# | Line 1200 | Line 1200 | typedef struct | |
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1200 | __int16 Dizzy; | |
1201 | __int16 field_1C9A; | |
1202 | int field_1C9C; | |
1203 | < | __int16 AnimationVarient; |
1203 | > | __int16 AnimationVariant; |
1204 | __int16 TimeToPeace; | |
1205 | char NumAnimationAttachedParticles; | |
1206 | char gap_1ca5[1]; |
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