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root/Oni2/Daodan/src/Oni_Symbols.h
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Comparing Daodan/src/Oni_Symbols.h (file contents):
Revision 882 by alloc, Tue Jun 4 15:35:02 2013 UTC vs.
Revision 893 by alloc, Fri Jul 26 10:42:31 2013 UTC

# Line 81 | Line 81
81   // OBJgTriggerVolume_Visible - bsl var to show trigger volumes
82   #define OBJgTriggerVolume_Visible       (*((bool*)0x005ec6c4))
83  
84 + //#define OBJgFlag_DrawFlags    (*((void*)0x005ec624))
85 + //#define OBJgFlag_ViewPrefix   (*((void*)0x005ec650))
86 + //#define OBJgFlag_DrawNameDistance     (*((void*)0x005ec634))
87  
88   // Method signature for script (BSL) functions
89   typedef uint16_t        ( ONICALL *sl_func)(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], int* dontuse1, int* dontuse2, sl_arg* ret);
# Line 205 | Line 208 | DefFunc(void, AI2rSmite, ONICALL, (Chara
208   //NOT USED: DefFunc(int, OBJiObjectGroup_GetNumObjects, ONICALL, (void *inObjectGroup), );
209  
210   DefFunc(int, OBJrObjectType_EnumerateObjects, ONICALL, (int inObjectType, OBJtEnumCallback_Object inEnumCallback, int inUserData), 0x004D0080);
211 + //DefFunc(void, OBJrTriggerVolume_IntersectsCharacter, ONICALL, (), 0x004cc680);
212  
213   DefFunc(void, OBJrDoor_Open, ONICALL, (DoorObject *inObject, Character *inCharacter), 0x004C26C0);
214   DefFunc(void, OBJrDoor_ForceOpen, ONICALL, (short id), 0x004C1EE0);
# Line 214 | Line 218 | DefFunc(void*, OBJrConsole_GetByID, ONIC
218  
219   DefFunc(void, ONiDrawWeaponSight, ONICALL, (Character* Char), 0x004E1900);
220   DefFunc(void, AI2rDisplayDebuggingInfo, ONICALL, (Character* Char), 0x0048C5F0);
221 < DefFunc(uint32_t, M3rTextureMap_New, ONICALL, (short width, short height, int type, int allocated, int flags, char* name, void** output), 0x041EB00);
221 > DefFunc(uint32_t, M3rTextureMap_New, ONICALL, (short width, short height, int type, int allocated, int flags, char* name, void** output), 0x0041EB00);
222 > /*
223 > DefFunc(void, M3rGeom_Line_Light, ONICALL, (), 0x0041f440);
224 > DefFunc(void, M3rMatrixStack_Push, ONICALL, (), 0x0041baa0);
225 > DefFunc(void, M3rMatrixStack_Get, ONICALL, (), 0x0041bb20);
226 > DefFunc(void, M3rMatrixStack_Pop, ONICALL, (), 0x0041bb30);
227 > DefFunc(void, M3rMatrixStack_Identity, ONICALL, (), 0x0041bba0);
228 > DefFunc(void, M3rMatrixStack_Rotate, ONICALL, (), 0x0041bbe0);
229 > DefFunc(void, M3rMatrixStack_UniformScale, ONICALL, (), 0x0041bc20);
230 > DefFunc(void, M3rMatrixStack_Translate, ONICALL, (), 0x0041bc40);
231 > DefFunc(void, M3rMatrixStack_Multiply, ONICALL, (), 0x0041bc70);
232 > DefFunc(void, M3rGeom_State_Commit, ONICALL, (), 0x0041e870);
233 >
234 > DefFunc(void, MUrPoint_Distance, ONICALL, (), 0x00433270);
235 > */
236  
237   // Make a dialog element (in)visible and change its position
238   DefFunc(void, WMrWindow_SetVisible, ONICALL, (WMtWindow* window, int visibility), 0x00475a10);

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