| # | Line 89 | Line 89 | enum { | |
|---|---|---|
| 89 | team_syndicateaccessory, | |
| 90 | }; | |
| 91 | ||
| 92 | < | int ONICALL ONrGameState_NewCharacter(CharacterObject* character, void* something); |
| 92 | > | int16_t ONICALL ONrGameState_NewCharacter(CharacterObject* character, void* something, void* somethingelse, void* anotherthing); |
| 93 | ||
| 94 | #endif | |
| – | Removed lines |
| + | Added lines |
| < | Changed lines (old) |
| > | Changed lines (new) |