Revision: | 1017 |
Committed: | Mon Mar 23 23:29:19 2015 UTC (10 years, 6 months ago) by alloc |
Content type: | text/x-chdr |
File size: | 724 byte(s) |
Log Message: | Daodan 4.0: Added Input module, cheats bindable to keys |
# | Content |
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1 | #ifndef ONI_H |
2 | #define ONI_H |
3 | |
4 | #include "stdint.h" |
5 | #include <stdio.h> |
6 | #include <windows.h> |
7 | #include <GL/gl.h> |
8 | |
9 | #define ONICALL __fastcall |
10 | |
11 | |
12 | #include "stdtypes.h" |
13 | #include "BFW_Motoko_Draw.h" |
14 | #include "BFW_ScriptLang.h" |
15 | #include "Character.h" |
16 | #include "GameState.h" |
17 | #include "GL.h" |
18 | #include "OBJt.h" |
19 | |
20 | #define DDmAssert(expr) assert(expr); |
21 | |
22 | #define WMcMessage_Quit 0x39 // WM_QUIT equivalent. |
23 | |
24 | typedef struct { |
25 | HINSTANCE Instance; |
26 | HWND Window; |
27 | } ONtPlatformData; |
28 | |
29 | typedef struct { |
30 | int16_t left; |
31 | int16_t top; |
32 | int16_t right; |
33 | int16_t bottom; |
34 | } UUtRect; |
35 | |
36 | typedef struct { |
37 | uint32_t input; |
38 | float analog; |
39 | } LItDeviceInput; |
40 | |
41 | #include "Symbols_Var.h" |
42 | #include "Symbols_Func.h" |
43 | |
44 | #endif |