC85), (void*)DDrWeapon2Message); |
| 459 |
> |
|
| 460 |
> |
//Moves location of colors |
| 461 |
> |
//DDrPatch_Int32((int*)(OniExe + 0x0002E3D5), (int)&DDrDSayColors ); |
| 462 |
> |
//DDrPatch_Int32((int*)(OniExe + 0x0002E3DA), (int)&DDrDSayColors ); |
| 463 |
> |
} |
| 464 |
|
|
| 465 |
+ |
// Disable Multi-byte character awareness patch (multiple language support) |
| 466 |
|
if (DDrConfig_GetOptOfType("patches.nomultibyte", C_BOOL)->value.intBoolVal) |
| 467 |
< |
DD_Patch_NoMultiByte(); |
| 467 |
> |
{ |
| 468 |
> |
// TSiContext_DrawLine: Replace conditional jumps by unconditional ones |
| 469 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002d8f8), 0xeb); |
| 470 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002d9ad), 0xeb); |
| 471 |
> |
// TSiContext_DrawTextLine: same |
| 472 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002dbe2), 0xeb); |
| 473 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002dec3), 0xeb); |
| 474 |
> |
// TSrContext_FormatString: same |
| 475 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002e2ab), 0xeb); |
| 476 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002e2c4), 0xeb); |
| 477 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002e379), 0xeb); |
| 478 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002e48c), 0xeb); |
| 479 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002e4d0), 0xeb); |
| 480 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002e4f4), 0xeb); |
| 481 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002e646), 0xeb); |
| 482 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002e695), 0xeb); |
| 483 |
> |
// TSrContext_GetStringRect: same |
| 484 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002e944), 0xeb); |
| 485 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002e95d), 0xeb); |
| 486 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002e98e), 0xeb); |
| 487 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0002e9dc), 0xeb); |
| 488 |
> |
} |
| 489 |
|
|
| 490 |
+ |
// Fix options not visible in main menu when a game was started |
| 491 |
|
if (DDrConfig_GetOptOfType("patches.optionsvisible", C_BOOL)->value.intBoolVal) |
| 492 |
< |
DD_Patch_OptionsVisible(); |
| 492 |
> |
{ |
| 493 |
> |
// replace WMrWindow_SetVisible calls |
| 494 |
> |
DDrPatch_MakeCall((void*)(OniExe + 0x000d2d2d), DDrShowOptionsButton); |
| 495 |
> |
DDrPatch_MakeCall((void*)(OniExe + 0x000d2d43), DDrShowResumeButton); |
| 496 |
> |
} |
| 497 |
|
|
| 498 |
< |
if (DDrConfig_GetOptOfType("patches.particledisablebit", C_BOOL)->value.intBoolVal) |
| 690 |
< |
DD_Patch_ParticleDisableBit(); |
| 691 |
< |
|
| 498 |
> |
// Pathfinding grid cache size x8 |
| 499 |
|
if (DDrConfig_GetOptOfType("patches.pathfinding", C_BOOL)->value.intBoolVal) |
| 500 |
< |
DD_Patch_PathFinding(); |
| 500 |
> |
{ |
| 501 |
> |
// Replaces conditional jump (je) with unconditional jump |
| 502 |
> |
const unsigned char pathfinding[2] = {0x90 , 0xE9 }; |
| 503 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0010b03b), 0x20); |
| 504 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0010b04c), 0x20); |
| 505 |
> |
|
| 506 |
> |
//other stuff |
| 507 |
> |
DDrPatch_Const((char*)(OniExe + 0x00040789), pathfinding); |
| 508 |
> |
} |
| 509 |
|
|
| 510 |
+ |
// Projectile awareness fixed |
| 511 |
|
if (DDrConfig_GetOptOfType("patches.projaware", C_BOOL)->value.intBoolVal) |
| 512 |
< |
DD_Patch_ProjAware(); |
| 512 |
> |
{ |
| 513 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0009c07c), 0x6c); |
| 514 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0009c080), 0x70); |
| 515 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0009c084), 0x74); |
| 516 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0009c110), 0x6c); |
| 517 |
> |
} |
| 518 |
|
|
| 519 |
+ |
// Safe startup message printer |
| 520 |
|
if (DDrConfig_GetOptOfType("patches.safeprintf", C_BOOL)->value.intBoolVal) |
| 521 |
< |
DD_Patch_SafePrintf(); |
| 521 |
> |
{ |
| 522 |
> |
DDrPatch_MakeJump((void*)UUrStartupMessage, (void*)DDrStartupMessage); |
| 523 |
> |
} |
| 524 |
|
|
| 525 |
+ |
// Show all (also enemies') lasersights |
| 526 |
|
if (DDrConfig_GetOptOfType("patches.showalllasersights", C_BOOL)->value.intBoolVal) |
| 527 |
< |
DD_Patch_ShowAllLasersights(); |
| 527 |
> |
{ |
| 528 |
> |
DDrPatch_NOOP((char*)(OniExe + 0x000E1957), 6 ); |
| 529 |
> |
} |
| 530 |
|
|
| 531 |
+ |
// Allow bsl-var show_triggervolumes or ctrl+shift+x (devmode) to work |
| 532 |
|
if (DDrConfig_GetOptOfType("patches.showtriggervolumes", C_BOOL)->value.intBoolVal) |
| 533 |
< |
DD_Patch_ShowTriggerVolumes(); |
| 533 |
> |
{ |
| 534 |
> |
Oni_ONrMechanics_Register = DDrPatch_MakeDetour((void*)ONrMechanics_Register, (void*)DD_ONrMechanics_Register); |
| 535 |
> |
Oni_ONrGameState_HandleUtilityInput = DDrPatch_MakeDetour((void*)ONrGameState_HandleUtilityInput, (void*)DD_ONrGameState_HandleUtilityInput); |
| 536 |
> |
} |
| 537 |
|
|
| 538 |
+ |
// Experiment with allowing enemies to be thrown over railings |
| 539 |
|
if (DDrConfig_GetOptOfType("patches.throwtest", C_BOOL)->value.intBoolVal) |
| 540 |
< |
DD_Patch_Throwtest(); |
| 540 |
> |
{ |
| 541 |
> |
DDrPatch_NOOP((char*)(OniExe + 0x000dc190), 10); |
| 542 |
> |
} |
| 543 |
|
|
| 544 |
+ |
// DaodanGL with windowed mode support |
| 545 |
|
if (DDrConfig_GetOptOfType("patches.usedaodangl", C_BOOL)->value.intBoolVal) |
| 546 |
< |
DD_Patch_UseDaodanGL(); |
| 546 |
> |
{ |
| 547 |
> |
// LIrPlatform_Mode_Set: GetWindowRect -> GetClientRect. |
| 548 |
> |
DDrPatch_NOOP((char*) OniExe + 0x00002dd6, 6); |
| 549 |
> |
DDrPatch_MakeCall((char*) OniExe + 0x00002dd6, (void*) GetClientRect); |
| 550 |
> |
|
| 551 |
> |
// UUrWindow_GetSize: GetWindowRect -> GetClientRect. |
| 552 |
> |
DDrPatch_NOOP((char*) OniExe + 0x0002651c, 6); |
| 553 |
> |
DDrPatch_MakeCall((char*) OniExe + 0x0002651c, (void*) GetClientRect); |
| 554 |
> |
|
| 555 |
> |
// LIrPlatform_PollInputForAction: fix GetCursorPos call to return client coordinates. |
| 556 |
> |
DDrPatch_NOOP((char*) OniExe + 0x000032cc, 6); |
| 557 |
> |
DDrPatch_MakeCall((char*) OniExe + 0x000032cc, (void*) DD_GetCursorPos); |
| 558 |
> |
|
| 559 |
> |
// LIrPlatform_InputEvent_GetMouse: fix GetCursorPos call to return client coordinates. |
| 560 |
> |
DDrPatch_NOOP((char*) OniExe + 0x00002cc2, 6); |
| 561 |
> |
DDrPatch_MakeCall((char*) OniExe + 0x00002cc2, (void*) DD_GetCursorPos); |
| 562 |
> |
|
| 563 |
> |
// LIrPlatform_PollInputForAction: translate SetCursorPos position to screen coordinates. |
| 564 |
> |
DDrPatch_NOOP((char*) OniExe + 0x000032b7, 6); |
| 565 |
> |
DDrPatch_MakeCall((char*) OniExe + 0x000032b7, (void*) DD_SetCursorPos); |
| 566 |
> |
|
| 567 |
> |
// LIrPlatform_PollInputForAction: translate SetCursorPos position to screen coordinates. |
| 568 |
> |
DDrPatch_NOOP((char*) OniExe + 0x00003349, 6); |
| 569 |
> |
DDrPatch_MakeCall((char*) OniExe + 0x00003349, (void*) DD_SetCursorPos); |
| 570 |
> |
|
| 571 |
> |
// Replace ONrPlatformInitialize. |
| 572 |
> |
DDrPatch_MakeJump((void*) ONrPlatform_Initialize, (void*) DD_ONrPlatform_Initialize); |
| 573 |
> |
|
| 574 |
> |
// Replace gl_platform_initialize. |
| 575 |
> |
DDrPatch_MakeJump((void*) gl_platform_initialize, (void*) DD_GLrPlatform_Initialize); |
| 576 |
|
|
| 577 |
+ |
// Replace gl_platform_dispose. |
| 578 |
+ |
DDrPatch_MakeJump((void *) gl_platform_dispose, (void*) DD_GLrPlatform_Dispose); |
| 579 |
+ |
} |
| 580 |
+ |
|
| 581 |
+ |
// Performance patch |
| 582 |
|
if (DDrConfig_GetOptOfType("patches.usegettickcount", C_BOOL)->value.intBoolVal) |
| 583 |
< |
DD_Patch_UseGetTickCount(); |
| 583 |
> |
{ |
| 584 |
> |
DDrPatch_MakeJump((void*)UUrMachineTime_High, (void*)DDrMachineTime_High); |
| 585 |
> |
DDrPatch_MakeJump((void*)UUrMachineTime_High_Frequency, (void*)DDrMachineTime_High_Frequency); |
| 586 |
> |
DDrPatch_MakeJump((void*)UUrMachineTime_Sixtieths, (void*)DDrMachineTime_Sixtieths); |
| 587 |
> |
} |
| 588 |
> |
|
| 589 |
> |
// Fix displaying the talking portraits in widescreen modes |
| 590 |
> |
if (DDrConfig_GetOptOfType("patches.widescreenportraits", C_BOOL)->value.intBoolVal) |
| 591 |
> |
{ |
| 592 |
> |
SLrDaodan_Patch(); |
| 593 |
> |
} |
| 594 |
|
|
| 595 |
+ |
// Adds working function for existing BSL command wp_fadetime, sets fade time to 4800 |
| 596 |
|
if (DDrConfig_GetOptOfType("patches.wpfadetime", C_BOOL)->value.intBoolVal) |
| 597 |
< |
DD_Patch_WpFadetime(); |
| 598 |
< |
|
| 597 |
> |
{ |
| 598 |
> |
// Makes wp_fadetime actually have a function (changes within WPrRelease) |
| 599 |
> |
// Patches end of function to instead of use a constant value for fadetime (12c0 = 4800) actually use value of wp_fadetime: |
| 600 |
> |
// orig: MOV [esi+0x46], 0x12c0 ; POP ebx ; POP esi ; ADD esp, 0x14 ; RET |
| 601 |
> |
// new: MOV bx, [0x627dc4] ; MOV [esi+0x46], bx ; POP ebx ; POP esi ; ADD esp, 0x14 ; RET |
| 602 |
> |
const unsigned char fadetime_patch[] = { 0x66, 0x8B, 0x1D, 0xC4, 0x7D, 0x62, 0x00, 0x66, 0x89, 0x5E, 0x46, 0x5B, 0x5E, 0x83, 0xC4, 0x14, 0xC3 }; |
| 603 |
> |
DDrPatch_Const ((char*)(OniExe + 0x0011a889), fadetime_patch); |
| 604 |
> |
// Fixes jump because of new length of code in patch |
| 605 |
> |
DDrPatch_Byte ((char*)(OniExe + 0x0011a560), 0x31); |
| 606 |
> |
|
| 607 |
> |
// Sets the fadetime to 4800 by default (in WPrInitialize) |
| 608 |
> |
DDrPatch_Int16 ((short*)(OniExe + 0x0011ab0e), 4800); |
| 609 |
> |
} |
| 610 |
|
|
| 611 |
< |
DD_Patch_DaodanInit(); |
| 611 |
> |
// Adds new BSL functions |
| 612 |
> |
// Replaces an early unused call (OBJrLevel_Unload_Unknown_2) in ONiMain |
| 613 |
> |
DDrPatch_MakeCall((void*)(OniExe + 0x000d345a), (void*)DDrGame_Init); |
| 614 |
|
|
| 615 |
< |
DD_Patch_GammaSlider(); |
| 615 |
> |
// Disable gamma slider in options in windowed mode |
| 616 |
> |
// In ONiOGU_Options_Callback: Replace WMrSlider_SetRange |
| 617 |
> |
DDrPatch_MakeCall((void*)(OniExe + 0x000d262c), (void*)DD_ONiOGU_GammaSlider_SetRange); |
| 618 |
|
|
| 619 |
< |
DD_Patch_PrintWarning(); |
| 619 |
> |
// Fix the warning print method |
| 620 |
> |
// Replace UUrError_Report_Internal |
| 621 |
> |
DDrPatch_MakeJump((void*)(OniExe + 0x000245A0), (void*)DDrPrintWarning); |
| 622 |
|
|
| 623 |
|
DD_Patch_ShowNames(); |
| 624 |
|
|