52 |
|
symbol ( @ONrGameState_NewCharacter@16 , 0x000dac50 ) |
53 |
|
symbol ( @ONrGameState_GetPlayerCharacter@0 , 0x000b63a7 ) |
54 |
|
symbol ( @ONrGetActiveCharacter@4 , 0x000f1180 ) |
55 |
– |
// Console |
55 |
|
|
56 |
< |
symbol ( @TSrContext_DrawText@20 , 0x0002DF00 ) |
57 |
< |
symbol ( @TSrContext_New@24 , 0x0002EA30 ) |
58 |
< |
symbol ( @TMrInstance_GetDataPtr@12 , 0x000232E0 ) |
56 |
> |
// Console |
57 |
> |
symbol ( @TSrContext_DrawText@20 , 0x0002DF00 ) |
58 |
> |
symbol ( @TSrContext_New@24 , 0x0002EA30 ) |
59 |
> |
symbol ( @TMrInstance_GetDataPtr@12 , 0x000232E0 ) |
60 |
|
|
61 |
|
symbol ( @COrTextArea_Print@28 , 0x00031340 ) |
62 |
+ |
|
63 |
|
symbol ( _COgConsoleLines , 0x001cb468 ) |
64 |
|
symbol ( _COgFadeTimeValue , 0x00133f68 ) |
65 |
|
symbol ( _COgDefaultTextShade , 0x00133f70 ) |
67 |
|
|
68 |
|
// ScriptingLanguage |
69 |
|
symbol ( @SLrScript_Command_Register_ReturnType@20 , 0x00077b20 ) |
70 |
+ |
symbol ( @SLrScript_Command_Register_Void@16 , 0x00077b40 ) |
71 |
+ |
symbol ( @SLrGlobalVariable_Register_Int32@12 , 0x00077e30 ) |
72 |
+ |
symbol ( @SLrGlobalVariable_Register_Float@12 , 0x00077ec0 ) |
73 |
|
|