--- Daodan/src/Oni/Symbols_Var.h 2014/04/05 10:19:11 992 +++ Daodan/src/Oni/Symbols_Var.h 2014/04/07 10:33:27 994 @@ -11,10 +11,10 @@ #define ai2_deaf (*((onibool*)0x005ec0c1)) // Option "debug" ... but what does it do? -#define AKgDebug_DebugMaps (*((char*)0x002b2204)) +#define AKgDebug_DebugMaps (*((onibool*)0x006b2204)) // Option "debugfiles" ... but what does it do? -#define BFgDebugFileEnable (*((bool*)0x0055c8d0)) +#define BFgDebugFileEnable (*((onibool*)0x0055c8d0)) // Command line instance #define COgCommandLine (*((void**)0x00571b74)) @@ -56,7 +56,7 @@ // False to prevent Oni from changing display settings (however Bink // player does not respect this setting). -#define M3gResolutionSwitch (*((char*)0x00531634)) +#define M3gResolutionSwitch (*((onibool*)0x00531634)) // Startup.txt file handle #define ONgFileStartup (*((FILE**)0x005711b8)) @@ -68,13 +68,13 @@ #define ONgPlatformData (*((ONtPlatformData*)0x00631008)) // Load non levelX_final-files yes/no -#define opt_ignore_private_data (*((char*)0x006370f0)) +#define opt_ignore_private_data (*((onibool*)0x006370f0)) // Play sound yes/no -#define opt_sound (*((char*)0x006370fc)) +#define opt_sound (*((onibool*)0x006370fc)) // Option "findsounds" ... but what does it do? -#define SSgSearchOnDisk (*((bool*)0x005eb758)) +#define SSgSearchOnDisk (*((onibool*)0x005eb758)) // OBJgTriggerVolume_Visible - bsl var to show trigger volumes #define OBJgTriggerVolume_Visible (*((bool*)0x005ec6c4))