| 1 | #ifndef CONSOLE_H | 
 
 
 
 
 | 2 | #define CONSOLE_H | 
 
 
 
 
 | 3 |  | 
 
 
 
 
 | 4 | #include "../Daodan.h" | 
 
 
 
 
 | 5 |  | 
 
 
 
 
 | 6 | typedef struct { | 
 
 
 
 
 | 7 | char B; | 
 
 
 
 
 | 8 | char G; | 
 
 
 
 
 | 9 | char R; | 
 
 
 
 
 | 10 | char A; | 
 
 
 
 
 | 11 | } RGBA; | 
 
 
 
 
 | 12 |  | 
 
 
 
 
 | 13 |  | 
 
 
 
 
 | 14 | typedef struct { | 
 
 
 
 
 | 15 | char A; | 
 
 
 
 
 | 16 | char R; | 
 
 
 
 
 | 17 | char G; | 
 
 
 
 
 | 18 | char B; | 
 
 
 
 
 | 19 | } ARGB; | 
 
 
 
 
 | 20 |  | 
 
 
 
 
 | 21 | typedef struct { | 
 
 
 
 
 | 22 | char Char; | 
 
 
 
 
 | 23 | short ignored; | 
 
 
 
 
 | 24 | int Color; //ARGB Color; | 
 
 
 
 
 | 25 | } TStColorFormattingCharacter; | 
 
 
 
 
 | 26 |  | 
 
 
 
 
 | 27 | extern TStColorFormattingCharacter* TStColorFormattingCharacters; | 
 
 
 
 
 | 28 | extern TStColorFormattingCharacter DDrDSayColors[]; | 
 
 
 
 
 | 29 |  | 
 
 
 
 
 | 30 | void DDrConsole_Print(const char* text); | 
 
 
 
 
 | 31 |  | 
 
 
 
 
 | 32 | void DDrConsole_PrintColored(const char* text, int priority, RGBA color, RGBA shade); | 
 
 
 
 
 | 33 |  | 
 
 
 
 
 | 34 | void DDrConsole_PrintF(const char* fmt, ...); | 
 
 
 
 
 | 35 |  | 
 
 
 
 
 | 36 | #endif |