219 |
|
DefFunc(void, ONiDrawWeaponSight, ONICALL, (Character* Char), 0x004E1900); |
220 |
|
DefFunc(void, AI2rDisplayDebuggingInfo, ONICALL, (Character* Char), 0x0048C5F0); |
221 |
|
DefFunc(uint32_t, M3rTextureMap_New, ONICALL, (short width, short height, int type, int allocated, int flags, char* name, void** output), 0x0041EB00); |
222 |
+ |
DefFunc(void, M3rDraw_BigBitmap, ONICALL, (M3tTextureMap_Big* inBigBitmap, const M3tPointScreen *inDestPoint, UUtUns16 inWidth, UUtUns16 inHeight, UUtUns32 inShade, UUtUns16 inAlpha), 0x0041f6e0); |
223 |
+ |
DefFunc(void, M3rDraw_Bitmap, ONICALL, (void* inBitmap, const M3tPointScreen* inDestPoint, UUtUns16 inWidth, UUtUns16 inHeight, UUtUns32 inShade, UUtUns16 inAlpha), 0x0041f4a0); |
224 |
|
/* |
225 |
|
DefFunc(void, M3rGeom_Line_Light, ONICALL, (), 0x0041f440); |
226 |
|
DefFunc(void, M3rMatrixStack_Push, ONICALL, (), 0x0041baa0); |