| # | Line 8 | Line 8 | |
|---|---|---|
| 8 | ||
| 9 | #define ONICALL __fastcall | |
| 10 | ||
| 11 | + | typedef struct { |
| 12 | + | short x; |
| 13 | + | short y; |
| 14 | + | } IMtPoint; |
| 15 | ||
| 16 | + | // The following headers were written when Daodan used -fpack-struct, and |
| 17 | + | // should be rewritten |
| 18 | + | #pragma pack(push, 1) |
| 19 | #include "stdtypes.h" | |
| 20 | #include "BFW_Motoko_Draw.h" | |
| 21 | #include "BFW_ScriptLang.h" | |
| # | Line 16 | Line 23 | |
| 23 | #include "GameState.h" | |
| 24 | #include "GL.h" | |
| 25 | #include "OBJt.h" | |
| 26 | + | #pragma pack(pop) |
| 27 | + | |
| 28 | + | #include "Input.h" |
| 29 | ||
| 30 | #define DDmAssert(expr) assert(expr); | |
| 31 | ||
| – | Removed lines |
| + | Added lines |
| < | Changed lines (old) |
| > | Changed lines (new) |