| 11 |
|
#define ai2_deaf (*((onibool*)0x005ec0c1)) |
| 12 |
|
|
| 13 |
|
// Option "debug" ... but what does it do? |
| 14 |
< |
#define AKgDebug_DebugMaps (*((char*)0x002b2204)) |
| 14 |
> |
#define AKgDebug_DebugMaps (*((onibool*)0x002b2204)) |
| 15 |
|
|
| 16 |
|
// Option "debugfiles" ... but what does it do? |
| 17 |
< |
#define BFgDebugFileEnable (*((bool*)0x0055c8d0)) |
| 17 |
> |
#define BFgDebugFileEnable (*((onibool*)0x0055c8d0)) |
| 18 |
|
|
| 19 |
|
// Command line instance |
| 20 |
|
#define COgCommandLine (*((void**)0x00571b74)) |
| 56 |
|
|
| 57 |
|
// False to prevent Oni from changing display settings (however Bink |
| 58 |
|
// player does not respect this setting). |
| 59 |
< |
#define M3gResolutionSwitch (*((char*)0x00531634)) |
| 59 |
> |
#define M3gResolutionSwitch (*((onibool*)0x00531634)) |
| 60 |
|
|
| 61 |
|
// Startup.txt file handle |
| 62 |
|
#define ONgFileStartup (*((FILE**)0x005711b8)) |
| 68 |
|
#define ONgPlatformData (*((ONtPlatformData*)0x00631008)) |
| 69 |
|
|
| 70 |
|
// Load non levelX_final-files yes/no |
| 71 |
< |
#define opt_ignore_private_data (*((char*)0x006370f0)) |
| 71 |
> |
#define opt_ignore_private_data (*((onibool*)0x006370f0)) |
| 72 |
|
|
| 73 |
|
// Play sound yes/no |
| 74 |
< |
#define opt_sound (*((char*)0x006370fc)) |
| 74 |
> |
#define opt_sound (*((onibool*)0x006370fc)) |
| 75 |
|
|
| 76 |
|
// Option "findsounds" ... but what does it do? |
| 77 |
< |
#define SSgSearchOnDisk (*((bool*)0x005eb758)) |
| 77 |
> |
#define SSgSearchOnDisk (*((onibool*)0x005eb758)) |
| 78 |
|
|
| 79 |
|
// OBJgTriggerVolume_Visible - bsl var to show trigger volumes |
| 80 |
|
#define OBJgTriggerVolume_Visible (*((bool*)0x005ec6c4)) |