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root/Oni2/Daodan/src/Mariusnet_Defs.h
Revision: 876
Committed: Sat Jun 1 20:29:59 2013 UTC (12 years, 4 months ago) by gumby
Content type: text/x-chdr
File size: 4413 byte(s)
Log Message:
Daodan pass 1

File Contents

# Content
1 //to client
2 #include "Mariusnet_Public.h"
3 enum
4 {
5 pt_RoomList = 0x0000,
6 pt_PlayerList = 0x0001,
7 pt_GameList = 0x0002,
8 pt_UserLoggedIn = 0x7,//0x0003,
9 pt_EncryptionKey = 0x0006,
10 pt_LoginInfo = 0x3,//0x0007,
11 pt_PlayerInfo = 0x0008,
12 pt_PlayerId = 0x0009,
13 pt_BlueBarMsg = 0x000A,
14 pt_PasswordAck = 0x000C,
15 pt_FindResponse = 0x000E,
16 pt_BuddyList = 0x000F, // the actual buddy list - i.e. names and such
17 pt_OrderList = 0x0010,
18 pt_PlayerInfoResponse = 0x0011,
19 pt_UpdatePlayerStats = 0x0012,
20 pt_UpdateBuddyList = 0x0013, // buddy status - i.e. online/offline
21 pt_UpdateOrderList = 0x0014,
22 };
23
24 //from client
25 enum
26 {
27 pt_PlayerLogin = 0x0064,
28 pt_ChatRoomLogin = 0x0065,
29 pt_RoomPlayerInfo = 0x0067,
30 pt_GameInfo = 0x0068,
31 pt_RemoveGame = 0x0069,
32 pt_SetPlayerState = 0x006B,
33 pt_Password = 0x006D,
34 pt_RequestRefresh = 0x006E,
35 pt_GamePlayerList = 0x006F, // game start player list
36 pt_PlayerScores = 0x0070, // game over player scores
37 pt_ResetScoring = 0x0071, // reset metaserver game scoring
38 pt_StartGame = 0x0072,
39 pt_Localization = 0x0073,
40 pt_GameSearchQuery = 0x0074,
41 pt_FindPlayer = 0x0075,
42 pt_BuddyListQuery = 0x0076, // request a buddy list update
43 pt_OrderListQuery = 0x0077,
44 pt_UpdateBuddy = 0x0078, // add/remove buddy
45 pt_PlayerInfoQuery = 0x0079,
46 pt_SetPlayerStats = 0x007A, // change player stats (city/state/profile)
47 pt_ChatMessage = 0x00C8,
48 pt_WhisperMessage = 0x00C9,
49 pt_KeepAlive = 0x00CA,
50 pt_SessionKey = 0x00CB,
51 };
52
53 enum
54 {
55 ctMyth1 = 0,
56 ctMyth2 = 1,
57 // ctMyth3 = 2;
58 ctMarathon = 3,
59 ctMyth1Unified = 4,
60 ctMyth2Unified = 5,
61 ctMyth3Unified = 6,
62 };
63
64
65 typedef struct
66 {
67 short PacketSignature;// = 0xDEAD;
68 short PacketId;
69 unsigned int PacketSize;
70 } marius_header;
71
72 typedef struct
73 {
74 short Red;
75 short Green;
76 short Blue;
77 short Flags;
78 } m_colour;
79
80 typedef struct
81 {
82 char Icon;
83 char pad;
84 short Flags; // 0=active, 1=inactive, in a game, grayed out, can't see chat
85 m_colour Colors[2];
86 short orderIndex;
87 short clientVersion;
88 char stupid_14byte_pad[14];
89 char Name[112]; // 2 #0 terminated fields - Name, Team Name
90 } m_player_info;
91
92 typedef struct
93 {
94 short Platform; //Windows - 1
95 short MetaVersion; //0
96 char pad[3];
97 char UpdateAppearance; // save player settings on server, change to bits, bit 0=update, bit 1=demo
98 int PlayerId; //0
99 short EncryptionType; //0 - kCRYPT_PLAINTEXT, screw encryption for now
100 short PlayerInfoSize; //40 + strlen(playername) + strlen(plaerteam(
101 char AppName[32]; //MARATHON...later ONI ;)
102 char BuildDate[32]; //_DATE_
103 char BuildTime[32]; //_TIME_
104 char LoginId[32]; //username
105 m_player_info PlayerInfo;
106 } m_player_login;
107
108 typedef struct
109 {
110 short EncryptionType;
111 unsigned char salt[16];
112 } m_salt;
113
114 typedef struct
115 {
116 int one;
117 int two;
118 int three;
119 int zero;
120 } m_localization;
121
122 typedef struct
123 {
124 unsigned char passHash[16];
125 } m_password;
126
127 typedef struct
128 {
129 int userID;
130 short order;
131 short unused;
132 char Token[32];
133
134 } m_login_success;
135
136 typedef struct
137 {
138 int code;
139 char DenialMessage[];
140 } m_login_denied;
141
142 typedef struct
143 {
144 short RoomIndex;
145 short PlayerCount;
146 int IPAddress;
147 short Port;
148 short GameCount;
149 int pad[3];
150 } m_room;
151
152 typedef struct
153 {
154 m_room Rooms[64];
155 } m_roomlist;
156
157 typedef struct
158 {
159 char RoomKey[32];
160 char Name[32];
161 } m_chatroom_join;
162
163 typedef struct
164 {
165 char Message[512];
166 } m_motd;
167
168 typedef struct
169 {
170 m_colour PrimaryColor;
171 m_colour SecondaryColor;
172 int SenderId;
173 int TargetId;
174 char Message[256];
175 } m_message;
176
177 typedef struct
178 {
179 unsigned int gameID;
180 unsigned int ipAddress;
181 unsigned short port;
182 unsigned char verb;
183 unsigned char gameEnable;
184 unsigned int timeRemaining;
185 unsigned int hostPlayerID;
186 unsigned short len;
187 int unused1;
188 int unused2;
189 short pad;
190 m_gamedescription g;
191 } m_gameinfo;
192
193 typedef struct
194 {
195 m_gameinfo* Games;
196 } m_gamelist;
197 typedef struct
198 {
199 marius_header header;
200 union
201 {
202 m_player_login login;
203 m_password password;
204 m_localization localization;
205 m_salt salt;
206 m_login_success login_success;
207 m_login_denied login_denied;
208 m_roomlist roomlist;
209 m_chatroom_join chatroom_join;
210 m_player_info player_info;
211 m_motd motd;
212 m_message message;
213 m_announcegame newgame;
214 m_gamelist gamelist;
215 };
216 } marius_packet;