| # | Line 114 | Line 114 | typedef struct { | |
|---|---|---|
| 114 | uint32_t MaxHealth; | |
| 115 | input_struct Inputs; | |
| 116 | uint16_t Frame; | |
| 117 | + | char Animation[32]; |
| 118 | + | uint16_t AnimationToState; |
| 119 | + | uint16_t AnimationFromState; |
| 120 | + | uint16_t AnimationType; |
| 121 | + | uint16_t NextAnimationType; |
| 122 | + | uint16_t AnimationType2; |
| 123 | } player_data; | |
| 124 | ||
| 125 | //used for storing data about each player | |
| – | Removed lines |
| + | Added lines |
| < | Changed lines (old) |
| > | Changed lines (new) |