# | Line 1352 | Line 1352 | typedef struct | |
---|---|---|
1352 | char gap_fb[1]; | |
1353 | int field_FC; | |
1354 | int field_100; | |
1355 | < | char field_104; |
1355 | > | char SlowMotion; |
1356 | char gap_105[3]; | |
1357 | < | int SlowMotion; |
1357 | > | int SlowMotionTimer; |
1358 | char gap_10c[4]; | |
1359 | int field_110; | |
1360 | int field_114; | |
1361 | char SplashScreenTextureName[32]; | |
1362 | char field_138; | |
1363 | char gap_139[7]; | |
1364 | < | int field_140; |
1364 | > | int LastSixtieths; |
1365 | int GameTime; | |
1366 | < | int field_148; |
1366 | > | int TargetGameTime; |
1367 | int field_14C; | |
1368 | OniLevel* Level; | |
1369 | int field_154; |
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