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root/Oni2/Daodan/src/Oni/Oni.h
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Comparing Daodan/src/Oni/Oni.h (file contents):
Revision 1017 by alloc, Mon Mar 23 23:29:19 2015 UTC vs.
Revision 1163 by rossy, Sun Oct 24 02:50:48 2021 UTC

# Line 8 | Line 8
8  
9   #define ONICALL __fastcall
10  
11 <
11 > typedef struct {
12 >        short x;
13 >        short y;
14 > } IMtPoint;
15 >
16 > // The following headers were written when Daodan used -fpack-struct, and
17 > // should be rewritten
18 > #pragma pack(push, 1)
19   #include "stdtypes.h"
20   #include "BFW_Motoko_Draw.h"
21   #include "BFW_ScriptLang.h"
# Line 16 | Line 23
23   #include "GameState.h"
24   #include "GL.h"
25   #include "OBJt.h"
26 + #pragma pack(pop)
27 +
28 + #include "Input.h"
29  
30   #define DDmAssert(expr) assert(expr);
31  
# Line 33 | Line 43 | typedef struct {
43          int16_t bottom;
44   } UUtRect;
45  
36 typedef struct {
37        uint32_t input;
38        float analog;
39 } LItDeviceInput;
40
46   #include "Symbols_Var.h"
47   #include "Symbols_Func.h"
48  

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