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#define symbol(name, value) .global name; .set name, 0x00400000 + value |
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// MSVC6.0 stdlib |
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symbol ( _oni_malloc , 0x0011fc24 ) |
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symbol ( _oni_free , 0x0011fbf5 ) |
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|
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symbol ( _oni_fopen , 0x0011ea9f ) |
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symbol ( _oni_fflush , 0x0011eab2 ) |
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symbol ( _oni_fprintf , 0x0011ebbf ) |
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symbol ( _oni_vsprintf , 0x0011e860 ) |
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|
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// Oni Engine |
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symbol ( _ONiMain , 0x000d3280 ) |
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symbol ( @ONrPlatform_Initialize@4 , 0x0010f670 ) |
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symbol ( _ONrPlatform_WindowProc@16 , 0x0010f7a0 ) |
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|
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symbol ( _g_Instance , 0x0021f9e4 ) |
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symbol ( _ONgPlatformData , 0x0023100c ) |
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symbol ( _ONgGameState , 0x001ece7c ) |
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|
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//Oni Persistance |
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symbol ( @ONrPersist_GetGamma@0 , 0x0010f450 ) |
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symbol ( @ONrPersist_GetWonGame@0 , 0x0010f660 ) |
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|
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// BFW_Utility |
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symbol ( _UUrStartupMessage , 0x00024860 ) |
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symbol ( @UUrMachineTime_High@0 , 0x00026480 ) |
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symbol ( @UUrMachineTime_High_Frequency@0 , 0x000264b0 ) |
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symbol ( @UUrMachineTime_Sixtieths@0 , 0x000263e0 ) |
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symbol ( _ONgFileStartup , 0x001711b8 ) |
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|
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symbol ( @UUrPlatform_Initialize@0 , 0x00026010 ) |
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symbol ( @UUrPlatform_Terminate@0 , 0x00026310 ) |
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|
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symbol ( _AUrMessageBox , 0x000378c0 ) |
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|
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// Motoko |
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|
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symbol ( _M3gResolutionSwitch , 0x00131634 ) |
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|
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// OpenGL |
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symbol ( @gl_enumerate_valid_display_modes@4 , 0x000083a0 ) |
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symbol ( @gl_platform_set_pixel_format@4 , 0x00007b50 ) |
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symbol ( @gl_platform_initialize@0 , 0x00007da0 ) |
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|
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symbol ( _gl , 0x00160600 ) |
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symbol ( _gl_api , 0x00160604 ) |
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symbol ( _gl_gamma_ramp , 0x0015fdfc ) |
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symbol ( _gl_gamma_ramp_valid , 0x001603fc ) |
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|
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// Character |
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symbol ( @ONrGameState_NewCharacter@16 , 0x000dac50 ) |
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symbol ( @ONrGameState_GetPlayerCharacter@0 , 0x000b63a7 ) |
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|
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// Console |
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symbol ( @COrTextArea_Print@28 , 0x00031340 ) |
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symbol ( _COgConsoleLines , 0x001cb468 ) |
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symbol ( _COgFadeTimeValue , 0x00133f68 ) |
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symbol ( _COgDefaultTextShade , 0x00133f70 ) |
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symbol ( _COgDefaultTextShadow , 0x00133f74 ) |