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root/Oni2/Daodan/src/Oni_Character.h
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Comparing Daodan/src/Oni_Character.h (file contents):
Revision 428 by rossy, Thu Jul 16 06:37:58 2009 UTC vs.
Revision 431 by rossy, Thu Jul 16 07:14:01 2009 UTC

# Line 89 | Line 89 | enum {
89          team_syndicateaccessory,
90   };
91  
92 < int ONICALL ONrGameState_NewCharacter(CharacterObject* character, void* something);
92 > int16_t ONICALL ONrGameState_NewCharacter(CharacterObject* character, void* something, void* somethingelse, void* anotherthing);
93  
94   #endif

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