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#pragma once |
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#ifndef ONI_H |
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#define ONI_H |
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#include "Daodan.h" |
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#include <stdint.h> |
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#include <windows.h> |
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typedef struct |
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{ |
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HINSTANCE Instance; |
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HWND Window; |
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} ONtPlatformData; |
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void __cdecl ONiMain(int ArgCount, char *ArgList[]); |
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short ONICALL ONrPlatform_Initialize(ONtPlatformData *PlatformData); |
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LRESULT CALLBACK ONrPlatform_WindowProc(HWND Window, UINT Message, WPARAM WParam, LPARAM LParam); |
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uint8_t ONICALL ONrCheater(uint32_t cheat); |
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extern HINSTANCE g_Instance; |
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extern ONtPlatformData ONgPlatformData; |
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extern void* ONgGameState; |
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#endif |