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2 | #ifndef ONI_PERSISTENCE_H | |
3 | #define ONI_PERSISTENCE_H | |
4 | ||
5 | + | #include <stdint.h> |
6 | #include "Daodan.h" | |
7 | ||
8 | float ONICALL ONrPersist_GetGamma(); | |
9 | + | uint8_t ONICALL ONrPersist_GetWonGame(); |
10 | ||
11 | #endif |
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