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root/Oni2/Daodan/src/Oni/Symbols_Func.h
Revision: 1017
Committed: Mon Mar 23 23:29:19 2015 UTC (10 years, 6 months ago) by alloc
Content type: text/x-chdr
File size: 10645 byte(s)
Log Message:
Daodan 4.0: Added Input module, cheats bindable to keys

File Contents

# Content
1 #ifndef ONI_H
2 #error Do not include this file directly, include Oni/Oni.h instead!
3 #endif
4
5 #ifndef SYMBOLS_FUNC_H
6 #define SYMBOLS_FUNC_H
7
8
9 #define DefFunc( type, name, callingconvention, args, address) typedef type ( callingconvention * _##name ) args; static const _##name name = (_##name)address
10
11 // Orig timing functions, replaced by DDrMachineTime_* if option "usegettickcount" is enabled
12 DefFunc(int64_t, UUrMachineTime_High, ONICALL, (), 0x00426480);
13 DefFunc(double, UUrMachineTime_High_Frequency, ONICALL, (), 0x004264b0);
14 DefFunc(int64_t, UUrMachineTime_Sixtieths, ONICALL, (), 0x004263e0);
15
16 // Code to initialize platform stuff (like disabling system key combination Alt+Tab)
17 DefFunc(void, UUrPlatform_Initialize, ONICALL, (), 0x00426010);
18 DefFunc(void, UUrPlatform_Terminate, ONICALL, (), 0x00426310);
19
20 // Oni's file access methods
21 DefFunc(FILE*, oni_fopen, __cdecl, (const char*, const char*), 0x0051ea9f);
22 DefFunc(int, oni_fprintf, __cdecl, (FILE*, const char*, ...), 0x0051ebbf);
23 DefFunc(int, oni_fflush, __cdecl, (FILE*), 0x0051eab2);
24
25 // Oni's main method?
26 DefFunc(void, ONiMain, __cdecl, (int ArgCount, char *ArgList[]), 0x004d3280);
27
28 DefFunc(uint16_t, CLrGetCommandLine, ONICALL, (int inArgc, const char* inArgv[], char*** outArgV), 0x0043ffd0);
29
30 // Initialization code, used to hook in windowed modes
31 DefFunc(short, ONrPlatform_Initialize, ONICALL, (ONtPlatformData *PlatformData), 0x0050f670);
32 DefFunc(LRESULT, ONrPlatform_WindowProc, CALLBACK, (HWND Window, UINT Message, WPARAM WParam, LPARAM LParam), 0x0050f7a0);
33
34 // Retrieves a list of resolutions, replaced by "daodan_enumerate_valid_display_modes"
35 DefFunc(unsigned int, gl_enumerate_valid_display_modes, ONICALL, (M3tDisplayMode modes[16]), 0x004083a0);
36 DefFunc(int, gl_platform_set_pixel_format, ONICALL, (HDC hdc), 0x00407b50);
37
38 // Original graphics initialization/cleanup functions patched to use
39 // DD_GLrPlatform_Initialize/DD_GLrPlatform_Dispoose instead if daodangl is used.
40 DefFunc(UUtBool, gl_platform_initialize, ONICALL, (void), 0x00407da0);
41 DefFunc(void, gl_platform_dispose, ONICALL, (void), 0x00408210);
42
43 // Retrieve gamma value from settings
44 DefFunc(float, ONrPersist_GetGamma, ONICALL, (), 0x0050f450);
45
46 // Retrieve if the game was completed
47 DefFunc(uint8_t, ONrPersist_GetWonGame, ONICALL, (), 0x0050f660);
48
49 // Print a message to the startup.txt log
50 DefFunc(void, UUrStartupMessage, __cdecl, (const char* fmt, ...), 0x00424860);
51
52 // Probably to spawn a new character
53 DefFunc(int16_t, ONrGameState_NewCharacter, ONICALL, (void* CHAR, void* AISA, void* flag, uint32_t* list_location), 0x004dac50);
54
55 // Remove character
56 DefFunc(void, ONrGameState_DeleteCharacter, ONICALL, (Character *inCharacter), 0x004DC480);
57
58 DefFunc(void, ONrGameState_Timer_Start, ONICALL, (char* function, int time), 0x004FD370);
59 DefFunc(void, ONrGameState_HandleUtilityInput, ONICALL, (const void* inInput), 0x004f6200);
60 DefFunc(uint8_t, ONrDebugKey_WentDown, ONICALL, (uint32_t inKey), 0x005050d0);
61
62 // Get active (player?) character
63 DefFunc(ActiveCharacter*, ONrGetActiveCharacter, ONICALL, (void* CharacterPtr), 0x004f1180);
64
65 DefFunc(uint32_t, ONrCharacter_GetHealthShade, ONICALL, (uint32_t health, uint32_t maxhealth), 0x004EF450);
66 DefFunc(void, ONrCharacter_NewAnimationHook, ONICALL, (Character *ioCharacter, ActiveCharacter *ioActiveCharacter), 0x004E97A0);
67 DefFunc(void, ONrCharacter_SetAnimationExternal, ONICALL, (Character *ioCharacter, short state, void* animation, int interpolation), 0x004EB340);
68 DefFunc(void, ONrCharacter_SetHitPoints, ONICALL, (Character *ioCharacter, uint32_t inHitPoints), 0x004EB220);
69 DefFunc(void, ONrCharacter_SetCharacterClass, ONICALL, (Character* Char, ONCC* Class), 0x004D7C30);
70 DefFunc(void, ONrCorpse_Create, ONICALL, (Character* Character), 0x004EF340);
71
72
73 // Print message to console
74 DefFunc(void, COrTextArea_Print, ONICALL, (void* area, uint32_t priority, uint32_t textshade, uint32_t textshadowshade, const char* text, uint32_t unk_alwaws_0, uint32_t fadetime), 0x00431340);
75 DefFunc(int16_t, COrTextArea_Resize, ONICALL, (void* inTextArea, UUtRect* inBounds, int16_t inNumTextEntries), 0x00431460);
76
77 // Original cheat function
78 DefFunc(uint8_t, ONrCheater, ONICALL, (uint32_t cheat), 0x004f5c30);
79
80 DefFunc(int16_t, ONrMechanics_Register, ONICALL, (uint32_t inObjectType, uint32_t inObjectTypeIndex, char* inGroupName,
81 uint32_t inSizeInMemory, OBJtMethods* inObjectMethods, uint32_t inFlags, void* inMechanicsMethods), 0x00507450);
82 DefFunc(int16_t, OBJrTriggerVolume_IntersectsCharacter, ONICALL, (const OBJtObject* inObject, uint32_t inMask, const void* inCharacter), 0x004cc680);
83
84
85 // ?
86 DefFunc(int, AUrMessageBox, __cdecl, (int Buttons, char *Message, ...), 0x004378c0);
87 DefFunc(char*, SSrMessage_Find, ONICALL, (char* message_key), 0x0047F550);
88 DefFunc(void, ONiGameState_FindAutoPromptMessage, ONICALL, (char* Note, void* ptr), 0x004FDBE0);
89
90 // Register a BSL function with a return type
91 DefFunc(uint16_t, SLrScript_Command_Register_ReturnType, ONICALL, (char* name, char* desc, char* argfmt, sl_type type, sl_func callback), 0x00477b20);
92
93 // Register a BSL function without a return value
94 DefFunc(uint16_t, SLrScript_Command_Register_Void, ONICALL, (char* name, char* desc, char* argfmt, sl_func callback), 0x00477b40);
95
96 // Register a global BSL variable
97 DefFunc(uint16_t, SLrGlobalVariable_Register_Bool, ONICALL, (char* name, char* desc, UUtBool* data), 0x00477f50);
98 DefFunc(uint16_t, SLrGlobalVariable_Register_Int32, ONICALL, (char* name, char* desc, int32_t* data), 0x00477e30);
99 DefFunc(uint16_t, SLrGlobalVariable_Register_Float, ONICALL, (char* name, char* desc, float* data), 0x00477ec0);
100 DefFunc(uint16_t, SLrGlobalVariable_Register_String, ONICALL, (char* name, char* desc, char* data), 0x00477fe0);
101
102 // Print message to console ?
103 DefFunc(int, COrMessage_Print, ONICALL, (const char* Message, const char* Key, uint32_t fadeTime), 0x004304B0);
104 DefFunc(UUtBool, COrCommand_Execute, ONICALL, (char* command), 0x004317D0);
105
106 DefFunc(void, COrConsole_StatusLine_Display, ONICALL, (), 0x00431E70);
107
108 // Get pointer to specified data instance
109 DefFunc(int16_t, TMrInstance_GetDataPtr, ONICALL, (int tag, char* name, void* pointer), 0x004232E0);
110
111 // Get name of data instance pointed to
112 DefFunc(char*, TMrInstance_GetInstanceName, ONICALL, (void* InstancePointer), 0x00423D90);
113
114 DefFunc(short, TMrInstance_GetDataPtr_ByNumber, ONICALL, (int tag, int number, void** out), 0x00423680);
115 DefFunc(uint32_t, TMrInstance_GetTagCount, ONICALL, (int tag), 0x004236F0);
116
117 // Draw text on the screen
118 DefFunc(int16_t, TSrContext_DrawText, ONICALL, (void* TSrContext, char* Text, char alpha, uint32_t usuallyzero, void* pRect), 0x0042DF00);
119 DefFunc(int16_t, TSrContext_New, ONICALL, (void* FontInstance, int size, int hthsik1,int hthsik2,int hthsik3, void* TSrContext), 0x0042EA30);
120 DefFunc(int16_t, TSrContext_SetFontSize, ONICALL, (void* ioTextContext, uint16_t inSize), 0x0042ED50);
121 DefFunc(int16_t, TSrContext_SetShade, ONICALL, (void* ioTextContext, uint32_t inShade), 0x0042EE50);
122
123 DefFunc(uint16_t, TRrAnimation_GetDuration, ONICALL, (void* Animation), 0x00428740);
124 DefFunc(uint16_t, TRrAnimation_GetTo, ONICALL, (void* Animation), 0x00428730);
125 DefFunc(uint16_t, TRrAnimation_GetFrom, ONICALL, (void* Animation), 0x00428720);
126
127 DefFunc(uint16_t, iSetCharacterClass, ONICALL, (sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], int* dontuse1, int* dontuse2, sl_arg* ret), 0x004D99D0);
128 DefFunc(uint16_t, AI2iScript_Spawn, ONICALL, (sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], int* dontuse1, int* dontuse2, sl_arg* ret), 0x004B4780);
129 DefFunc(void, AI2rSmite, ONICALL, (Character *inCharacter, UUtBool inSpareCharacter), 0x0048BDA0);
130
131 DefFunc(int, OBJrObjectType_EnumerateObjects, ONICALL, (int inObjectType, OBJtEnumCallback_Object inEnumCallback, int inUserData), 0x004D0080);
132
133 DefFunc(void, OBJrDoor_Open, ONICALL, (DoorObject *inObject, Character *inCharacter), 0x004C26C0);
134 DefFunc(void, OBJrDoor_ForceOpen, ONICALL, (short id), 0x004C1EE0);
135 DefFunc(short, OBJrConsole_OnActivate, ONICALL, (void *inObject, Character *inCharacter), 0x004C0880);
136 DefFunc(void*, OBJrConsole_GetByID, ONICALL, (short ID), 0x004C0950);
137
138
139 DefFunc(void, ONiDrawWeaponSight, ONICALL, (Character* Char), 0x004E1900);
140 DefFunc(void, AI2rDisplayDebuggingInfo, ONICALL, (Character* Char), 0x0048C5F0);
141 DefFunc(uint32_t, M3rTextureMap_New, ONICALL, (short width, short height, int type, int allocated, int flags, char* name, void** output), 0x0041EB00);
142 DefFunc(void, M3rDraw_BigBitmap, ONICALL, (M3tTextureMap_Big* inBigBitmap, const M3tPointScreen *inDestPoint, UUtUns16 inWidth, UUtUns16 inHeight, UUtUns32 inShade, UUtUns16 inAlpha), 0x0041f6e0);
143 DefFunc(void, M3rDraw_Bitmap, ONICALL, (void* inBitmap, const M3tPointScreen* inDestPoint, UUtUns16 inWidth, UUtUns16 inHeight, UUtUns32 inShade, UUtUns16 inAlpha), 0x0041f4a0);
144
145 DefFunc(void, M3rGeom_Line_Light, ONICALL, (const M3tPoint3D *point1, const M3tPoint3D *point2, uint32_t shade), 0x0041f440);
146
147 // Make a dialog element (in)visible and change its position
148 DefFunc(void, WMrWindow_SetVisible, ONICALL, (void* window, int visibility), 0x00475a10);
149 DefFunc(void, WMrWindow_SetLocation, ONICALL, (void* window, int x, int y), 0x004756d0);
150
151 // Plays movie using Bink blitting method (ie., non-OpenGL blitting).
152 DefFunc(void, ONrMovie_Play, ONICALL, (const char* movie, int unknown), 0x004d5580);
153
154 // Sets minimum and maximum values for a slider control.
155 DefFunc(void, WMrSlider_SetRange, ONICALL, (void* window, int min_value, int max_value), 0x00472650);
156
157 // Enables or disables window.
158 DefFunc(void, WMrWindow_SetEnabled, ONICALL, (void* window, UUtBool enabled), 0x00475580);
159
160 // Sets gamma to specified factor (0.0 .. 1.0).
161 DefFunc(void, M3rSetGamma, ONICALL, (float factor), 0x00407a60);
162
163 // Resets gl_api pointers, unloads OPENGL32.DLL.
164 DefFunc(void, gl_unload_library, ONICALL, (void), 0x0040ac40);
165
166 // Notifies platform-specific local input implementation about internal (ie.,
167 // real) input mode change.
168 DefFunc(void, LIrPlatform_Mode_Set, ONICALL, (unsigned int active_mode), 0x00402cf0);
169
170 // Terminates platform-specific local-input.
171 DefFunc(void, LIrPlatform_Terminate, ONICALL, (void), 0x00403620);
172
173 // Key_config callback for each mapping found
174 DefFunc(uint16_t, LIrBinding_Add, ONICALL, (uint32_t key, const char* name), 0x00403c60);
175
176 // Called when processing key input
177 DefFunc(void, LIrActionBuffer_Add, ONICALL, (void* unknown, LItDeviceInput* input), 0x00403b30);
178
179
180 #undef DefFunc
181
182 #endif